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Author Topic: Ostrava, Moravia / The Moravian Gate  (Read 18984 times)

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SkyFan

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Re: Ostrava, Moravia
« Reply #36 on: October 06, 2016, 03:34:03 PM »

Dear colleagues, could you please recommend where I can download two 3do objects, which my log requires for this wonderful map. I mean Messerschmitt_Wooden_Hangar & House$Domazlice.
Thank you in advance and best regards.
Object can be d/l here:

https://www.mediafire.com/file/k6rkt4xr0477fco/Domazlice.7z

It was made by Stoupa fot CSvsD map.

Additions to static.ini may be as follows:

[buildings.House$Domazlice]
Title           Domazlice
MeshLive        3do/Buildings/CSvsD1938/Domazlice/live.sim
MeshDead        3do/Buildings/CSvsD1938/Domazlice/live.sim
Body            RockBig
Panzer          9.96
Uzin, thank you VERY MUCH!
Object has been downloaded successfully. : )
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SkyFan

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Re: Ostrava, Moravia
« Reply #37 on: October 06, 2016, 03:42:24 PM »

CzechTexan, tyhank you very much for so fast response.
Skyfan,
I'm guessing that the Domazlice is in Slovakia objects, check here:
https://www.sas1946.com/main/index.php/topic,38537.msg551404.html#msg551404
-but I'm not really sure.
Uzin recommended correct way already.
Messerschmitt Wooden Hangar is here:
Berlin Reconstruction map by vpmedia:  https://www.sas1946.com/main/index.php/topic,49139.0.html
I have this map, it works successfully. I have also Messerschmitt Wooden Hangar folder with all corresponding files inside.
But could you or anybody else recommend correct text to static.ini regarding this object?
Such rows are absent in my static.ini but vpmedia's map works.
Thank you again.
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CzechTexan

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Re: Ostrava, Moravia
« Reply #38 on: October 06, 2016, 06:06:45 PM »

Skyfan,
//===========================================================================
[***]
Title Hangar Wooden
//===========================================================================

[buildings.House$Messerschmitt_Wooden_Hangar]
Title           Messerschmitt_Wooden_Hangar
MeshLive        3do/Buildings/Messerschmitt/Messerschmitt_Wooden_Hangar/live.sim
MeshDead        3do/Buildings/Messerschmitt/Messerschmitt_Wooden_Hangar/dead.sim
AlignToLand     0
Body            RockBig
Panzer          0.40  //0.50
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CzechTexan

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Re: Ostrava, Moravia
« Reply #39 on: October 06, 2016, 06:24:23 PM »

I would just like to take a moment to publicly thank Uzin for all the help he has given for fixes for my maps!
It's wonderful to have great help like that!  ;D
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Uzin

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Re: Ostrava, Moravia
« Reply #40 on: October 07, 2016, 03:04:02 AM »

I would just like to take a moment to publicly thank Uzin for all the help he has given for fixes for my maps!
It's wonderful to have great help like that!  ;D
You are welcome !
We mapmakers (and not only we ) must help one to another!
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SkyFan

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Re: Ostrava, Moravia
« Reply #41 on: October 07, 2016, 08:09:39 AM »

Skyfan,
//===========================================================================
[***]
Title Hangar Wooden
//===========================================================================

[buildings.House$Messerschmitt_Wooden_Hangar]
Title           Messerschmitt_Wooden_Hangar
MeshLive        3do/Buildings/Messerschmitt/Messerschmitt_Wooden_Hangar/live.sim
MeshDead        3do/Buildings/Messerschmitt/Messerschmitt_Wooden_Hangar/dead.sim
AlignToLand     0
Body            RockBig
Panzer          0.40  //0.50
Dear Uzin & CzechTexan, thank you very much again. Your advices were helpful and both versions of Ostrava/Moravia Map (summer & winter) are available for me now.
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CzechTexan

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Re: Ostrava, Moravia
« Reply #42 on: October 07, 2016, 01:37:34 PM »

SkyFan,  You're welcome!  I hope everyone gets to enjoy all maps.
2016.10.06 21-32-03 by CzechTexan, on Flickr

Broadside...
2016.10.06 21-47-07 by CzechTexan, on Flickr

2016.10.06 21-38-56 by CzechTexan, on Flickr

2016.10.06 21-54-50 by CzechTexan, on Flickr

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CzechTexan

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Re: Ostrava, Moravia / The Moravian Gate
« Reply #43 on: January 28, 2019, 06:00:50 PM »

Added a new map:  Ostrava_Summer (the previous map has Spring-time textures).  See first post for the download link.  I used some of vpmedia's textures found in NWeurope map.  Thank you, vpmedia!
For installation, just add the new textures to your _Tex/cztx/Moravia folder and add a line of text (found in Readme) to your all.ini file.  And copy/paste the "load_s" file.
Shots from the new Summer map...




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Tomgeneral

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Re: Ostrava, Moravia / The Moravian Gate
« Reply #44 on: December 16, 2022, 02:12:03 PM »

hello texan, my static ini checker reports a static object Hangar 5, maybe it will be the Molva hangar set, but I'm trying to find it somewhere, I'd be happy because I'm Czech and I'd like to fly over Ostrava, one of the few maps that I can't save, I'll just give you advice...otherwise I praise your map in China, the Hengyang one, save it..otherwise, happy, merry Christmas  :)
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vonOben

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Re: Ostrava, Moravia / The Moravian Gate
« Reply #45 on: December 18, 2022, 01:33:31 AM »

hello texan, my static ini checker reports a static object Hangar 5, maybe it will be the Molva hangar set, but I'm trying to find it somewhere.

Posted earlier in this thread:

the Molva Hangars are found in the update to the BoM map here:  https://www.sas1946.com/main/index.php/topic,34490.msg514076.html#msg514076
Find the Download in that post - and add the objects found in the 3do folder and add their lines found in the +static file.



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Tomgeneral

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Re: Ostrava, Moravia / The Moravian Gate
« Reply #46 on: December 19, 2022, 10:04:22 AM »

hi so i tried as you said and found that there are two sets of molva hangars ...Building/Hangars/MHangars05Live/mono.sim .....and Building/Molva Hangars/05/msh ...it's weird the object is not displayed, maybe it is twice
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Tomgeneral

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Re: Ostrava, Moravia / The Moravian Gate
« Reply #47 on: December 19, 2022, 10:05:59 AM »

INTERNAL ERROR: Can't open file '3do/Buildings/Molva_Hangars/05/live.sim'
WARNING: object '3do/Buildings/Molva_Hangars/05/live.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Molva_Hangars/05/live.sim
Mesh 3do/Buildings/Molva_Hangars/05/live.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Molva_Hangars/05/live.sim not created
   at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
   at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
   at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
   at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
   at com.maddox.il2.objects.buildings.House.access$100(House.java:12)
   at com.maddox.il2.objects.buildings.House$SPAWN.actorSpawn(House.java:746)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:169)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:196)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:206)
   at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
   at com.maddox.il2.builder.Builder.insert(Builder.java:2643)
   at com.maddox.il2.builder.Builder.access$14(Builder.java:2624)
   at com.maddox.il2.builder.Builder$17.begin(Builder.java:1967)
   at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
   at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
   at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
   at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
   at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
   at com.maddox.rts.Message._send(Message.java:1217)
   at com.maddox.rts.Message.sendToObject(Message.java:1191)
   at com.maddox.rts.Message.sendToArray(Message.java:1147)
   at com.maddox.rts.Message.sendTo(Message.java:1128)
   at com.maddox.rts.Message.trySend(Message.java:1115)
   at com.maddox.rts.Time.loopMessages(Time.java:180)
   at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
   at com.maddox.il2.game.Main.exec(Main.java:439)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/Buildings/Molva_Hangars/05/live.sim'
WARNING: object '3do/Buildings/Molva_Hangars/05/live.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Molva_Hangars/05/live.sim
Mesh 3do/Buildings/Molva_Hangars/05/live.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Molva_Hangars/05/live.sim not created
   at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
   at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
   at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
   at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
   at com.maddox.il2.objects.buildings.House.access$100(House.java:12)
   at com.maddox.il2.objects.buildings.House$SPAWN.actorSpawn(House.java:746)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:169)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:196)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:206)
   at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
   at com.maddox.il2.builder.Builder.insert(Builder.java:2643)
   at com.maddox.il2.builder.Builder.access$14(Builder.java:2624)
   at com.maddox.il2.builder.Builder$17.begin(Builder.java:1967)
   at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
   at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
   at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
   at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
   at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
   at com.maddox.rts.Message._send(Message.java:1217)
   at com.maddox.rts.Message.sendToObject(Message.java:1191)
   at com.maddox.rts.Message.sendToArray(Message.java:1147)
   at com.maddox.rts.Message.sendTo(Message.java:1128)
   at com.maddox.rts.Message.trySend(Message.java:1115)
   at com.maddox.rts.Time.loopMessages(Time.java:180)
   at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
   at com.maddox.il2.game.Main.exec(Main.java:439)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file '3do/Buildings/Molva_Hangars/05/live.sim'
WARNING: object '3do/Buildings/Molva_Hangars/05/live.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Molva_Hangars/05/live.sim
Mesh 3do/Buildings/Molva_Hangars/05/live.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Molva_Hangars/05/live.sim not created
   at com.maddox.il2.engine.Mesh.<init>(Mesh.java:419)
   at com.maddox.il2.engine.MeshShared.<init>(MeshShared.java:37)
   at com.maddox.il2.engine.MeshShared.get(MeshShared.java:27)
   at com.maddox.il2.objects.buildings.House.activateMesh(House.java:472)
   at com.maddox.il2.objects.buildings.House.access$100(House.java:12)
   at com.maddox.il2.objects.buildings.House$SPAWN.actorSpawn(House.java:746)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:169)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:196)
   at com.maddox.il2.builder.PlMisHouse.insert(PlMisHouse.java:206)
   at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
   at com.maddox.il2.builder.Builder.insert(Builder.java:2643)
   at com.maddox.il2.builder.Builder.access$14(Builder.java:2624)
   at com.maddox.il2.builder.Builder$17.begin(Builder.java:1967)
   at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
   at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
   at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
   at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
   at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
   at com.maddox.rts.Message._send(Message.java:1217)
   at com.maddox.rts.Message.sendToObject(Message.java:1191)
   at com.maddox.rts.Message.sendToArray(Message.java:1147)
   at com.maddox.rts.Message.sendTo(Message.java:1128)
   at com.maddox.rts.Message.trySend(Message.java:1115)
   at com.maddox.rts.Time.loopMessages(Time.java:180)
   at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
   at com.maddox.il2.game.Main.exec(Main.java:439)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[19.12.2022 16:54:18] -------------- END log session -------------
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