Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3   Go Down

Author Topic: Kurogane Type95  (Read 6397 times)

0 Members and 1 Guest are viewing this topic.

Artiglio

  • Modder
  • member
  • Offline Offline
  • Posts: 767
Re: Kurogane Type95
« Reply #12 on: September 20, 2023, 12:52:34 PM »

I apologize for my insolence, you are right, without the Log file the problem cannot be resolved. 🙏🏻 😔

For Asons I tried to do the steps you listed but nothing will do, I explode like dynamite in a fire...😁

P.S.
I upload the log file hoping it's the right one, you'll forgive me but I'm getting old and badly too...🤦‍♀️


https://www.mediafire.com/file/76anpyai2wf1ry1/initlog.lst/file
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9454
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Kurogane Type95
« Reply #13 on: September 20, 2023, 12:58:43 PM »

This is the initlog, not the log!


- Indicate the version of your game!
 
- Read how to get the log here, and the instant log here (Except for BAT which contains InstantLog).

- When you want to post only the relevant parts from the log
read here how to do this. (code option!)

- If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here how to do this.

Note: It is preferable to provide the LOG in its entirety!

Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

BMS

  • member
  • Online Online
  • Posts: 55
Re: Kurogane Type95
« Reply #14 on: September 20, 2023, 01:12:17 PM »

This is really fantastic. I have been trying to do this with Tomoose's Quad or Matador

Are you able to do this with them? 
Logged

Artiglio

  • Modder
  • member
  • Offline Offline
  • Posts: 767
Re: Kurogane Type95
« Reply #15 on: September 20, 2023, 01:16:32 PM »

I think this is the file you need then...
Thanks and sorry again Epervier, for my stupidity.


Sorry but you are not allowed to view spoiler contents.


Logged

Artiglio

  • Modder
  • member
  • Offline Offline
  • Posts: 767
Re: Kurogane Type95
« Reply #16 on: September 21, 2023, 02:26:03 PM »

Hello everyone, this evening I also tested the other cars that are present in the game, namely: "Wagen, Jeep and Jeep50cal".
Discovering that the problem of the vehicle exploding even before loading the mission remains linked exclusively to the "Kurogane". But I can't figure out what it could be coming from. I tested the others via FMB and QMB, and found no problems...



here is the Eventlog
Sorry but you are not allowed to view spoiler contents.


log in here
Sorry but you are not allowed to view spoiler contents.
Logged

Artiglio

  • Modder
  • member
  • Offline Offline
  • Posts: 767
Re: Kurogane Type95
« Reply #17 on: September 22, 2023, 05:47:52 AM »

Yet another test carried out today with the Kurogane, installed in the "#SAS" folder, has the exact same problem mentioned in the previous posts.  :( If anyone gives me a suggestion on how I can solve this problem, I will be eternally grateful...

P.S.
The version of the game I'm using is BAT
I think the problem is linked to some Java file, I say this as I am ignorant on the subject, don't hold it against me...



Sorry but you are not allowed to view spoiler contents.
Logged

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23598
  • Taking a timeout
    • STFU
Re: Kurogane Type95
« Reply #18 on: September 22, 2023, 06:30:08 AM »

Does your game folder lack the "quicks" subfolder?

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

Artiglio

  • Modder
  • member
  • Offline Offline
  • Posts: 767
Re: Kurogane Type95
« Reply #19 on: September 22, 2023, 02:46:22 PM »

Yes, I excluded the Quicks folder to avoid crashes from one version to another, but the Kurogane problem unfortunately remains...
Logged

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23598
  • Taking a timeout
    • STFU
Re: Kurogane Type95
« Reply #20 on: September 22, 2023, 10:20:14 PM »

The error message indicates that the path of  the quicks folder is missing.
Make sure the folder exists.
If that doesn't cure it, please provide a log where you first "fly" the Kübelwagen in QMB, and then without touching anything else, fly the Kurogane instead.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

Artiglio

  • Modder
  • member
  • Offline Offline
  • Posts: 767
Re: Kurogane Type95
« Reply #21 on: September 23, 2023, 06:06:03 AM »

Hi Storebr, yes I re-enabled the Quicks folder, but it didn't solve the problem, I'm attaching the various log files, because I'm ignorant and I don't understand a single comma of their contents...

Sorry but you are not allowed to view spoiler contents.
Logged

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23598
  • Taking a timeout
    • STFU
Re: Kurogane Type95
« Reply #22 on: September 23, 2023, 08:57:13 AM »

Okay, stop searching here.
I can reproduce the exploding Kurogane on BAT 4.2.2 Hotfix 4, Crimea blue scramble 00 QMB mission.
No error in the logs.
Search ends here, unless someone chips in who applied the most recent changes.
Just don't use the Kurogane for the time being.

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

Artiglio

  • Modder
  • member
  • Offline Offline
  • Posts: 767
Re: Kurogane Type95
« Reply #23 on: September 23, 2023, 01:45:26 PM »

Ths Storebror  ;)
Logged
Pages: 1 [2] 3   Go Up
 

Page created in 0.107 seconds with 26 queries.