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Author Topic: Barracuda v.1.04 - upd. 13.08.2016  (Read 44471 times)

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OberstDanjeje

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #72 on: August 03, 2016, 09:25:29 AM »

Good job, again!!!
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jeanba

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #73 on: August 03, 2016, 09:51:11 AM »

Thank you for the work !
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Cafs

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #74 on: August 03, 2016, 02:14:43 PM »

Great Cuda, great job Master Ranwers.
Thanks a lot.
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Birdman

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #75 on: August 04, 2016, 03:27:32 PM »

Great plane! However, looks like two 1600 lb bombs magically appeared when I dropped bombs, and poor target ship got double hit. I tested on DBW, but I don't know why that issue couldn't appear on other versions also.
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Epervier

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #76 on: August 04, 2016, 03:59:15 PM »

However, looks like two 1600 lb bombs magically appeared when I dropped bombs...
In cod file you have :
2x 1600 instead 1x 1600
2x 500 instead 1x 500
4x 500 instead 3x 500
 ;)
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SAS~Storebror

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #77 on: August 05, 2016, 01:48:37 AM »

Fixed cod file attached to this post.
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Cafs

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #78 on: August 05, 2016, 10:13:57 AM »

Quick repair and answer.
Thanks mate!   :D
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Kevlarburrito

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #79 on: August 07, 2016, 10:10:35 PM »

Ok can someone tell me how to install this? I can't find any instructions...
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BartheFr

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #80 on: August 08, 2016, 01:50:03 AM »

Easy, you have just to replace/overwrite the cod folder in Barracuda folder by the Storebror fixed cod folder...
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Docholiday

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #81 on: August 11, 2016, 10:26:57 AM »

What a great surprise !!!


I came around an saw that Ranwers and Storebror  created this great Airplane  from scratch up !!

Thank You very much !!

I tryed to install the plane in DBW 1.71  (I know it is created for 4.12).  :-[ ::(

In the loading sreen everything is fine bur If I start the QMB  the game freezes in Pilots cockpit view.

Code: [Select]

[11.08.
[16:08:07] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[16:08:08] Load bridges
[16:08:08] Load static objects
[16:08:08] ##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
[16:08:08] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[16:08:08] ##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
[16:08:08] ##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
[16:08:09] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:09] FM called 'FlightModels/Rolls-Royce-Merlin_Barracuda:BarracudaMkII_FM.emd' is being loaded from File: 'barracudamkii_fm'
[16:08:09] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/Rolls-Royce-Merlin_Barracuda:BarracudaMkII_FM.emd' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/Rolls-Royce-Merlin_Barracuda:BarracudaMkII_FM.emd' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/Rolls-Royce-Merlin_Barracuda:BarracudaMkII_FM.emd' is being loaded from File: 'barracudamkii_fm'
[16:08:10] FM called 'FlightModels/BarracudaMkII.fmd:BarracudaMkII_FM' is being loaded from File: 'barracudamkii_fm'
[16:08:10] Mission: Quick/MTO/MTORedNoneA00.mis is Playing
[16:08:10] java.lang.NoSuchMethodError
[16:08:10] at com.maddox.il2.objects.air.Barracuda.turretAngles(Barracuda.java:107)
[16:08:10] at com.maddox.il2.fm.FlightModel.updateTurret(FlightModel.java:233)
[16:08:10] at com.maddox.il2.fm.FlightModel.FMupdate(FlightModel.java:491)
[16:08:10] at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:496)
[16:08:10] at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:902)
[16:08:10] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[16:08:10] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[16:08:10] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[16:08:10] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[16:08:10] at com.maddox.rts.Message._send(Message.java:1217)
[16:08:10] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[16:08:10] at com.maddox.rts.Message.sendTo(Message.java:1134)
[16:08:10] at com.maddox.rts.Message.trySend(Message.java:1115)
[16:08:10] at com.maddox.rts.Time.loopMessages(Time.java:252)
[16:08:10] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[16:08:10] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[16:08:10] at com.maddox.il2.game.Main.exec(Main.java:437)
[16:08:10] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
 

Perhaps You know a workaround for DBW 1.71  that would be really great !!!

anyway  THX   for the great plane !!

Doc
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SAS~Storebror

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #82 on: August 11, 2016, 11:52:42 AM »

Patch will be ready tomorrow.

Best regards - Mike
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Docholiday

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Re: Barracuda v.1.02 - final - upd. 2.08.2016
« Reply #83 on: August 11, 2016, 11:54:58 AM »

Patch will be ready tomorrow.

Best regards - Mike

Thank You very much !!!!!   :D ;D


Cheers

Doc
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