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Author Topic: FMB Plane drops from sky  (Read 3537 times)

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Torch

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FMB Plane drops from sky
« on: March 12, 2016, 04:44:10 PM »

Hi there!

Not sure what I may be doing wrong here. A little background.............I have tried to build a simple Takeoff and Landing mission. Nothing complex, just need to practice flying. The airfield is Haliewa HI. Aircraft F4u. I set the start on the field as takeoff with 5 way points landing at Wheeler field. When I start the mission the plane just drops out of the sky from a few meters up and crashes. I did make another mission that starts from the air.no problem. Any ideas? Your help is most appreciated.

Il2 1946 HSFX 7.0.3
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Epervier

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Re: FMB Plane drops from sky
« Reply #1 on: March 13, 2016, 03:58:17 AM »

Post your .mis file !  ;)
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Torch

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Re: FMB Plane drops from sky
« Reply #2 on: March 13, 2016, 05:22:14 AM »

Epervier

Hopefully this is it!?

Code: [Select]
[MAIN]
  MAP Hawaii/load.ini
  TIME 7.000001
  CloudType 2
  CloudHeight 1200.0
  player UN_NN01
  army 1
  playerNum 0
[SEASON]
  Year 1943
  Month 6
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 8
  Turbulence 3
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Wing]
  UN_NN01
[UN_NN01]
  Planes 1
  Skill 1
  skin0 F4U-1A_VMF321-bluestar-blank.bmp
  Class air.F4U1A
  Fuel 60
  weapons default
[UN_NN01_Way]
  NORMFLY_4 246174.90 59082.42 500.00 250.00 &0
  NORMFLY 243101.06 58266.93 800.00 250.00 &0
  NORMFLY 229872.22 62355.02 1500.00 300.00 &0
  NORMFLY 248460.17 19673.17 1500.00 300.00 &0
  LANDING_104 264249.80 31305.85 0 0 &0
[NStationary]
[Buildings]
[Bridge]
[House]
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Epervier

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Re: FMB Plane drops from sky
« Reply #3 on: March 13, 2016, 05:30:31 AM »

Hopefully this is it!?
Those with HSFX can try and help you ...  ;)
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Mick

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Re: FMB Plane drops from sky
« Reply #4 on: March 13, 2016, 05:56:32 AM »

... there's no TAKEOFF  waypoint in the .mis you posted ...  o_O

Besides (I don't use HSFX) what are those " _" after NORMFLY and LANDING...?

Here:

NORMFLY_4 246174.90 59082.42 500.00 250.00 &0

and here:

LANDING_104 264249.80 31305.85 0 0 &0
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Torch

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Re: FMB Plane drops from sky
« Reply #5 on: March 13, 2016, 06:05:18 AM »

Since I could not get the aircraft to take off from field, I had to edit (Normfly) and start at altitude. The landing is at Wheeler field. No problem there. The problem is taking off from a field?
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Torch

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Re: FMB Plane drops from sky
« Reply #6 on: March 13, 2016, 06:07:34 AM »

Sorry Mick,

I hit post before done. I think the sequence of numbers may be coordinates, altitude and speed!?! Really not sure. Noob to this sim
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Mick

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Re: FMB Plane drops from sky
« Reply #7 on: March 13, 2016, 06:16:26 AM »

...I was not talking about coordinates but this sign, "_", here highlighted in red by me:

NORMFLY_4 246174.90 59082.42 500.00 250.00 &0

Otherwise these are the coordinates of the plane position on the map:

246174.90 59082.42  <=== I just edited here and deleted the first figure, "4"

This is altitude in meters:

500.00

This is speed in km/h:

250.00

try to delete the "_" sign with a text editor and refly the mission ...  ;)
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Mick

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Re: FMB Plane drops from sky
« Reply #8 on: March 13, 2016, 06:23:18 AM »

... also delete the "4" after the "_" ...  ;)

Like that:

[UN_NN01_Way]
  NORMFLY 246174.90 59082.42 500.00 250.00 &0

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Torch

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Re: FMB Plane drops from sky
« Reply #9 on: March 13, 2016, 07:05:18 AM »

Thanks for the reply and info Mick. I'll give it a shot.  :)
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western0221

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Re: FMB Plane drops from sky
« Reply #10 on: March 13, 2016, 04:04:37 PM »

From 4.11m , stock game has added new waypoint properties in taking-off and landing.... formation taking-off and how traffic pattern draw in landing (left turn / right turn / straight in). From 4.12m , also added taxi-to-takeoff.
.mis file entry's underbar + numbers postfix like TAKEOFF_003 / LANDING_104 mean those new properties.
HSFX7.0.3 is based on 4.12.2m game, those postfix are generated by FMB.

And so... NORMAL waypoints don't have such postfix and to be erased in hand editing from taking-off / landing waypoints in texts , as Mick says.
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Torch

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Re: FMB Plane drops from sky
« Reply #11 on: March 15, 2016, 07:01:26 AM »

western

Now that's clear. Thank you!

Stumbled across another issue while trying to build another simple mission. I am not sure if deleting (following previous suggestion of other member) the _4 in previous mission affected the aircraft (F4u-1D).

While creating a new mission, saving, selecting the same aircraft etc....when I clicked on the map for start point.....nothing happened!? No start point and obviously no additional waypoints could be added. !?!?!?!
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