what you posted is not actually going to show why your game is not working properly with the dog model.
Just posting what Malone asked for.
kiffy, what are your pc specs - specifically, what GPU are you using?
2.6 GHZ i7-4720HQ Processor and 16GB of RAM. NVIDIA GeForce GTX 860M GPU. SSD Hardrive. Running Windows 10.
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Now for the logs:
I ran a log, opened IL-2, loaded a very plain mission with FMB. There's 1 aircraft and 9 objects: US Officer, Cow, Skyscraper and the 6 different dogs (German Shepard alive/sleeping, Brown Dog alive/sleeping, White Dog, alive/sleeping). Then I exited IL-2 and opened the log.
*I didn't have any java errors in the logs.
Here're the results from the FMB loading the above mission:
[1:37:55 AM] Load bridges
[1:37:55 AM] Load static objects
[1:37:55 AM] ##### House without collision (3do/USOfficer/Live.sim)
[1:37:55 AM] ##### House without collision (3do/Buildings/Troops/Animals/cow/live.sim)
[1:37:55 AM] ##### House without collision (3do/Buildings/Skyscrapers/SCRAPE3/live.sim)
[1:37:55 AM] No Name for Mission
[1:37:55 AM] No Short for Mission
[1:37:55 AM] No Description for Mission
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
[1:37:58 AM] WARNING: To many faces 2466 or Vertexes 4658
The "WARNING: To many faces 2466 or Vertexes 4658" is repeated till the log finishes.
If I play that mission the log is as follows:
[2:38:45 AM] Loading mission map1.mis...
[2:38:45 AM] Load bridges
[2:38:45 AM] Load static objects
[2:38:46 AM] ERROR file: File users/doe/Icons not found
[2:38:46 AM] Mission: map1.mis is Playing
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
[2:38:46 AM] WARNING: To many faces 2466 or Vertexes 4658
Again the "WARNING: To many faces 2466 or Vertexes 4658" is repeated till the log finishes.
However, like I mentioned in an earlier post the dog objects are present when I play the mission because if I taxi my plane over them the plane breaks apart.
BTW, Thanks very much for the continued support!