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Author Topic: C.U.P.- Module 03 - World at War Pt-19  (Read 25187 times)

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creature

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Re: C.U.P.- Module 03 - World at War Pt-19
« Reply #60 on: February 23, 2016, 08:31:54 PM »

Quote
SAS~Monty27 - DILLIGAF 

LMAO!!!!!!!!!!!!!!

C
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"Can you put that in Captain dummy Talk"  Capt Malcom Reynolds // no sim pilots=no one to fly modded planes//no modders =no modded planes to fly

Seal

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Re: C.U.P.- Module 03 - World at War Pt-19
« Reply #61 on: February 24, 2016, 10:08:26 AM »

I recently installed WAV 19. Tried Ju-88A4 and got problem with it. I can not access aircraft skin selection window in my campaign o single mission (where I can chose skin, bombs and rockets delay etc. ) But aircraft works fine in QMB

This sounds like a problem with your campaign, any details?
Sorry for late reply, I was slightly busy.
Campaign worked fine before I installed  WAV 19. It does work fine in DBW. I tried this one http://www.mission4today.com/index.php?name=Downloads&file=details&id=4314
and this http://www.mission4today.com/index.php?name=Downloads&file=details&id=4382
Both worked fine before.
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ildifa

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Re: C.U.P.- Module 03 - World at War Pt-19
« Reply #62 on: April 16, 2016, 08:25:32 AM »

Maybe i'm asking a stupid question, but I couldn't find more information about my problem...

Is the radar on my BF-110 G4R working properly? I'm asking because I was convinced that the "spikes" in the signal made by other planes should be asymmetrical, in order to give info on elevation and azimuth. Anybody can confirm?



In this case, for instance, I have a couple of B-29s directly in front of me, about 2500 meters ahead.
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SAS~Monty27

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Re: C.U.P.- Module 03 - World at War Pt-19
« Reply #63 on: November 06, 2016, 07:34:19 PM »

You are way to low at 2685 metres altitude.  You have to be above 5000 metres and more than 250 yards away from the target to use it correctly, preferably within a 45 degree cone.

https://www.sas1946.com/main/index.php/topic,25172.msg259442.html#msg259442

5000 metres equates to around 17000 feet, which would be considered a low altitude for most Allied heavy bombers over a target (except over Ploesti).  However, in writing campaigns I have found that Il2 isn't great at really high altitude stuff, unless you are flying the Komet.  Usually a good compromise is to set a tad over 5000 metres for your bombers.  The radar should then work for you, although its still a difficult intercept.
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