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Author Topic: JSGME RESTORE POINT-CUP  (Read 20231 times)

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VonWaffen

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Re: JSGME RESTORE POINT-CUP
« Reply #12 on: January 22, 2016, 05:52:57 AM »

Thank you Monty , I get even more then I ask for ;)
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SAS~Monty27

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Re: JSGME RESTORE POINT-CUP
« Reply #13 on: January 22, 2016, 06:22:48 AM »

...Prior to the restore point, there was a JSGME option to "DISABLE CUP SOUNDS". This option had to be enabled to run some piston engine aircraft such as the late P51, F51 series.

Here's what you need bergkamp...

CUP Module 04 #JTW SOUNDSET-01
http://www.sas1946.com/main/index.php/topic,50088.0.html
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spartan18a

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Re: JSGME RESTORE POINT-CUP
« Reply #14 on: January 22, 2016, 06:23:58 AM »

Thanks a lot!

I've just found a weird little problem ... but I don't know if I'm the only one.

#CUP_00-PALsVisualMOD9-v4122 by SAS~Benitomuso

I get the bottom left-hand-side windows with the speed, alt and heading but I do NOT get the bottom right-hand-side window and the text appears as in the traditional way:in the middle on the right side.  o_O

Isn´t that strange?
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Whiskey_Sierra_972

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Re: JSGME RESTORE POINT-CUP
« Reply #15 on: January 22, 2016, 07:25:59 AM »

Hi!

Can I ask if the missing:

Blender waves type A and C
True Colors HD by Carsmaster
Water=4 by carsmaster

Will be added in firther JSGME CUP sections or are a miss?

Thanks in advance for your reply!
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KevinHoggard

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Re: JSGME RESTORE POINT-CUP
« Reply #16 on: January 22, 2016, 07:39:29 AM »

Those are listed in my CUP install under #SAS in JSGME
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Whiskey_Sierra_972

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Re: JSGME RESTORE POINT-CUP
« Reply #17 on: January 22, 2016, 07:42:52 AM »

SAS not CUP mate....

;)
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KevinHoggard

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Re: JSGME RESTORE POINT-CUP
« Reply #18 on: January 22, 2016, 07:46:32 AM »

They seem to work if I activate them??
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Whiskey_Sierra_972

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Re: JSGME RESTORE POINT-CUP
« Reply #19 on: January 22, 2016, 07:52:53 AM »

Even if all the files go in Auto sfs loading folder , and the resulting action 'll be the same , I was pointing that the #SAS prefix and #CUP prefix are different , so an user can miss them if look only at the 5 JSGME CUP's specific entries....
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spartan18a

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Re: JSGME RESTORE POINT-CUP
« Reply #20 on: January 22, 2016, 08:01:25 AM »

Thanks a lot!

I've just found a weird little problem ... but I don't know if I'm the only one.

#CUP_00-PALsVisualMOD9-v4122 by SAS~Benitomuso

I get the bottom left-hand-side windows with the speed, alt and heading but I do NOT get the bottom right-hand-side window and the text appears as in the traditional way:in the middle on the right side.  o_O

Isn´t that strange?

I have tried an experiment: I have deactivated the new #CUP_00-PALsVisualMOD9-v4122 and restored the previous (that was already in my recycle bin) #CUP_VisualMOD9-v4122 and amazingly .... everything is back to normal with the two bottom windows (boxes).  :-|

Then, I have checked the size of both folders and the #CUP_VisualMOD9-v4122 is slightly bigger 18,2 MB (19.108.537 bytes; 793 Files, 45 Folders) than the new #CUP_00-PALsVisualMOD9-v4122 (Size 17,6 MB (18.558.518 bytes; 705 Files, 45 Folders)
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dpeters95

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Re: JSGME RESTORE POINT-CUP
« Reply #21 on: January 22, 2016, 08:24:20 AM »

Two questions:

1. Should we now be installing the the JSGME restore point download available in Monty's post (#8 above) rather than from the introductory post?

2. When I installed the CUP JSGME restore point from the download in the introductory post, when unzipped, the mods were directed to the main IL-2 folder, not the jsgmemods folder. Hence, the mods couldn't be activated through the jsgme.exe. (The WAW Part 18 JSGME restore point mods went, I think correctly, to the jsgmemods folder.) I then moved the mods to the jsgmemods folder and everything worked correctly. Was this correct?

Thanks for all the good work.

1. YES, but I believe the original link has been updated to this file now...
2. YES

 ;D
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Whiskey_Sierra_972

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Re: JSGME RESTORE POINT-CUP
« Reply #22 on: January 22, 2016, 08:47:26 AM »

Thanks a lot!

I've just found a weird little problem ... but I don't know if I'm the only one.

#CUP_00-PALsVisualMOD9-v4122 by SAS~Benitomuso

I get the bottom left-hand-side windows with the speed, alt and heading but I do NOT get the bottom right-hand-side window and the text appears as in the traditional way:in the middle on the right side.  o_O

Isn´t that strange?

I have tried an experiment: I have deactivated the new #CUP_00-PALsVisualMOD9-v4122 and restored the previous (that was already in my recycle bin) #CUP_VisualMOD9-v4122 and amazingly .... everything is back to normal with the two bottom windows (boxes).  :-|

Then, I have checked the size of both folders and the #CUP_VisualMOD9-v4122 is slightly bigger 18,2 MB (19.108.537 bytes; 793 Files, 45 Folders) than the new #CUP_00-PALsVisualMOD9-v4122 (Size 17,6 MB (18.558.518 bytes; 705 Files, 45 Folders)

Well:

In old JSGME the classfiles are of 20150124 while in the new introduced are the 'older' 20140911 of the default Pablo version....

....maybe we need to keep the last one as CUP optimized?
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markino

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Re: JSGME RESTORE POINT-CUP
« Reply #23 on: January 22, 2016, 10:53:42 AM »

Hi Simon, congratulations and many thanks for this amazing work!!

As said by Wisky_Sierra-972 what about
  • Blender waves type A and C
  • Water=4 by carsmaster
  • True Colors HD by Carsmaster
  • CUP-disablecupsounds

They will be added in next jsgme restore point update?

Ciao!

Marco
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