I love this! Thank you. I have a fully installed WAW with maps, etc. to part 18.
I got a new stock campaign going and flew 109s in the QMB with no problem, but now I can't seem to get the stock hurricanes to fly. Anyone else notice this?
Hi csvousden - there is one single Dgen campaign for Hurris, RAF Far East Fighter Command, its fine. If you have some other stuff originating outside of 412 it will probably need some tweaking but the problem does not lie within C.U.P. We have recently tested all Hurris thoroughly in all theatres.
BTW I do owe you a BIG thank you for reminding us all of the Yak-9B. I guess you have seen the increased Yak flightline and we would like to say thanks for prodding us all with that one! Also, with your big library and mission knowledge we must get together and do some proper mission sets in FMB - jot some stuff down...
412 FMB beats everything, DGen, 'stock campaigns', nothing comes close. So far I have only really seen a few of the newer mission makers, like POUSSIN1 and KevinHoggard, plus old hands like vonofterdingen (DCG expert too) and SAS~Poltava and me, fully exploit 412 FMB, especially with the expanded C.U.P. FMB objects list, the largest in all Il2 mods. In time this is where the main action will be found...
Here are some other good reports with solutions:
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FIXES - Part-18B Patch:Ha 1112M1L failure - Reported by henkypenky - FIXED (new classfiles plus new WAW69.SFS)
Thanks to Stefan_SG for the 412 classfile upgrades and a better default skin.
DON'T FORGET TO APPLY A SOUNDSET - #WAW Soundset-03 - IS BEST
This is also a good opportunity to include Redfox's extra Buchon Skins...
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CVL Shamrock Bay - Reported by Bergkamp - FIXED (new WAW41.SFS)
Good work by Bergkamp. The replacement 'Heir' still preserves the individual appearance of the carrier but fixes the mesh error that stopped it showing up.
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F4F Wildcat exploding on Carriers - Reported by ashton1972 - FIXED (WAW65.SFS)
Due to a bad mesh,that crept back in there, now resolved in WAW65.SFS. Be careful and do not modify your Wildcats further. We have known about the bad mesh for some time, its my fault it got packed again, but its gone forever now!
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Do-17Z0/Do-17Z2/Do-217K1/Do-217K2/Do-217M1 BOMBSIGHTS by Stefan_SG
Stefan_SG continues to upgrade mods, especially bombsights, to 412. This time he has provided the resources for 5 fully functional low level bombers. With #CUP_VisualMOD9-v4122 activated the bombsight is deadly accurate and very easy to use. You still need nerves of steel though.
Thanks to SAS~Gerax for the reminder.
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NEW JSGMEMODS OPTIONStartup smoke reduced for less FPS impact and Full Throttle Flames! - by dpeters95
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Why is the 'Patch' so big? Because tiny parts of three crucial SFS files have been altered and you need all three complete. The good news is that these SFS files are fixed and will stay that way now. Its a bugger to have even three minor mistakes but we have got them cleared, and added some new things, now so lets go forward from here...
CUP World At War Part-18B - Patchhttps://www.mediafire.com/?5tonzcc055j5b9c*************************