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Author Topic: C.U.P.- Module 03 - World at War Pt-17  (Read 27716 times)

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chopperman

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #24 on: December 30, 2015, 11:15:23 AM »

In the first post the last emel's picture represents, I think, a modified G55 with 2 contrarotating propellers. Is it included in the air.ini? If yes which is the name? Sorry for the english and thanks.
Alex
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rustydawg

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #25 on: December 30, 2015, 01:11:47 PM »

Answer to chopperman a Dragonfly42a, I test flew it and it's pretty hot. You'll enjoy it!

rustydawg
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chopperman

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #26 on: December 30, 2015, 01:31:51 PM »

 To rustydawg: Thanks a lot.
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eMeL

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #27 on: December 30, 2015, 01:37:17 PM »

In the first post the last emel's picture represents, I think, a modified G55 with 2 contrarotating propellers.

Correction: Not my image, Monty's :)
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BlackAce7727

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #28 on: December 31, 2015, 02:13:52 AM »

I am surprised that not many knew about the NJ Go-229 mod.....surprising when it's actually shown on Hangar 19.....I just hope it goes into CUP that's all.

Apart from this. HAPPY NEW YEAR!! ;D ;D ;D ;D
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Let the victor be justice...

SAS~Monty27

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #29 on: January 01, 2016, 06:19:00 AM »

I am surprised that not many knew about the NJ Go-229 mod.....surprising when it's actually shown on Hangar 19.....I just hope it goes into CUP that's all.

Apart from this. HAPPY NEW YEAR!! ;D ;D ;D ;D

Go-229NJ is well known but old.  412 is all new - Even a year on its light years ahead of older versions.  Therefore; Lots of testing first and yes I think it will make the program.  I have always liked it and it fits with some SWOTLs I want to do.  But oooh if you knew how much mayhem ONE old classfile from 410 can wreak in a big install of mod 412, you would handle it like an un-exploded bomb. - We do.

The Yak-7UTI is a trainer.  Subsequent Yak-7s based on it were used as fighters and jabos.  The Air.ini in CUP is unique and very nicely sorted out into more relevant headings.  I advise JSGME MissionPRO and going to take another, closer, look at the planelist in QMB for example... 8)

Happy New Year!

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Hunter

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #30 on: January 01, 2016, 06:26:46 AM »

The supermarine spitfire MkIXc M61 to Spitfire MkIXe CLP not show in QMB and not load in game.
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SAS~Monty27

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #31 on: January 01, 2016, 06:35:24 AM »

The supermarine spitfire MkIXc M61 to Spitfire MkIXe CLP not show in QMB and not load in game.













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Hunter

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #32 on: January 01, 2016, 06:38:50 AM »

The supermarine spitfire MkIXc M61 to Spitfire MkIXe CLP not show in QMB and not load in game.
reinstall from WAW 10 and not solve MY problem , anyone help me ?
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SAS~Monty27

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #33 on: January 01, 2016, 06:57:42 AM »

The supermarine spitfire MkIXc M61 to Spitfire MkIXe CLP not show in QMB and not load in game.
reinstall from WAW 10 and not solve MY problem , anyone help me ?

Of course we can help.  What do you think this amazing site is about?  But whether or not English is your first language we can ALL share logic, clarity and a clear head - so let's start there.

Re-Install is a big statement for a tiny operation - If you have your SFS files in the right place, numbered correctly in sequence, ie: nothing seems to be missing. - Then it takes less than a minute to DELETE your old #WAW and replace it with the entire #WAW folder from Part-17.  Its 423Mb with nothing else added by JSGME and works perfectly for everyone we have tested it with over many weeks.

Do this to ensure it is clean, free from contamination and other experiments.

Simply crying for help will achieve nothing.  If you want to enjoy mods let's get specific and get logical. 

THERE ARE TWO COMPONENTS ONLY TO CUP

SFS CONTENT - Check the downloads and make sure they all got to the right place and are there.
MOD FOLDER (#WAW)  FULL BACKUP OFTEN SUPPLIED.

Just did this RIGHT NOW in the time it took to post this note. - Deleted old one, took #WAW from the download.  Didn't bother with the SFSs again since I know they are there, yours should be there too.

If you have some sort of underlying problem that eludes these simple steps then please use your logfile.

One last thing - QMBPRO is almost always useless for testing.  Use FMB or learn how to edit QMB, with FMB.  The reasons are stated again and again all over the site and in the CUP Manual. - worth a read.

I guarantee its a small step, something overlooked.  The alternative, that you are in a unique universe where CUP doesn't work, is unlikely.

Simple steps, clarity, easy backups provided.

PM for a skype hookup if you can and I will prove it to you in a five minute conversation.  8)


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Hunter

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #34 on: January 01, 2016, 07:07:23 AM »

The supermarine spitfire MkIXc M61 to Spitfire MkIXe CLP not show in QMB and not load in game.
reinstall from WAW 10 and not solve MY problem , anyone help me ?
Thank you for your help .....check your email . Thank you
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BlackAce7727

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #35 on: January 01, 2016, 08:01:14 AM »

So she will appear Monty?! That would be the best thing ever, I have many and multiple skin files belonging to that aircraft when I had UltraPack 4.11...I loved the Go-229NJ, I got a lot of kills with her. Without doubt like you said it's old, not surprising, but like a pearl in IL2 she belongs in the 4.12.2 CUP mod.

I just hope testing is successful with the NJ of the type.
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Let the victor be justice...
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