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Author Topic: C.U.P.- Module 03 - World at War Pt-17  (Read 28772 times)

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SAS~Monty27

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C.U.P.- Module 03 - World at War Pt-17
« on: December 27, 2015, 03:53:53 PM »



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C.U.P. WORLD AT WAR PART-17

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The Community Universal Patch - C.U.P. So named because it drops neatly over a clean install of Il2-412 to transform the simulator.
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C.U.P. DESIGNED TO ERADICATE IL2 UNCERTAINTY
  (other global issues remain unaffected)


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INSTALL:
Make sure you are up to date from WAW Part-16
C.U.P. 2015 Christmas Goodie Bag is included in this package
UnZIP/UnRAR straight to Il2 main directory

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3DO-Fixes include PA_Jeronimo's "Hueyman" Props for the A-20 and B-17 Series and miscellaneous updates to enhance the overall quality of CUP.



Talvisota's I-153 and I-16 type 17 with retractable skis/ armament) Update 5/14 DreamK
https://www.sas1946.com/main/index.php/topic,28345.0.html



Hispano AviaciĆ³n HA-1112-M1L Buchon V2.1 Red_Fox90
https://www.sas1946.com/main/index.php/topic,22120.0.html



Yak-7UTI & Yak-7v ~ School is in! SAS~CirX
https://www.sas1946.com/main/index.php/topic,564.0.html



Russian Carrier Planes Blazing + Patch Radge
https://www.sas1946.com/main/index.php?topic=40266.0

Revised IL-2N (v1.2) from Russian Carrier Planes (by Blazing) The Radge
https://www.sas1946.com/main/index.php/topic,42642.0.html



YAK-9B Classfiles for 412 resolved and re-instated
Thanks to CVOUSEN for pursuing this and bringing it forward



Dragonfly Family and B-29B by Paulus (B-29B is AI only)

Paulus is well known, and well regarded, for his series of 'what if' or 'alternative history' mods.  The Dragonfly series is sometimes reminiscent of the Curtiss Ascender and compliments the work he did to develop the Shinden and other variants of Japanese prototye aircraft.



C.U.P. JSGME Sound Packages 01 & 02 included.

read more here:
https://www.sas1946.com/main/index.php/topic,49625.0.html

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MAINTENANCE

Fix Cockpits PA_Jeronimo
https://www.sas1946.com/main/index.php/topic,42916.0.html



The Yak-7 Cockpit by PA_Jeronimo

This beautiful cockpit, with its smoothed sides and clear texturing does not, for the moment, allow for open canopy mods.  We think its still better to have this and that most Yak pilots will apreciate their enhanced office.

All C.U.P. Yak pilots, however, will have to do a little work to deal with one rogue classfile from the older code, here it is:

Search #WAW for Classfile 'AAF46F6E19676E80' and delete it.  Failure to do this breaks the Yak-7 ground spawning capabilty.  Removal of this one tiny classfile fixes it all up again and you can enjoy Jero's much improved 'pit.

***************************************

SAS COMMUNITY UNIVERSAL PATCH - C.U.P
All mods in CUP are thoroughly credited
CUP SFS-Mod integration is not 'theft' of mods
SAS does not condone or practice restrictive modding

SAS~Monty27  DILLIGAF  8)

***************************************

C.U.P. WORLD AT WAR PART-17
https://www.mediafire.com/?exiugcpoc6kauwv

***************************************
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Whiskey_Sierra_972

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #1 on: December 27, 2015, 04:05:19 PM »

Wonderful!

Thanks for this new expansion!

Next New Year's Eve 'll be full of....CUP's!

Have a nice XMas time mate!
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SAS~Monty27

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #2 on: December 27, 2015, 04:11:14 PM »

Wonderful!

Thanks for this new expansion!

Next New Year's Eve 'll be full of....CUP's!

Have a nice XMas time mate!

We are approaching the level of content, all converted to 412 code, that I always dreamed of in CUP.  Its wonderful to have you on board Walter, not least as one of the finest fixers and troubleshooters on this site.  I feel better already just seeing you here mate!   8)

We spent the weekend at the beach, now off hill-climbing today but got this uploaded while my brain was nice and cool!
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baggo

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #3 on: December 27, 2015, 04:18:29 PM »

simon this lot makes the full monty look like a dodgy update,many thanks mate and of course to all contributors thanks again kev.
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SAS~Monty27

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #4 on: December 27, 2015, 04:22:13 PM »

... makes the full monty look like a dodgy update...

 8) it was all good practice though! We have come a long way... ;D
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Whiskey_Sierra_972

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #5 on: December 27, 2015, 04:43:13 PM »

Thanks Monty for your kind words!

And moreover thanks for your continue updating work , treads reply and troubleshooting help!

You're almost ubiquitous!
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whistler

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #6 on: December 28, 2015, 06:53:14 AM »

This one was most unexpected! Thanks SAS team again for so many updates  :-*
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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

BlackAce7727

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #7 on: December 28, 2015, 07:20:45 AM »

The Buchon!!! Brilliant! Just as awesome when I found SputnikShocks Ju-88G nightfighter in Part 15!
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VonWaffen

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #8 on: December 28, 2015, 07:45:54 AM »

Amazing....  New WaW Parts avalaible faster then I can explore them  :P  , Imagine the shock after almost 2 years out  , CUP is almost a brand new Game for me  :D  Happy Holiday everyone  ;D
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Gatrasz

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #9 on: December 28, 2015, 08:04:58 AM »

Finally, Yaks !!! That's really cool, thank you  :D
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edc1

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #10 on: December 28, 2015, 08:27:12 AM »

Hi Monty,
Hope you have recovered from your Outing!
Just to let you know I-16type18 has been missing from modules 15,16 and 17 (after you cleaned up the I-16 air .ini)
not sure if you have done this to stop any class files from it, causing a problem or an error.
I am half way through converting an old SCW campaign which was using this I-16 type18 aircraft, any way
I have added in the air.Placeholder the following line  from module 14 :-
                    I-16type18        air.I_16TYPE18 1                              r01   SUMMER
and the I-16type 18 now appears in my missions and also in the FMB.
Can you advise If  I have done the correct thing or if I should remove it?
Ceers edc1 (stan)
ps:- I posted something the same in Tech help hope you don't mind.
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ol' Navy

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Re: C.U.P.- Module 03 - World at War Pts-17
« Reply #11 on: December 28, 2015, 08:50:02 AM »

For you who are afraid to look at this posting for fear I am having problems again - "not so fast my friend".  Actually I am here to tell you that I have downloaded/installed all the parts up thru 17, and it all works.  I'm pretty sure that I don't do alot of the stuff you guys do with the game, but, for what I do do, it is working well.  No issues.  Even for me.  As everyone is saying, thanks to Monty and all his cohorts for all their hard work.  When you can put out a product which is essentially old guy dummy  proof, you have done extremely well.  Thanks again. :)
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