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Author Topic: The Siege of Rabaul - A DCG Campaign for C.U.P.  (Read 17192 times)

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exhausted

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #36 on: February 07, 2016, 03:30:04 PM »

I have CUP 20 as well and it is working, so I don't think that is an issue.

In the Render_OpenGL section of your config.ini, make sure that you have set HardwareShaders=1

If that does not solve the problem, see if you can open the Rabaul map in the FMB.

Strangely, I can make it to the briefing and the map shows up. But I can't load the mission or the map in FMB.

Here's the message:

"World.land().LoadMap() error: java.lang.RuntimeExeption:Landscape'Rabaul_1944/load.ini'loading error"
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bergkamp

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #37 on: February 08, 2016, 04:08:42 AM »

With regard to the missing IJN escorts. It's no biggy to put them into my CUP install.

Hi again vonofterdingen, just thought you would like a quick update on my fps issues with this campaign.

With regard to the missing IJN escorts, having put these into my CUP install, I seemed to get an increase of 3 to 4 fps and less stuttering - maybe as a result of the game not looking for missing objects. The best results came from the following:

In DCG, squadron density sparse to moderate.

In CUP JSGME turn down the "smoke effect" options. With so many a/c starting up at the same time, I found this has a huge impact on fps.

I got the best results on my pc (mid to upper range specs) with squadron density set to moderate, 3 flights per squadron and JSGME smoke option set to FPS-4 JC Effects. I get 18- 25 fps at startup and 60 fps in air.

I further experimented with turning off VSync in NVidia control panel, giving me up 130 fps. I didn't see any loss off video quality but I still cannot get my head round whether it is a good or bad thing to have VSync off.

 
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Moezilla

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #38 on: February 08, 2016, 09:47:11 AM »

@exhausted - Are you running water=4 in the conf.ini and do you have an nVidia or ATi/AMD GPU? Any JSGME mods active? Could you post the last 50 lines or so of your log after you try to load the mission again?
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exhausted

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #39 on: February 08, 2016, 10:37:26 AM »

Hi Moezilla!

Yes, I run water=4 and I have an nVidia 760. My JSGME mods are:
cup missprocombo v4122
cup vismod9 v4122
waw 00 fps6 wepfix
Config01 torp load
JC effects
random belt start pos

Will report back once I get into the game for the log.
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vonofterdingen

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #40 on: February 08, 2016, 04:50:41 PM »

@ exhausted...I just took a look a the Rabaul map thread and was reminded that you need to enable the Carmaster Hi-Rez mod for this map; some of the map textures are 2048x2048.

@ bergkamp...I too have best results with squadron density set to moderate. I do not know what implications vsynch has but it does not appear to make a difference on my system (currently I have it on). I think we will be seeing higher and higher fps in CUP generally as Monty et al refine it.
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MrMojok

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #41 on: March 28, 2016, 04:19:07 PM »

Anyone know where we can download Lowengrin's DCG from now?

edit: disregard, it is here: http://members.shaw.ca/lowengrin/

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SGT68

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #42 on: July 25, 2016, 05:56:48 AM »

I have Modact 5.3 4.12.2 basic install with DCG 3.48.... The jap DCG for Rabaul campaign doesn't list in the game, only the american stuff. 
I have tried Rabaul VPM and Rabaul 1.1 , and i have tried DCG 3.49beta also.... Anyone else with this issue?
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"A day without slaughter is like a day without sunshine" ..Marcus Kincaid

vonofterdingen

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #43 on: July 25, 2016, 09:32:33 AM »

I don't recall wether the Japanese campaign is for Army or Navy.  Did you check both?
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SGT68

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #44 on: July 26, 2016, 09:24:39 AM »

I don't recall wether the Japanese campaign is for Army or Navy.  Did you check both?

yes
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"A day without slaughter is like a day without sunshine" ..Marcus Kincaid

vonofterdingen

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #45 on: July 27, 2016, 05:42:22 PM »

Ok, I see the problem. It is my tired old eyes. Thanks for finding this and letting me know!!

In the Rabaul.zip there is a DGEN folder. Among those files, find these three:

campaignsJNr.dat
planes.JNr.dat
squadrons.JNr.dat

The J in the file name should be I. So please rename the three to:

campaignsINr.dat
planes.INr.dat
squadrons.INr.dat

and copy them to the games \DGEN folder.  Alternately you can just rename the files that are already in the DGEN folder. Either way you should be good to go. Watch out for those Hellcats.
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SGT68

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #46 on: July 28, 2016, 09:15:14 AM »

Ok, I see the problem. It is my tired old eyes. Thanks for finding this and letting me know!!


Oh thank you so much ! You're even thanking me, good Lord, how wonderful it is to be part of this polite and cultured (mostly) tribe of IL2 worshippers. ... bless you and bless your tired old eyes
I will now go and blast those nasty Hellcats out of the Emperor's Divine Sky

rgds
Simon
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"A day without slaughter is like a day without sunshine" ..Marcus Kincaid

SGT68

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Re: The Siege of Rabaul - A DCG Campaign for C.U.P.
« Reply #47 on: July 28, 2016, 10:10:50 AM »




Ok - following your suggestions I got as far as illustrated, but then...... when i click Start it immediately goes back to the game main menu....
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"A day without slaughter is like a day without sunshine" ..Marcus Kincaid
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