Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 7 ... 14   Go Down

Author Topic: C.U.P.- Module 03 - World at War Pts-13 & 14  (Read 49818 times)

0 Members and 1 Guest are viewing this topic.

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #36 on: December 07, 2015, 12:00:49 AM »

great, quick work there, Simon! - beginning d/l now, thanks mate ;)

edit - just wanted to confirm, the new one should weigh in at 735/736MB  size?
Logged
.....taking fun seriously since 1968.....  8)

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3852
  • Action and Adventure!
    • SPEEDMACHINE
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #37 on: December 07, 2015, 12:11:59 AM »

great, quick work there, Simon! - beginning d/l now, thanks mate ;)

edit - just wanted to confirm, the new one should weigh in at 735/736MB  size?

Correcto! ...and Part-14 will be 667Mb...  race ya!  ;D
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #38 on: December 07, 2015, 12:18:10 AM »

with my slow speeds, it wouldn't be much of a race, lol - at least i'm uncapped, so it's just time...  ;D
Logged
.....taking fun seriously since 1968.....  8)

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3852
  • Action and Adventure!
    • SPEEDMACHINE
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #39 on: December 07, 2015, 12:22:39 AM »

with my slow speeds, it wouldn't be much of a race, lol - at least i'm uncapped, so it's just time...  ;D

Yeah but up-loading is always ten times slower for me.  Worse is the heat and high humidity today.  Cool fruit juices have kept me going but its nearly beer o'clock...
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #40 on: December 07, 2015, 12:30:12 AM »

haha - i might have to consider pushing beer o'clock up a bit here, too - quite nice today, currently 26 C, so real pleasant.
when it starts going over the 30 C mark, i start feeling it, me and the PC's that is, lol
Logged
.....taking fun seriously since 1968.....  8)

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3852
  • Action and Adventure!
    • SPEEDMACHINE
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #41 on: December 07, 2015, 12:51:22 AM »


...Adelaide on World Clock a minute ago, a cooler evening...

Logged

cgagan

  • SAS Team
  • member
  • Offline Offline
  • Posts: 5854
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #42 on: December 07, 2015, 01:08:36 AM »

Hello there folks, 'just d/loaded the patch and here's the idiot's question of the day: Do I proceed in the standard manner (deactivate JGSME, place an "-" before #WAW folder, etc.) or do I simply overwrite? many thanks again,
EDIT: I see the new patch only contains sfs files. So, I guess, simple overwrite...
Logged

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3852
  • Action and Adventure!
    • SPEEDMACHINE
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #43 on: December 07, 2015, 01:13:10 AM »

Hello there folks, 'just d/loaded the patch and here's the idiot's question of the day: Do I proceed in the standard manner (deactivate JGSME, place an "-" before #WAW folder, etc.) or do I simply overwrite? many thanks again,
EDIT: I see the new patch only contains sfs files. So, I guess, simple overwrite...

Hello Costas

Part-13 is simply SFS files containing material - Just lob it in and overwrite - there will be NO CHANGE to the sim.

Part-14, currently about 30mins out, will contain the new #WAW that makes it all work (+ some more SFS files).  This is a complete replacement #WAW folder but it will depend on you having done Part-13 first.

I know you are no idiot; but thanks for asking on behalf of others!  ;D

Simon
Logged

cgagan

  • SAS Team
  • member
  • Offline Offline
  • Posts: 5854
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #44 on: December 07, 2015, 01:28:50 AM »



Logged

PO_MAK_249RIP

  • CMON U SPURS!
  • member
  • Offline Offline
  • Posts: 2106
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #45 on: December 07, 2015, 01:57:20 AM »

New #WAW 13 installed easily Monty
Logged
Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

SAS~Monty27

  • SAS Team
  • member
  • Offline Offline
  • Posts: 3852
  • Action and Adventure!
    • SPEEDMACHINE
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #46 on: December 07, 2015, 02:00:36 AM »

New #WAW 13 installed easily Monty

Community Universal Patch
CUP Module 03 World at War Pt-14

https://www.mediafire.com/?ja1a1dp2fh0y38l
Logged

Sikshoota

  • member
  • Offline Offline
  • Posts: 75
Re: C.U.P.- Module 03 - World at War Pt-13
« Reply #47 on: December 07, 2015, 04:17:27 AM »

And yet another 'Thankyou' (to you in particular Monty27) & of course to all involved in this great old sim/game from yet one more humble end user...very much appreciated Gents.

And yes we've had a few scorchers around Adelaide the past few days...31deg C Sunday night!!

Cheers :)
Sik
Logged
Pages: 1 2 3 [4] 5 6 7 ... 14   Go Up
 

Page created in 0.585 seconds with 29 queries.