There are a few DGen campaigns I haven't been able to find:
A DGen SCW campaign using maps of Spain.
A DGen Poland 1939 campaign using the map of Poland 1939 by Uzin.
Those campaigns you mention can't exist for Starshoy's Dgen, since this latter has, hardcoded inside, all maps (and aircraft) it can use, which are those included in last 1C's game official version, the 4.08. All maps added later by Team Daidalos, as well as aircraft, are unrecognized by DGen and, if you build a campaign containing one of them, an error is issued by DGen as soon as it find unknown elements written in files. The stock generator is even more touchy, since it has also hardcoded the side for which each aircraft may play; so, if you set Hurricane I for Reds, immediately it gives error!
You may build, instead, any campaign you want with any map (and aircraft) you wish by Asura's DGen_mod: basically, you need only to set for the new map relevant aerodromes, cities and bridges (how to is described in the Manual). Of course, you must as well make the two required MIS files (Red and Blue) for each campaign segment, to allow the generator picking target and objects from the two sides, according to frontline layout.
Obviously, this is just a sketch, and to put this in practice requires a considerable amount of time and patience, but can be done, and has been done, so, I think, it's mainly matter of passion which motivates, together with a minimum of IQ and common sense.
I've read your topic "Everything You Always Wanted to Know About DGen...", do your findings still apply to the latest DGen_Mod version?
Not quite.
Hi,
GB