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Author Topic: Ultrapack bug report thread (all versions)  (Read 85789 times)

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boilingmetal

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Re: Ultrapack bug report thread (all versions)
« Reply #324 on: February 13, 2022, 02:25:15 AM »

Java 1.6 / Java 1.3 you mean.
Java 16 and Java 13 both exist as well and are a completely different cup of tea.
We've carried FBDj a tad further, especially in terms of UP3 compatibility - you might want to get in touch with Skylla about latest sources.

]cheers[
Mike

Great! I am reading the source code of FBDJ, but it is a painful process for a python guy.
Maybe I will PM Skylla to ask some questions later.

]cheers[
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #325 on: May 22, 2022, 11:46:52 AM »

I notice earlier that a F8F-2 bearcat loadout 1 drop tank and 2 Napalm bombs, when i select one, the drop tank drop first and it’s turning into the a 2000 lb bomb. I don’t know why is that Drop tank is turning into a 2000 lb bomb in the first place…..


Tobi saw it I was test a drop tank on the ground,, when I selected one and it drop one of the drop tank then BOOM..


Best Regards KT503
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Knochenlutscher

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Re: Ultrapack bug report thread (all versions)
« Reply #326 on: May 22, 2022, 11:56:41 AM »

Yes confirm KTs Droptank Bomb issue.

We (Loku, KT and me) found some other Loadout glitches in the following Jug:

Code: [Select]
P-47D-22                       air.P_47D22                              1         usa01 DESERT
here in these rows of Loadouts
Code: [Select]
P-47D-22.default                                    Default
P-47D-22.overload                                   extra ammunition
P-47D-22.tank                                       1x 75gal Drop Tank
P-47D-22.tank2x500                                  1x 75gal Drop Tank , 2x 500lb Bombs
P-47D-22.tank6x45                                   1x 75gal Drop Tank , 6x 4.5" Rockets
P-47D-22.tank2x5006x45                              1x 75gal, 2x 500lb Bombs, 6x 4.5" Rockets
P-47D-22.6x45                                       6x 4.5" Rockets
P-47D-22.2x500                                      2x 500lb Bomb
P-47D-22.2x5006x45                                  2x 500lb Bombs, 6x 4.5" Rockets
P-47D-22.1x1000                                     1x 500lb Bomb
P-47D-22.1x10002x500                                3x 500lb Bombs
P-47D-22.1x10006x45                                 1x 500lb Bomb, 6x 4.5" Rockets
P-47D-22.1x10002x5006x45                            3x 500lb Bombs, 6x 4.5" Rockets
P-47D-22.2x1000                                     2x 1000lb  Bombs

example this has physically just Bombs, Rockets showing, but not selectable/useable,
no Guns availl

Code: [Select]
P-47D-22.2x5006x45                                  2x 500lb Bombs, 6x 4.5" Rockets
this one has no Guns at all and referrs to default properties still (1000lbs), not the New Jugs
Code: [Select]
P-47D-22.1x10002x5006x45                            3x 500lb Bombs, 6x 4.5" Rockets


Best wishes
Tobias
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Knochenlutscher

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Re: Ultrapack bug report thread (all versions)
« Reply #327 on: May 22, 2022, 12:13:02 PM »

Ahhh,

it can be the Mission itself is Buggy, I found almost every US type in the Southern Base is Devoid empty even if you select Loadouts.

Mitchel, the Jug D-27, Marauder everything has weirdo or no Loadouts
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KingTiger503

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Re: Ultrapack bug report thread (all versions)
« Reply #328 on: May 22, 2022, 12:18:28 PM »

Even a Loadout with no bullets also..
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bomberkiller

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Re: Ultrapack bug report thread (all versions)
« Reply #329 on: May 23, 2022, 06:48:46 AM »

What ever it was, this mission was pince s...

 :D
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FL2070

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Re: Ultrapack bug report thread (all versions)
« Reply #330 on: June 09, 2022, 09:34:56 AM »

Bugs with HUD notifications:



Excuse my scheisse microphone  :D
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FL2070

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Re: Ultrapack bug report thread (all versions)
« Reply #331 on: June 12, 2022, 10:25:54 AM »

The Meteor's engine RPM goes between 6000 and 16500, but RPMs that high don't transmit over servers, so the Meteor's engines will always sound like they are below idle RPM over multiplayer.
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FL2070

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Re: Ultrapack bug report thread (all versions)
« Reply #332 on: June 13, 2022, 04:09:45 PM »

The Typhoon Mk.IB's prop doesn't get damaged properly when hitting it into the ground:

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FL2070

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Re: Ultrapack bug report thread (all versions)
« Reply #333 on: August 09, 2022, 05:51:47 PM »

You can fly with a broken prop by using RRR to repair your engine after you smashed your prop, then smashing your prop again, which won't damage your engine:

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SAS~Storebror

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Re: Ultrapack bug report thread (all versions)
« Reply #334 on: August 23, 2022, 12:10:07 PM »

I notice earlier that a F8F-2 bearcat loadout 1 drop tank and 2 Napalm bombs, when i select one, the drop tank drop first and it’s turning into the a 2000 lb bomb. I don’t know why is that Drop tank is turning into a 2000 lb bomb in the first place…..
Tobi saw it I was test a drop tank on the ground,, when I selected one and it drop one of the drop tank then BOOM..
Will be fixed in Patch 1.

We (Loku, KT and me) found some other Loadout glitches in the following Jug:

Code: [Select]
P-47D-22                       air.P_47D22                              1         usa01 DESERT
Will be fixed in Patch 1.

]cheers[
Mike
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bomberkiller

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Re: Ultrapack bug report thread (all versions)
« Reply #335 on: August 24, 2022, 05:43:51 AM »

Quote
Will be fixed in Patch 1.

I will wait the two weeks!  :))

Regards

 ]cheers[

Gerhard
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