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Author Topic: UP3 bug report thread  (Read 27410 times)

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BalDaddy

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Re: UP3 bug report thread
« Reply #144 on: January 06, 2020, 07:49:04 AM »

The translucent disc to the side of the sight perhaps? I thought it was representing some kind of filter lens that could be placed over the reflector.
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Flanker27

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Re: UP3 bug report thread
« Reply #145 on: January 06, 2020, 08:02:29 AM »

That’s what it is, the Bf-109s have the same thing
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E69_Haukka

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Re: UP3 bug report thread
« Reply #146 on: January 06, 2020, 09:15:40 AM »

That’s what it is, the Bf-109s have the same thing

You are right, it is not a bug, it is the sight filter. I understood activating it. Sorry for the fake bug. And thank you very much for the excellent server that is full of life on Sundays. Regards
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macgiver

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Re: UP3 bug report thread
« Reply #147 on: January 31, 2020, 01:16:13 PM »

I realized a few days ago that there are little problems with Bearcat:
-the default pilot is Japanese.
-part of the propeller blades is transparent in front view



I also have a question if the POV in Bearcat has to be like this or is a bug (it is normal view, not a gunsight view):




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SAS~Ghost129er

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Re: UP3 bug report thread
« Reply #148 on: January 31, 2020, 02:05:06 PM »

Is anyone able to even relaunch their game..? For me I have to change my mouse to as the mouse isn't working on 2... Never seen this happen before - going to desktop with Win+D or Alt+Tab won't help whatsoever, adding RAM via selector, really odd and quite a bit strange of a bug...

Code: [Select]
[rts]
mouseUse=1

Also can confirm MacGiver's problem/bug. Was able to replicate this. Tried using even Reno F8F Meshes and the same thing happens.
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SAS~Storebror

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Re: UP3 bug report thread
« Reply #149 on: February 01, 2020, 12:12:52 AM »

F8F Pilot and prop skin bug is confirmed.
Loku found some missing materials on newer SB-2 cockpits.
A hotfix for all of this can be found here:
http://www.mediafire.com/file/uhuu4z0c9lec88q/Ultrapack_3.3_Patch_7_Hotfix.zip/file
Installation: Just extract to your Ultrapack game folder.

The hotfix files will be integrated in future releases of course.

Cockpit FOV: Sorry but I don't understand what you mean. Where's the issue?
Mouse Mode: Cannot reproduce. Most probably something on your end Ricky.

Remaining known bugs: The SB-2 dorsal turret gets stuck. Will be fixed on a later release.

]cheers[
Mike
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While love grows, while blood flows, while truth is real you need never feel alone.

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Re: UP3 bug report thread
« Reply #150 on: February 01, 2020, 01:14:37 AM »

A simple reboot fixed the mouse problem, honestly, never seen that one before...

Hotfix confirmed to fix what it's stated to. Thanks Mike. 8)
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macgiver

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Re: UP3 bug report thread
« Reply #151 on: February 01, 2020, 02:31:28 AM »

Thanks for the express hotfix :).

Cockpit FOV: Sorry but I don't understand what you mean. Where's the issue?

This is not a problem, I just have the impression that the point of view is too advanced (as in several cockpits of our sim), so I asked if this was conceived like that or is some mistake, and for example we have the gunsight view as the default view.
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Loku

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Re: UP3 bug report thread
« Reply #152 on: February 22, 2020, 06:49:57 PM »

Ki-45 Otsu has a weird  bug ( found it yesterday playng CFC Islands PVP mission on the server ), one shot from underbelly cannon cause all others guns including rear gunner gun jamm?/no ammo.Other Ki-45 variants are ok.

Code: [Select]
Requesting Ki-45-otsu
ZSM_Air - Spawning new AC. Owner name is >Loku_0<
  JOYSTICK ENABLED!
Time overflow (444): tickLen 46
warning: no files : music/takeoff
INTERNAL ERROR: Can't open file 'effects/smokes/37mmSlow.eff'
WARNING: object 'effects/smokes/37mmSlow.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded
java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded

at com.maddox.il2.engine.Eff3D.New(Native Method)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:281)
at com.maddox.il2.engine.GunGeneric.fireCannon(GunGeneric.java:309)
at com.maddox.il2.engine.GunGeneric.interpolateStep(GunGeneric.java:201)
at com.maddox.il2.engine.GunGeneric$Interpolater.tick(GunGeneric.java:230)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:177)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:151)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:374)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'effects/smokes/37mmSlow.eff'
WARNING: object 'effects/smokes/37mmSlow.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded
java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded

at com.maddox.il2.engine.Eff3D.New(Native Method)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:281)
at com.maddox.il2.engine.GunGeneric.fireCannon(GunGeneric.java:309)
at com.maddox.il2.engine.GunGeneric.interpolateStep(GunGeneric.java:201)
at com.maddox.il2.engine.GunGeneric$Interpolater.tick(GunGeneric.java:230)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:177)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:94)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:71)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:164)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:151)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:374)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'effects/smokes/37mmSlow.eff'
WARNING: object 'effects/smokes/37mmSlow.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded
java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded

at com.maddox.il2.engine.Eff3D.New(Native Method)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:281)
at com.maddox.il2.engine.GunGeneric.fireCannon(GunGeneric.java:309)
at com.maddox.il2.engine.GunGeneric.interpolateStep(GunGeneric.java:201)
at com.maddox.il2.engine.GunGeneric$Interpolater.tick(GunGeneric.java:230)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:177)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:94)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:71)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:164)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:151)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:374)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'effects/smokes/37mmSlow.eff'
WARNING: object 'effects/smokes/37mmSlow.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded
java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded

at com.maddox.il2.engine.Eff3D.New(Native Method)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:281)
at com.maddox.il2.engine.GunGeneric.fireCannon(GunGeneric.java:309)
at com.maddox.il2.engine.GunGeneric.interpolateStep(GunGeneric.java:201)
at com.maddox.il2.engine.GunGeneric$Interpolater.tick(GunGeneric.java:230)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:177)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:94)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:71)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:164)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:151)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:374)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'effects/smokes/37mmSlow.eff'
WARNING: object 'effects/smokes/37mmSlow.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded
java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/37mmSlow.eff' NOT loaded

at com.maddox.il2.engine.Eff3D.New(Native Method)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:281)
at com.maddox.il2.engine.GunGeneric.fireCannon(GunGeneric.java:309)
at com.maddox.il2.engine.GunGeneric.interpolateStep(GunGeneric.java:201)
at com.maddox.il2.engine.GunGeneric$Interpolater.tick(GunGeneric.java:230)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:177)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter._forceInterpolate(InterpolateAdapter.java:94)
at com.maddox.il2.engine.InterpolateAdapter.forceInterpolate(InterpolateAdapter.java:71)
at com.maddox.il2.engine.InterpolateRef.invokeRef(InterpolateRef.java:22)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:164)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:275)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:151)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:374)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< is requesting cockpit nr.: 1 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< can get cockpit nr.: 1 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< is requesting cockpit nr.: 0 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< can get cockpit nr.: 0 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< is requesting cockpit nr.: 1 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< can get cockpit nr.: 1 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< is requesting cockpit nr.: 0 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< can get cockpit nr.: 0 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< is requesting cockpit nr.: 1 in AC: Loku_0
ZutiNetSendMethods - processCockpitChangeRequest: User >Loku< can get cockpit nr.: 1 in AC: Loku_0
ZutiNetSendMethods - ejectGunner >Loku< executed for user >Loku<.
----------------------ZutiAircraftCrewManagement - Removing AC: Loku_0
ZutiAircraftCrewManagement - removeAircraft: Aircraft removed >Loku_0
warning: no files : music/crash
----------------------ZutiAircraftCrewManagement - Removing AC: Loku_0
ZutiAircraftCrewManagement - removeAircraft: Aircraft removed >Loku_0
Before GC, Memory: total(465305600) free(387617616)
 After GC, Memory: total(465305600) free(410557032)
Loading mission net/dogfight/Testy/Airtest.mis...
Loading mission.mis defined airfields...
Loaded camouflage: SUMMER
Loading map.ini defined airfields...
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 62,  Vert 1416,  Ind 5997
WARNING: * Buf1 : Obj: 380,  Vert 35977,  Ind 102564
WARNING: * Buf2 : Obj: 36,  Vert 12902,  Ind 22827
Load bridges
Load static objects
effects/smokes/37mmSlow.eff : INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
effects/smokes/37mmSlow.eff : INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
Searching for missing resources...
Done!
Loading RRR objects resources data...
Done.
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My mods: P7a/P11c/f/g P24a/b/e/f/g PZL23/42 PWS-10/26 R-XIII RWD-10/14 GeeBeeR1/R2/Granville P-45 , WhippetMkI, Sdkfz-234/1/2 Puma, Kurogane and some other shit XD

SAS~Storebror

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Re: UP3 bug report thread
« Reply #153 on: February 23, 2020, 01:03:57 AM »

Thanks for the report Loku.

I can confirm the missing effect file "effects/smokes/37mmSlow.eff", but I can't confirm any jammed guns:



]cheers[
Mike
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While love lives, while suns set, while snowmoons rise in november skies
While ties bind, while souls cry, while oceans ride in an endless tide
While love grows, while blood flows, while truth is real you need never feel alone.

Loku

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Re: UP3 bug report thread
« Reply #154 on: February 23, 2020, 07:48:31 AM »

I have extracted missing files from the 4.13 sfs files and put them into my UP3 mod folder, now all guns works without any issue.

Link for hotfix

http://www.mediafire.com/file/eph10dwj05germh/Ki-45_gunsmoke_hotfix.zip/file

Unzip and drop it into your UP folder.
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My mods: P7a/P11c/f/g P24a/b/e/f/g PZL23/42 PWS-10/26 R-XIII RWD-10/14 GeeBeeR1/R2/Granville P-45 , WhippetMkI, Sdkfz-234/1/2 Puma, Kurogane and some other shit XD

SAS~Storebror

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Re: UP3 bug report thread
« Reply #155 on: February 23, 2020, 08:00:13 AM »

As I said (and showed), the missing effect file does not cause the guns to jam.
Must be something else on your end Loku.

]cheers[
Mike
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While love lives, while suns set, while snowmoons rise in november skies
While ties bind, while souls cry, while oceans ride in an endless tide
While love grows, while blood flows, while truth is real you need never feel alone.
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