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Author Topic: Error log entries I've never seen before.  (Read 1266 times)

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TeamFlyingAce162

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Error log entries I've never seen before.
« on: September 29, 2015, 12:22:48 PM »

I need help identifying some kind of issue causing repeated crashes for one of my missions. The mission itself loads flawlessly, but then it immediately boots me out of the game after a minute or so. There's a couple of errors in the log which I need help identifying the cause of:

Code: [Select]
INTERNAL ERROR: HierMesh: Can't find chunk 'L_MC'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'

chunk 'L_MC' seems to be related to the F/A-18 mod, but I'm not running into any issues with it. Nor are they're any Hornets in my mission.

Another entry at the end reads:
Code: [Select]
java.lang.AbstractMethodError
at com.maddox.il2.objects.ships.BigshipGeneric.findEnemy(BigshipGeneric.java:4435)
at com.maddox.il2.ai.ground.ShipAim.tick_(ShipAim.java:187)
at com.maddox.il2.objects.ships.BigshipGeneric$Move.tick(BigshipGeneric.java:1189)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

I'm guessing its some short of issue with a ship? If so, what's the best way to figure out which? And dk if its related, but I have a bunch of "WARNING: To many faces 2988 or Vertexes  7199" entries in my log, can anybody tell me what they mean?


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western0221

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Re: Error log entries I've never seen before.
« Reply #1 on: September 29, 2015, 09:48:48 PM »

I need help identifying some kind of issue causing repeated crashes for one of my missions. The mission itself loads flawlessly, but then it immediately boots me out of the game after a minute or so. There's a couple of errors in the log which I need help identifying the cause of:

Code: [Select]
INTERNAL ERROR: HierMesh: Can't find chunk 'L_MC'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'

chunk 'L_MC' seems to be related to the F/A-18 mod, but I'm not running into any issues with it. Nor are they're any Hornets in my mission.

This error is often seen about MOD aircrafts and no need to worry, this error makes nothing bad.

In detail for this error.... IL-2 1946 and its MODs are written in Java program codes for its workings.
About aircraft external 3D, Java program codes want to make some 3D nodes "rotate" or "move forward/backward" or "visibility On/Off" by their nodes' names.
When the modder borrowed some codes from another aircraft and a bit change to fit his new aircraft, but not completed,,,, the 3D nodes are different from the original aircraft and some nodes are missing.
Java codes want to move some 3D nodes like "Prop1_D0" or "L_MC", but those nodes don't exist.... then! this error line is recorded. But no crash and no fps decreasing.


Another entry at the end reads:
Code: [Select]
java.lang.AbstractMethodError
at com.maddox.il2.objects.ships.BigshipGeneric.findEnemy(BigshipGeneric.java:4435)
at com.maddox.il2.ai.ground.ShipAim.tick_(ShipAim.java:187)
at com.maddox.il2.objects.ships.BigshipGeneric$Move.tick(BigshipGeneric.java:1189)
at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

I'm guessing its some short of issue with a ship? If so, what's the best way to figure out which?

I think Ship Extensions MOD is installed, but some parts classfiles in it may be overrided by another incompatible MOD.
It causes version mismatching and makes the error.

And dk if its related, but I have a bunch of "WARNING: To many faces 2988 or Vertexes  7199" entries in my log, can anybody tell me what they mean?

Do you install and use karla's HD Essex carrier MOD?
Its stock install has the problem too many polygons IL-2 1946's 3D engine cannot treat.
Disabling carrier deck crew is needed to solve the error.
The way how to make it was written in karla's topic.
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TeamFlyingAce162

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Re: Error log entries I've never seen before.
« Reply #2 on: October 04, 2015, 11:51:05 PM »

Sorry for the late response, but anyways I think I narrowed the issue down to a conflict with the Tennessee/Colorado-class BB mods. Still working on trying to find a solution, but it might be something related with the ShipExtentions mod. We'll see.

Do you install and use karla's HD Essex carrier MOD?
Its stock install has the problem too many polygons IL-2 1946's 3D engine cannot treat.
Disabling carrier deck crew is needed to solve the error.
The way how to make it was written in karla's topic.

Could you link me to that topic, pretty please?
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