Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 11 12 13 [14]   Go Down

Author Topic: IL-2 Random Skies Mod v2.7  (Read 49433 times)

0 Members and 1 Guest are viewing this topic.

tsisqua

  • member
  • Offline Offline
  • Posts: 28
Re: IL-2 Random Skies Mod v2.7
« Reply #156 on: May 15, 2020, 07:45:56 PM »

Thank you for this wonderful upgrade to my favorite sim.
Everything feels brand new  :)
Logged

DESPEREAUX

  • member
  • Offline Offline
  • Posts: 352
Re: IL-2 Random Skies Mod v2.7
« Reply #157 on: June 07, 2020, 07:02:19 AM »

I apologize for my previous comment that I deleted about the “noise” of textures. This was the problem for me .. :-[

https://www.sas1946.com/main/index.php/topic,63541.msg707205.html#msg707205
Logged

Strawkalling

  • member
  • Offline Offline
  • Posts: 44
Re: IL-2 Random Skies Mod v2.7
« Reply #158 on: June 07, 2020, 09:26:06 AM »

Whistler,

I'm going to try out Random Skies on my BAT 3.8.3 install. (Looks awesome, by the way!) Before I do, can you confirm that it's fully compatible with Clouds_New_HD_v3, which I have enabled in JSGME? I've already enabled the four DEF-SKIES_#XXX.

Strawkalling
Logged

Strawkalling

  • member
  • Offline Offline
  • Posts: 44
Re: IL-2 Random Skies Mod v2.7
« Reply #159 on: June 14, 2020, 09:53:04 AM »

One tip about Random Skies for those who seem not to be able to get it to work: set its properties to "Run as Administrator".

Everything seemed to be working with mine, except for two things: It would not launch Il-2 Selector; and it would not launch BAT. After a few days scratching my head, I finally thought of admin rights. I set the property of the exe to "Run as Admiistrator", and now it launches both properly.

This isn't mentioned in either the ReadMe.txt or in the release notes in this thread. Might be useful for any others who did not realise the need.

Strawkalling
Logged

whistler

  • Modder
  • member
  • Offline Offline
  • Posts: 2283
Re: IL-2 Random Skies Mod v2.7
« Reply #160 on: June 20, 2020, 03:43:30 AM »

can you confirm that it's fully compatible with Clouds_New_HD_v3, which I have enabled in JSGME?

Yes. Ramdon Skies will eventually overwrite sky textures DESPERAUX might have included in his cloud mods.

One tip about Random Skies for those who seem not to be able to get it to work: set its properties to "Run as Administrator".

Everything seemed to be working with mine, except for two things: It would not launch Il-2 Selector; and it would not launch BAT. After a few days scratching my head, I finally thought of admin rights. I set the property of the exe to "Run as Admiistrator", and now it launches both properly.

This isn't mentioned in either the ReadMe.txt or in the release notes in this thread. Might be useful for any others who did not realise the need.

Strawkalling

Thanks Strawkalling. Was your game located in the "Program Files" folder, by chance?
Logged
NG-HUD v3.5H | NG-MAP v3.1 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

Strawkalling

  • member
  • Offline Offline
  • Posts: 44
Re: IL-2 Random Skies Mod v2.7
« Reply #161 on: June 20, 2020, 06:23:11 AM »

Hi, Whistler,

Quote
Was your game located in the "Program Files" folder, by chance?

No, I have it in a folder off the root of my C drive.

Strawkalling
Logged

DESPEREAUX

  • member
  • Offline Offline
  • Posts: 352
Re: IL-2 Random Skies Mod v2.7
« Reply #162 on: June 20, 2020, 10:38:27 PM »

What interesting rainbow clouds
I also decided to try to draw such :D





http://www.mediafire.com/file/8nx1a5z1fls63rv/Random_Skies_Textures.7z/file

Logged

whistler

  • Modder
  • member
  • Offline Offline
  • Posts: 2283
Re: IL-2 Random Skies Mod v2.7
« Reply #163 on: August 30, 2020, 06:07:50 AM »

~ DESPEREAUX Top20 Skies ~ (download at the bottom)

My dear DESPEREAUX ,

I have reviewed many (all?) of the sky textures you published these past months, and while I appreciate the effort A LOT - the more options, the merrier - I am sorry to say many aren't up to (my) standards. Constructive criticism ahead, I know you can take it ;)

1) Some textures just don't look good in-game: either because skies are too dramatic or too cartoonish, imho.

Sat images, seriously? ;D




2) Many, and I mean way too many skies aren't seamless. This is a shame because many textures look pretty good but had to be discarded. Here are a couple of examples:






3) Some textures have artifacts and/or the source is of very low resolution, here is a sample:




We spend most of the time airborne looking for points of reference in the skies or scanning the skies for enemies and therefore sky textures must be almost perfect, otherwise immersion is gone the moment your detect and artifact or something that doesn't look good or right.

PS: st_DS_N_6.tga causes a CTD because of the wrong size.



HOWEVER.......

DESPEREAUX produced lots of textures and some look great and add interesting new layers to the set of textures we already have and I selected 20 DESPERAUX skies that should be part of every Random Skies install. Get them below!







DESPERAUX_Top20_Skies.zip

Thanks DESPERAUX for your work, I truly appreciate the effort! 8)
Logged
NG-HUD v3.5H | NG-MAP v3.1 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

DESPEREAUX

  • member
  • Offline Offline
  • Posts: 352
Re: IL-2 Random Skies Mod v2.7
« Reply #164 on: October 10, 2020, 06:05:25 AM »

Quote
Thanks DESPERAUX for your work, I truly appreciate the effort!

Thank you very much Whistler!  ;)
Haven't come here for a long time ..

Quote
We spend most of the time airborne looking for points of reference in the skies or scanning the skies for enemies and therefore sky textures must be almost perfect, otherwise immersion is gone the moment your detect and artifact or something that doesn't look good or right.
I am completely with you! Thanks for your work. ;)

Logged
Pages: 1 ... 11 12 13 [14]   Go Up
 

Page created in 0.016 seconds with 27 queries.