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Author Topic: I just got Reshade/SweetFX working in OpenGL...  (Read 142938 times)

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SAS~Storebror

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #72 on: November 06, 2015, 09:09:48 AM »

End of the log says
06/11/2015 14:50:19:988 [05492] | ERROR | Your graphics card does not seem to support OpenGL 4.3. Initialization failed.

Which is interesting because like i said, it worked before. What is the easiest way to find out if OpenGL is doing what it should be doing ?

Btw my game is running over Open GL and i have a Nvidia chip
You might need to install latest Nvidia drivers and/or your system might currently be configured to use the integrated CPU graphics instead.
What type of Nvidia Chip does your graphics card have?

Best regards - Mike
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Bauta

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #73 on: November 06, 2015, 11:05:47 AM »

I installed the latest driver with Nvidia Experience
Now its not starting, when i click the f2b exe nothing is happening.
The log says this :

06/11/2015 18:55:00:926 [05680] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\ws2_32.dll" (Just loaded via 'LoadLibraryA("C:\GOG Games\IL-2 Sturmovik 1946\il2_usgs2.dll")') ...
06/11/2015 18:55:00:929 [05680] | INFO  | > Found 8 match(es). Installing ...
06/11/2015 18:55:01:016 [05680] | INFO  | > Installed 8 hook(s).
06/11/2015 18:55:06:053 [05680] | INFO  | Exiting ...
06/11/2015 18:55:06:053 [05680] | INFO  | Uninstalling 17 hook(s) ...
06/11/2015 18:55:06:218 [05680] | INFO  | Exited.

(Cant post as code , the site tells me that i am not allowed to post eternal links)
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bomberkiller

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #74 on: November 06, 2015, 11:25:00 AM »

Are you sure you've installed SweetFX right?

Have you this in your maingame-folder?

Code: [Select]
opengl32.dll
If not, read the install-instructions please.

Good luck  ;)
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Bauta

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #75 on: November 06, 2015, 11:37:15 AM »

I installed a second version of IL2 and retried, there i get a longer log.

Code: [Select]
06/11/2015 19:35:42:264 [00192] | INFO  | Initializing Crosire's ReShade version '1.0.0.915' built on '2015-08-10 01:52:59' loaded from "C:\Program Files (x86)\IL-2 Sturmovik 1946\opengl32.dll" to "C:\Program Files (x86)\IL-2 Sturmovik 1946\il2fb.exe" ...
06/11/2015 19:35:42:307 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
06/11/2015 19:35:42:307 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:307 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
06/11/2015 19:35:42:307 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:307 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
06/11/2015 19:35:42:307 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:308 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
06/11/2015 19:35:42:308 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:308 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
06/11/2015 19:35:42:308 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:308 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
06/11/2015 19:35:42:308 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:308 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
06/11/2015 19:35:42:308 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:308 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
06/11/2015 19:35:42:308 [00192] | INFO  | > Libraries loaded.
06/11/2015 19:35:42:326 [00192] | INFO  | > Found 5 match(es). Installing ...
06/11/2015 19:35:42:385 [00192] | INFO  | > Installed 5 hook(s).
06/11/2015 19:35:42:385 [00192] | INFO  | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
06/11/2015 19:35:42:385 [00192] | INFO  | > Delayed.
06/11/2015 19:35:42:385 [00192] | INFO  | Initialized.
06/11/2015 19:35:43:317 [00192] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\ws2_32.dll" (Just loaded via 'LoadLibraryA("C:\Program Files (x86)\IL-2 Sturmovik 1946\il2_usgs2.dll")') ...
06/11/2015 19:35:43:322 [00192] | INFO  | > Found 8 match(es). Installing ...
06/11/2015 19:35:43:405 [00192] | INFO  | > Installed 8 hook(s).
06/11/2015 19:35:49:800 [00192] | INFO  | Redirecting 'RegisterClassW(0018F920)' ...
06/11/2015 19:35:49:803 [00192] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\opengl32.dll" ...
06/11/2015 19:35:49:807 [00192] | INFO  | > Found 360 match(es). Installing ...
06/11/2015 19:35:49:810 [00192] | INFO  | > Installed 360 hook(s).
06/11/2015 19:35:50:174 [00192] | INFO  | Redirecting 'wglChoosePixelFormat(06011CB6, 0018F948)' ...
06/11/2015 19:35:50:425 [00192] | INFO  | Redirecting 'wglSetPixelFormat(06011CB6, 5, 0018F948)' ...
06/11/2015 19:35:50:425 [00192] | INFO  | Redirecting 'wglSetPixelFormat(06011CB6, 5, 00000000)' ...
06/11/2015 19:35:50:426 [00192] | INFO  | Redirecting 'wglCreateContext(06011CB6)' ...
06/11/2015 19:35:50:437 [00192] | INFO  | Redirecting 'wglMakeCurrent(06011CB6, 00010000)' ...
06/11/2015 19:35:51:028 [00192] | ERROR | Your graphics card does not seem to support OpenGL 4.3. Initialization failed.
06/11/2015 19:36:10:075 [00192] | INFO  | Redirecting 'wglMakeCurrent(00000000, 00000000)' ...
06/11/2015 19:36:10:075 [00192] | INFO  | Redirecting 'wglDeleteContext(00010000)' ...
06/11/2015 19:36:11:671 [00192] | INFO  | Exiting ...
06/11/2015 19:36:11:671 [00192] | INFO  | Uninstalling 405 hook(s) ...
06/11/2015 19:36:12:339 [00192] | INFO  | Exited.
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bomberkiller

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #76 on: November 06, 2015, 08:17:44 PM »

Bauta,

you need help? Give us informations!

Give an answer to Storebrors question!

Quote
What type of Nvidia Chip does your graphics card have?

Do you have the "readme" read exactly?

Code: [Select]
Manually:
~~~~~~~~~

Figure  whether  the game  is 32bit or 64bit  and copy either ReShade32.dll or
ReShade64.dll to the directory the game executable is in:

Figure out which  API the game uses for rendering, or any of the following DLL
names the game loads and rename the DLL you just copied to that:
- Direct3D8 => d3d8.dll
- Direct3D9[Ex] => d3d9.dll
- Direct3D10.X => dxgi.dll
- Direct3D11.X => dxgi.dll
- OpenGL => opengl32.dll (for 64bit too)  <===========================

Done!

If it still does not work, make sure the DLL is loaded at all (a log file with
the DLL name is created). Repeat the  process with another name from the list.
Sometimes the  game loads its DLLs from a different  directory (a "bin" folder
for instance), so try to install ReShade to that one instead.

In case you experience  crashes on startup, make sure no third-party overlays,
game  boosters, screen  recording, screen  streaming or  similar  software  is
running.

If that all fails, please report  back with a detailed description of what you
tried so far.

 ;)
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Bauta

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #77 on: November 07, 2015, 05:46:59 AM »

Chipset is a GeForce GT 740 M

like i said before, it worked with the 32bit Version before i needed to reset my PC

The log looks like its starting and then runs into problem with my Open GL, my Intel and my Nvidia drivers are on the newest patch so i dont know what it could be.
Could it be a problem with the latest game patch ?
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Bauta

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #78 on: November 07, 2015, 09:05:03 AM »

Please read my post again, it worked before perfectly so it has to be a problem with my drivers, if so i cant pin it down.
Or its not working with the 4.13 patch which is why i would like to know if anyone is runing sweet fx with it
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SAS~Storebror

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #79 on: November 10, 2015, 05:36:14 AM »

The GT 740M definitely supports OpenGL 4.3 so that will be no issue.
Your drivers will be fine too, I can't think of any GT 7xxM driver not being OpenGL 4.3 capable.
If I had to guess, my money would be on your Laptop using the CPU integrated Intel HD graphics instead of your Nvidia GT 740M dedicated GPU.
The way to address this issue depends on your Laptop.
Some have a BIOS setting where you can select the primary GPU to use.
Others have "special" tailored Nvidia drivers from their manufacturer where you can apply that setting.

Whatever it is, check and make sure the game really uses the GT 740M, currently it appears not to do so.

Best regards - Mike
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Bauta

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #80 on: November 12, 2015, 05:46:25 AM »

Ok i fixed it and the way i did it is weird.

I changed the video ptions to Direct X and when it stared up again reshade started with it  :D
I have no idea how to explain it but well, im not complaining

Edit
Hmm now it cuts my frames down to a constant 30, so i guess it still needs some tuning
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SAS~Storebror

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #81 on: November 12, 2015, 10:37:11 AM »

I don't know what's weird about your "fix", cause this is what you did:

Your laptop still uses it's internal Intel HD graphics for IL2, hence doesn't work with reshade in OpenGL mode.
Now that you switched to DirectX, reshade will work (sure, it supports Direct3D version 8, 9, 10 and 11, basically anything from late 90s onwards minus Windows 10's Direct3D 12).
However since your laptop still uses the internal CPU's Intel HD graphics and not the Nvidia GT 740M dedicated GPU, your frame rates are crap since the Intel HD is way too weak to run IL-2 on good settings with additional reshade post-image-processing.

The advice and the "real" solution stays the same like before:
check and make sure the game really uses the GT 740M, currently it appears not to do so.

Best regards - Mike
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Bauta

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #82 on: November 12, 2015, 11:37:22 AM »

I fixed it by using this
https://knowledge.autodesk.com/support/infraworks-360/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-force-your-laptop-to-Run-with-Graphics-Processor-vs-the-default-Integrated-Graphics-for-InfraWorks.html

If anyone els runs into the problem, plese try the solution.

Thanks for heling anyone :)
Time for a new Youtube campaign
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wolfiz

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #83 on: November 25, 2015, 09:02:24 AM »

I was wondering where the intermittent pauses I keep getting after I start a mission were coming from.

How in the world do you turn off this &*%&*$%&$ opengl32.log?

BTW I was getting the pauses with log.lst off. I have it on here because I was trying to figure out what the issue was..




EDIT: Oooops. Easy fix. Open log in notepad. Delete all the text. Save. Set attributes to read only. No lag.



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