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Author Topic: (FIXED) - DL'd CUP - JaW Gives 70% CTD  (Read 1633 times)

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FritziE

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(FIXED) - DL'd CUP - JaW Gives 70% CTD
« on: June 10, 2015, 03:35:22 PM »

PLEASE NOTE: I read the thread on how-to make the proper insert of code for the log file but no matter how many times it always said I am unable to post links when I tried to make the post.... SO... I have bolded the log file entry to ease and facilitate reading the log info on the forums. I hope this is appropriate given the circumstances.

I would really appreciate a little help and it has been sometime since I have done much with Il-2.

I am trying to get the game with the C.U.P. running so I can enjoy the Jet Wars. I downloaded all the parts from the mediafire links and diligently (so I thought) followed all the steps one at a time. However, in the end everything seems to be running BUT Jet Wars... Lol...

I have installed Il-2 and I ran the megapatch to 2.12.2m

I installed the modact 5.3

Then I installed all the modules (with the skins for the DBW mod)....

And created the log file entry in my conf.ini to be safe  ;D

I launch Jet Wars from the selector with NO other mods running in JSGME and I get a 70% CTD.

I tried re-installing the Jet Wars module and I then re-downloaded it entirely and re-installed it all to no avail.

Here is the end of the log file in which there is a reference to something not being found....

PlMisStatic: class 'vehicles.radios.Beacon$ILSBLBeaconHannover' not found
java.lang.RuntimeException: PlMisStatic: class 'vehicles.radios.Beacon$ILSBLBeaconHannover' not found
   at com.maddox.il2.builder.PlMisStatic.configure(PlMisStatic.java:666)
   at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
   at com.maddox.il2.builder Builder.<init>(Builder.java:2363)
   at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
   at com.maddox.il2.gui.GUI.create(GUI.java:166)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
   at com.maddox.il2.game.Main.exec(Main.java:432)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Jun 10, 2015 9:10:31 PM] -------------- END log session -------------



Any help or guidance would be greatly appreciated. As I mentioned, I was really really looking forward to giving the jets a run.

Cheers!
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FritziE

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Re: DL'd CUP - JaW Gives 70% CTD
« Reply #1 on: June 10, 2015, 04:19:35 PM »

UPDATED WORK AROUND:

I edited the stationary.ini file in the #JTW directory thus:

//ILSBLBeaconHannover          vehicles.radios.Beacon$ILSBLBeaconHannover    1
//ILSBLBeaconLAafb             vehicles.radios.Beacon$ILSBLBeaconLAafb       1
//ILSBLBeaconYokota            vehicles.radios.Beacon$ILSBLBeaconYokota      1
//ILSBLBeaconKomatsu           vehicles.radios.Beacon$ILSBLBeaconKomatsu     1
//TacanBeaconUSA               vehicles.radios.Beacon$TacanBeaconUSA         1
//TacanBeaconTachikawa         vehicles.radios.Beacon$TacanBeaconTachikawa   1

and was able to fire up the Jets at War mod....

If I missed out on something or there is a "better" fix - I am still open to ideas  :)
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Knochenlutscher

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Re: (FIXED) - DL'd CUP - JaW Gives 70% CTD
« Reply #2 on: August 22, 2015, 08:10:24 AM »

Thanks for the Tip, made my day...
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