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Author Topic: F-16 beta v5  (Read 92401 times)

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halim_PapaKilo

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Re: F-16 beta v1
« Reply #72 on: May 25, 2015, 02:49:08 AM »

works flawlessly in  SAS Modact 5.3 for IL-2 4.12.2m + SAS AI Flyables 5.3

thank you! what a beast! :)
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SAS~Gerax

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Re: F-16 beta v1
« Reply #73 on: May 25, 2015, 06:18:35 AM »

Does it mean that i can delete this file , since it is just a copy ?

Yes.
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Sapsan

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Re: F-16 beta v1
« Reply #74 on: May 25, 2015, 02:25:27 PM »

The same result. There is another problem, I think...

Redo the installation and do exactly what is written in post #1.
As you have to install the US Marine Mod first, test this mod
before you start to install the F-16 mod.

All it did. US Marine Mod installed, works well. Put the patch from the Western to the Engine-mod, now download f-16 is not cut off at 100%, but the aircraft is not operated, instead of the cab - clean sky...that's what's in the log file:

Code: [Select]
[22:12:12] FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
[22:12:12] WARNING: object '3DO/Cockpit/F16ViperII/pit1.tga' of class 'TTexture2D' not loaded
[22:12:12] INTERNAL ERROR: Texture required
[22:12:12] WARNING: object '3DO/Cockpit/F16ViperII/Pit1.mat' of class 'TMaterial' not loaded
[22:12:12] INTERNAL ERROR: Material: Can't load 'Pit1.mat'
[22:12:12] INTERNAL ERROR: Material: Can't load 'Pit1.mat'
[22:12:12]
[22:12:12] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Pit1.mat'
[22:12:12]
[22:12:12] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[22:12:12] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[22:12:12] at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:907)
[22:12:12] at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:366)
[22:12:12] at com.maddox.il2.objects.air.CockpitF_16A.<init>(CockpitF_16A.java:274)
[22:12:12] at java.lang.Class.newInstance0(Native Method)
[22:12:12] at java.lang.Class.newInstance(Unknown Source)
[22:12:12] at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3320)
[22:12:12] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2690)
[22:12:12] at com.maddox.il2.game.Mission.loadAir(Mission.java:1666)
[22:12:12] at com.maddox.il2.ai.Wing.load(Wing.java:199)
[22:12:12] at com.maddox.il2.game.Mission.loadWings(Mission.java:1344)
[22:12:12] at com.maddox.il2.game.Mission._load(Mission.java:762)
[22:12:12] at com.maddox.il2.game.Mission.access$600(Mission.java:120)
[22:12:12] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:463)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[22:12:12] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[22:12:12] at com.maddox.il2.game.Main.exec(Main.java:449)
[22:12:12] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[22:12:15] FM called 'FlightModels/B-17E.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[22:12:16] FM called 'FlightModels/P-40B.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[22:12:16] FM called 'FlightModels/PBN-1.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[22:12:16] FM called 'FlightModels/DC-3.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[22:12:17] FM called 'FlightModels/A5M4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[22:12:18] ERROR file: File users/0/Icons not found
[22:12:18] Mission: Quick/Hawaii/HawaiiRedScramblewheelsupcavu01.mis is Playing
[22:12:19] INTERNAL ERROR: HierMesh: Can't find chunk 'Prop1_D0'
[22:12:19] INTERNAL ERROR: HierMesh: Can't find chunk 'GearC211_D0'
[22:12:19] INTERNAL ERROR: HierMesh: Can't find chunk 'GearB21_D0'
[22:12:19] INTERNAL ERROR: HierMesh: Can't find chunk 'GearB3_D0'
[22:12:19] warning: no files : Music/Radio/Radio_Honolulu
[22:12:30] java.lang.NullPointerException
[22:12:30] at com.maddox.il2.game.AircraftHotKeys$14.begin(AircraftHotKeys.java:2828)
[22:12:30] at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
[22:12:30] at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
[22:12:30] at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
[22:12:30] at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
[22:12:30] at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
[22:12:30] at com.maddox.rts.Message._send(Message.java:1217)
[22:12:30] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[22:12:30] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[22:12:30] at com.maddox.rts.Message.sendTo(Message.java:1128)
[22:12:30] at com.maddox.rts.Message.trySend(Message.java:1115)
[22:12:30] at com.maddox.rts.Time.loopMessages(Time.java:252)
[22:12:30] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[22:12:30] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[22:12:30] at com.maddox.il2.game.Main.exec(Main.java:449)
[22:12:30] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[22:12:31] java.lang.NullPointerException
[22:12:31] at com.maddox.il2.game.AircraftHotKeys$14.begin(AircraftHotKeys.java:2828)
[22:12:31] at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
[22:12:31] at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
[22:12:31] at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
[22:12:31] at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
[22:12:31] at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
[22:12:31] at com.maddox.rts.Message._send(Message.java:1217)
[22:12:31] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[22:12:31] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[22:12:31] at com.maddox.rts.Message.sendTo(Message.java:1128)
[22:12:31] at com.maddox.rts.Message.trySend(Message.java:1115)
[22:12:31] at com.maddox.rts.Time.loopMessages(Time.java:252)
[22:12:31] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[22:12:31] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[22:12:31] at com.maddox.il2.game.Main.exec(Main.java:449)
[22:12:31] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[22:12:31] java.lang.NullPointerException
[22:12:31] at com.maddox.il2.game.AircraftHotKeys$14.begin(AircraftHotKeys.java:2828)
[22:12:31] at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
[22:12:31] at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
[22:12:31] at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
[22:12:31] at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
[22:12:31] at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
[22:12:31] at com.maddox.rts.Message._send(Message.java:1217)
[22:12:31] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[22:12:31] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[22:12:31] at com.maddox.rts.Message.sendTo(Message.java:1128)
[22:12:31] at com.maddox.rts.Message.trySend(Message.java:1115)
[22:12:31] at com.maddox.rts.Time.loopMessages(Time.java:252)
[22:12:31] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[22:12:31] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[22:12:31] at com.maddox.il2.game.Main.exec(Main.java:449)
[22:12:31] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[22:12:31] java.lang.NullPointerException
[22:12:31] at com.maddox.il2.game.AircraftHotKeys$14.begin(AircraftHotKeys.java:2828)
[22:12:31] at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
[22:12:31] at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
[22:12:31] at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
[22:12:31] at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
[22:12:31] at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
[22:12:31] at com.maddox.rts.Message._send(Message.java:1217)
[22:12:31] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[22:12:31] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[22:12:31] at com.maddox.rts.Message.sendTo(Message.java:1128)
[22:12:31] at com.maddox.rts.Message.trySend(Message.java:1115)
[22:12:31] at com.maddox.rts.Time.loopMessages(Time.java:252)
[22:12:31] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[22:12:31] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[22:12:31] at com.maddox.il2.game.Main.exec(Main.java:449)
[22:12:31] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[22:12:31] java.lang.NullPointerException
[22:12:31] at com.maddox.il2.game.AircraftHotKeys$14.begin(AircraftHotKeys.java:2828)
[22:12:31] at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
[22:12:31] at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
[22:12:31] at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:286)
[22:12:31] at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
[22:12:31] at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
[22:12:31] at com.maddox.rts.Message._send(Message.java:1217)
[22:12:31] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[22:12:31] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[22:12:31] at com.maddox.rts.Message.sendTo(Message.java:1128)
[22:12:31] at com.maddox.rts.Message.trySend(Message.java:1115)
[22:12:31] at com.maddox.rts.Time.loopMessages(Time.java:252)
[22:12:31] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[22:12:31] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[22:12:31] at com.maddox.il2.game.Main.exec(Main.java:449)
[22:12:31] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[25.05.2015 22:12:43] -------------- END log session -------------

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Draken

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Re: F-16 beta v1
« Reply #75 on: May 25, 2015, 02:28:09 PM »

Does it mean that i can delete this file , since it is just a copy ?

Yes.

Thanks !
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western0221

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Re: F-16 beta v1
« Reply #76 on: May 25, 2015, 02:47:29 PM »

All it did. ... mod installed, works well. Put the patch from the Western to the Engine-mod, now download f-16 is not cut off at 100%, but the aircraft is not operated, instead of the cab - clean sky...that's what's in the log file:

Code: [Select]
[22:12:12] FM called 'FlightModels/F-16A_B10.fmd:f16_fm' is being loaded from Alternative File: 'f16_fm'
[22:12:12] WARNING: object '3DO/Cockpit/F16ViperII/pit1.tga' of class 'TTexture2D' not loaded
[22:12:12] INTERNAL ERROR: Texture required
[22:12:12] WARNING: object '3DO/Cockpit/F16ViperII/Pit1.mat' of class 'TMaterial' not loaded
[22:12:12] INTERNAL ERROR: Material: Can't load 'Pit1.mat'

2 cases are assumed.
1. - HD MOD is not working. ('3DO/Cockpit/F16ViperII/pit1.tga' is the texture 2048x2048 size.)
2. - Your archive downloading was corrupted and the file was broken, or your extracting tool was old and cannot treat the archive correctly cannot extract some files in the archive, and so '3DO/Cockpit/F16ViperII/pit1.tga' is missing.

Does the file named '3DO/Cockpit/F16ViperII/pit1.tga' exist in your '!_F16A&C' folder and is its filesize 16385KB ?
Can you open pit1.tga correctly by some graphics editing application like Photoshop or GIMP ?
If this is possible and no problems, it may not be the case2. The file pit1.tga may be normal. ----> possibily case1.
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Sapsan

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Re: F-16 beta v1
« Reply #77 on: May 25, 2015, 03:06:43 PM »


the HD MOD works already...

Does the file named '3DO/Cockpit/F16ViperII/pit1.tga' exist in your '!_F16A&C' folder and is its filesize 16385KB ?
Can you open pit1.tga correctly by some graphics editing application like Photoshop or GIMP ?
If this is possible and no problems, it may not be the case2. The file pit1.tga may be normal. ----> possibily case1.

Thanks for the advice! Check.
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Draken

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Re: F-16 beta v1
« Reply #78 on: May 25, 2015, 03:57:13 PM »

HUD issue ?

I tried to dive from 18 000 feet until the ground level then pull up ( speed faster than MACH 1 ).
The HUD dispalys :  9.9 G.


Then I climbed and did the same thing  again . This time the HUD displays 1.7 G  !!!

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FNRennier

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Re: F-16 beta v1
« Reply #79 on: May 25, 2015, 07:02:20 PM »

Excellent !!
Thank you very much!  ;D ;D ;D
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Koty

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Re: F-16 beta v1
« Reply #80 on: May 27, 2015, 09:01:54 AM »

Finally made it working :) (guess what, didn't have the right Western's pack for common utils... an outdated one instead)

Launch-missile freezing.


Solved... mod conflict with forgotten Countermeassures mod...

Now it flies... like a viper :D
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If I don't have to do it, I won't. If I have to do it, I'll make it quick.

SAS~Tom2

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Re: F-16 beta v1
« Reply #81 on: May 27, 2015, 12:03:27 PM »

As a tip, in my install I have to enable texture compression (IL-2setup.exe e.g. Video=S3TC plus the two buttons on the lower right for Extension). With texture compress it works, same for the Marine Aviation Pack.

Maybe a poly count issue for lower end cards. Same as with some maps only witjout paratrooper error.
Anyway, I use an earlier Beta version.

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western0221

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Re: F-16 beta v1
« Reply #82 on: May 28, 2015, 03:57:24 AM »

- and when there is a bombs loadout , the gun does not work .

I agree.
F-16s don't have Gun bullets in bombs loadouts.
Is it historical loadout? or not historical BUG ?
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Dinga

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Re: F-16 beta v1
« Reply #83 on: June 05, 2015, 05:23:15 PM »

Thankyou Ranwers and all the team,

Great edition to the front line fighters.Quiet a challenge to nail the landing ,as long as keep some power on and hold off a bit she will touch down nicely though.

Cheers

Dinga
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