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Author Topic: Campaign building - B & W movie errors  (Read 1190 times)

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Hamm66

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Campaign building - B & W movie errors
« on: May 01, 2015, 12:48:40 PM »

Have any campaign builders come across this issue yet.

I have tried to add a black and white movie in the usual way and I got this error in the log:

Landscape 'WF_La_Chute_Spit973/Chute_load.ini' loading error
   at com.maddox.il2.engine.

I tried Monty's Battle of Britain campaign for a comparison as I know it worked in TFM 412 and I got the same error just with the Channel 40 map instead of the Le Chute.

The campaign still works it just will not play the movie.

I tried the movie in the Records folder and it plays fine just without the text as you would expect, if I leave the .ntrk extension on it will not play in the Training folder but if I remove the .ntrk extension it plays with text fine.

I have tried in the campaign both with the .ntrk extension and without any extension at all but no joy.

Should it have a different extension?

I saw in one training manual on M4T that the builder used the extension .mis so I tried that but with the same result.

This is the section of the log with the errors in it:

Code: [Select]
Loading map.ini defined airfields:
INTERNAL ERROR: TGAFile_LoadTexture('maps/_tex/water/animated/waternoise00.BumpH')- Bump loading problem (Bad Size)

INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/water/animated/waternoise00.tga')

WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
WARNING: TLandscape::
LoadMap('WF_La_Chute_Spit973/Chute_load.ini') - errors in loading
Landscape 'WF_La_Chute_Spit973/Chute_load.ini' loading error
java.lang.
RuntimeException: Landscape 'WF_La_Chute_Spit973/Chute_load.ini'
loading error
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)

at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:385)

at com.maddox.il2.game.Mission.loadMain(Mission.java:1063)

at com.maddox.il2.game.Mission._load(Mission.java:753)

at com.maddox.il2.game.Mission.access$6(Mission.java:732)

at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)

at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)

at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)

at com.maddox.il2.game.Main.exec(Main.java:449)

at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Landscape 'WF_La_Chute_Spit973/Chute_load.ini'
loading error
java.lang.
RuntimeException: Landscape 'WF_La_Chute_Spit973/Chute_load.ini' loading error

at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:436)

at com.maddox.il2.engine.
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Moezilla

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Re: Campaign building - B & W movie errors
« Reply #1 on: May 01, 2015, 03:24:01 PM »

Code: [Select]
INTERNAL ERROR: TGAFile_LoadTexture('maps/_tex/water/animated/waternoise00.BumpH')- Bump loading problem (Bad Size)
Try disabling water=4 mod in JSGME.exe.
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SAS~Monty27

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Re: Campaign building - B & W movie errors
« Reply #2 on: May 27, 2015, 10:33:32 PM »

All mission and campaigns prior to CUP will have to be re-done.  Most mission movies prior to CUP will be broken.
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