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Author Topic: Il-2 6Dof/TIR Enabled Executable for Modded Il-2 Sturmovik 1946 has stopped work  (Read 9002 times)

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spartan18a

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Il-2 6Dof/TIR Enabled Executable for Modded Il-2 Sturmovik 1946 has stopped working

Application Name:   il2fb.exe
  Application Version:   5.0.0.2
  Application Timestamp:   44fe754b
  Fault Module Name:   Opengl32.dll
  Fault Module Version:   6.1.7600.16385
  Fault Module Timestamp:   4a5bdadb
  Exception Code:   c0000005
  Exception Offset:   0000416c
  OS Version:   6.1.7601.2.1.0.256.1
  Locale ID:   3082
  Additional Information 1:   25f3
  Additional Information 2:   25f3b2110c984ba205eba372d1a4e1be
  Additional Information 3:   4f14
  Additional Information 4:   4f143dbf5d43c84a6d83784d1771e1e7

Is there a known solution to this problem? I tried to solve it by reinstalling the WAW module and at first it seemed to work but then, I get it again and again.
I have no idea why. I am using the latest part 7 update. The game crashes when I´m flying ...

I tried the normal 4.12.2 and the HSFX 7.0.3 and I do NOT have that problem. So, it is sth related with the CUP itself.

This is my log:

Code: [Select]
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
WARNING: No quick missions in Missions folder.
Loading mission QuickQMBPro/CUP-Caucasus_W/CUP-Caucasus_Wbluenonea00.mis...
Month = 6 , Hour = 12
Temperature -     0m = 22.0 .
Temperature -  1000m = 15.51001 .
Temperature -  2000m = 9.019989 .
Temperature -  3000m = 2.5299988 .
Temperature -  4000m = -3.9599915 .
Temperature -  5000m = -10.450012 .
Temperature -  6000m = -16.940002 .
Temperature -  7000m = -23.429993 .
Temperature -  8000m = -29.919998 .
Temperature -  9000m = -36.410004 .
Temperature - 10000m = -42.899994 .
Temperature - 11000m = -49.39 .
Temperature - 12000m = -55.880005 .
Loading map.ini defined airfields:
Detected Vertex Shaders 3.0.
 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32

PBuffer: suitable formats: 6

Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
PBuffer: suitable formats: 6

Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
Loading vertex/fragment programs: *1265037344*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
*** Loading: [fpWaterSunLight] -> NV3X Optimized!
*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
*** Loading: [fpCoastBump] -> NV3X Optimized!
*** Loading: [fpCoastFoam] -> NV3X Optimized!
*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
*** Loading: [fpCausticSimple] -> NV3X Optimized!
*** Loading: [fpCaustic] -> NV3X Optimized!
*** Loading: [fpSprites] -> NV3X Optimized!
*** Loading: [fpObjectsL0] -> NV3X Optimized!
*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog] -> NV3X Optimized!
*** Loading: [fpFarLandFog] -> NV3X Optimized!
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
*** Loading: [fpCoastBump8800] -> NV5X Optimized!
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterNearDM] -> NV4X Optimized!
*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
*** Loading: [fpWaterFarDM] -> NV4X Optimized!
*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater] -> NV3X Optimized!
*** Loading: [fpNearNoBlend] -> NV3X Optimized!
*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
*** Loading: [fpNearBlend] -> NV3X Optimized!
*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
*** Loading: [fpFarBlend] -> NV3X Optimized!
*** Loading: [fpForestPlane] -> NV3X Optimized!
*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/Floor/live.sim)
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/DB-600_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/DB-600_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:555)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:561)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:551)
at com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA.<init>(Car.java:123)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1663)
at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:725)
at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:555)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:561)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:551)
at com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA.<init>(Car.java:123)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1663)
at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:725)
at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/WillisMB_snow/live.him'
WARNING: object '3do/Cars/WillisMB_snow/live.him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WillisMB_snow/live.him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WillisMB_snow/live.him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WillisMB_snow/live.him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:555)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:561)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:551)
at com.maddox.il2.objects.vehicles.cars.Car$WillisMB.<init>(Car.java:75)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1663)
at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:725)
at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.Car$WillisMB]
INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
WARNING: GObj: delete object - Exception !!!
WARNING: object '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' of class 'FObjSect' not loaded
INTERNAL ERROR: Effect param file '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' NOT loaded
Ship creation failure:
INTERNAL ERROR: Effect param file '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' NOT loaded

java.lang.RuntimeException: INTERNAL ERROR: Effect param file '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' NOT loaded

at com.maddox.il2.engine.Eff3D.New(Native Method)
at com.maddox.il2.engine.Eff3DActor.NewPosMove(Eff3DActor.java:205)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:160)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:138)
at com.maddox.il2.objects.ships.ShipGeneric.<init>(ShipGeneric.java:860)
at com.maddox.il2.objects.ships.Ship$Shuka.<init>(Ship.java:71)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Mission: Can't create chief '7_Chief' [class:ships.Ship$Shuka]
FM called 'FlightModels/Il-2MLate.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/LaGG-3IT.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/DB-3F.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Li-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA.<init>(Stationary.java:81)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA.<init>(Stationary.java:81)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA.<init>(Stationary.java:81)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AA_W/Live.Him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AA_W/Live.Him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AA.<init>(Stationary.java:79)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AA]
FM called 'FlightModels/MBR-2-AM-34.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Ju-52_3mg4e.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Me-210Ca-1.fmd:ME210410_FM' is being loaded from File: 'me210410_fm'
FM called 'FlightModels/Me-210Ca-1.fmd:ME210410_FM' is being loaded from Alternative File: 'me210410_fm'
FM called 'FlightModels/Me-323.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Me-321.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/He-111Z.fmd' is being loaded from Alternative File: 'gui/game/buttons'
ERROR file: File users/1/Icons not found
Mission: QuickQMBPro/CUP-Caucasus_W/CUP-Caucasus_Wbluenonea00.mis is Playing
warning: no files : music/inflight
java.lang.NoSuchMethodError
at com.maddox.il2.objects.weapons.Bullet.showExplosion(Unknown Source)
at com.maddox.il2.objects.weapons.Bullet.collided(Unknown Source)
at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Barkhorn1x

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Did you switch from one era to another?  I.E.; from WAW to TJA?

If you do you need to delete the last Quick file.  Go to IL-2 1946/Quicks and delete the file called Last.quick. or some such.
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spartan18a

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No. I'm afraid its not that. No switching from modules and deleting lastquick. It happens as I am flying, sometimes soon sometimes later. No idea why. Could be one of the mods in the jsgmemods?
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Barkhorn1x

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No. I'm afraid its not that. No switching from modules and deleting lastquick. It happens as I am flying, sometimes soon sometimes later. No idea why. Could be one of the mods in the jsgmemods?

If it happens while flying that is most likely a mod then.  Check the bottom of your logfile file for the issue - assuming you have logging turned on.

I would back them out one at a time and test.  Start w/ Mission Pro.
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spartan18a

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No. I'm afraid its not that. No switching from modules and deleting lastquick. It happens as I am flying, sometimes soon sometimes later. No idea why. Could be one of the mods in the jsgmemods?

If it happens while flying that is most likely a mod then.  Check the bottom of your logfile file for the issue - assuming you have logging turned on.

I would back them out one at a time and test.  Start w/ Mission Pro.

Ok, so I´ll start trying them until I find which one(s) is/are causing the problem ...
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flightdok74

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Spartan18a, remove the #CUP_VisualMod8 or 9-412.2 if you are using it.......I had the same issue.......download and use the stock VisualMOD8 or 9 from the actual site........there are known issues with the two VisualMODs. that were included in the Cup. download......... ;)
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spartan18a

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Spartan18a, remove the #CUP_VisualMod8 or 9-412.2 if you are using it.......I had the same issue.......download and use the stock VisualMOD8 or 9 from the actual site........there are known issues with the two VisualMODs. that were included in the Cup. download......... ;)

Ok, the first time is was using it but the second time I wasn´t. So I cannot be a 100% sure about it.

I have removed all the mods from the jsgmemods and been adding one by one and testing.
So far I have on:
from CUP (Big Clouds, FX_Small Collection, Gore for all Planes, TB Skies, True Color HD Skins and MissionProCombo)
from WAW (Guncam Tracers and Japancats Effects)

and running fine with no errors ...

I´ve just tried the #CUP_VisualMod9-412.2 and it worked fine. Then, I removed it and placed the 00_Pal-VisualMod9-412.2 and the game worked fine but the visual mod did not work. Weird! Now I am really confussed  ???
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decipher

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the japancats effects mod was called back by monty, due to unknown incompatibility with other mods. AFAIK it is not officially part of CUP at the moment. it may or may not result in CTDs when bombs hit the ground, or special types of bullets hit an aircraft, etc.
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spartan18a

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the japancats effects mod was called back by monty, due to unknown incompatibility with other mods. AFAIK it is not officially part of CUP at the moment. it may or may not result in CTDs when bombs hit the ground, or special types of bullets hit an aircraft, etc.

Good to know: I´ll put Japancats Effects in the suspects list, under strick observation  :o
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DougW60

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Yes, for me when I had the 6Dof error the culprit was Japancats effects.
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spartan18a

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Ok. Today it was working fine with japancats effects but I'll keep tempting my luck to see if that's the one.
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spartan18a

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In that case, japancats effects only creates problems when in combination with sth else, but which one?
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