Il-2 6Dof/TIR Enabled Executable for Modded Il-2 Sturmovik 1946 has stopped working
Application Name: il2fb.exe
Application Version: 5.0.0.2
Application Timestamp: 44fe754b
Fault Module Name: Opengl32.dll
Fault Module Version: 6.1.7600.16385
Fault Module Timestamp: 4a5bdadb
Exception Code: c0000005
Exception Offset: 0000416c
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 3082
Additional Information 1: 25f3
Additional Information 2: 25f3b2110c984ba205eba372d1a4e1be
Additional Information 3: 4f14
Additional Information 4: 4f143dbf5d43c84a6d83784d1771e1e7
Is there a known solution to this problem? I tried to solve it by reinstalling the WAW module and at first it seemed to work but then, I get it again and again.
I have no idea why. I am using the latest part 7 update. The game crashes when I´m flying ...
I tried the normal 4.12.2 and the HSFX 7.0.3 and I do NOT have that problem. So, it is sth related with the CUP itself.
This is my log:
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
WARNING: No quick missions in Missions folder.
Loading mission QuickQMBPro/CUP-Caucasus_W/CUP-Caucasus_Wbluenonea00.mis...
Month = 6 , Hour = 12
Temperature - 0m = 22.0 .
Temperature - 1000m = 15.51001 .
Temperature - 2000m = 9.019989 .
Temperature - 3000m = 2.5299988 .
Temperature - 4000m = -3.9599915 .
Temperature - 5000m = -10.450012 .
Temperature - 6000m = -16.940002 .
Temperature - 7000m = -23.429993 .
Temperature - 8000m = -29.919998 .
Temperature - 9000m = -36.410004 .
Temperature - 10000m = -42.899994 .
Temperature - 11000m = -49.39 .
Temperature - 12000m = -55.880005 .
Loading map.ini defined airfields:
Detected Vertex Shaders 3.0.
*** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32
PBuffer: suitable formats: 6
Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
Depth = 24, stencil = 8
PBuffer: suitable formats: 6
Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
Depth = 24, stencil = 8
Loading vertex/fragment programs: *1265037344*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
*** Loading: [fpWaterSunLight] -> NV3X Optimized!
*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
*** Loading: [fpCoastBump] -> NV3X Optimized!
*** Loading: [fpCoastFoam] -> NV3X Optimized!
*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
*** Loading: [fpCausticSimple] -> NV3X Optimized!
*** Loading: [fpCaustic] -> NV3X Optimized!
*** Loading: [fpSprites] -> NV3X Optimized!
*** Loading: [fpObjectsL0] -> NV3X Optimized!
*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog] -> NV3X Optimized!
*** Loading: [fpFarLandFog] -> NV3X Optimized!
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
*** Loading: [fpCoastBump8800] -> NV5X Optimized!
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterNearDM] -> NV4X Optimized!
*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
*** Loading: [fpWaterFarDM] -> NV4X Optimized!
*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater] -> NV3X Optimized!
*** Loading: [fpNearNoBlend] -> NV3X Optimized!
*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
*** Loading: [fpNearBlend] -> NV3X Optimized!
*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
*** Loading: [fpFarBlend] -> NV3X Optimized!
*** Loading: [fpForestPlane] -> NV3X Optimized!
*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/Floor/live.sim)
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_White/mono.sim)
##### House without collision (3do/Buildings/Furniture/10x1_5_Red/mono.sim)
##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/DB-600_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/DB-600_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/Bf-109G-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
FM called 'FlightModels/LaGG-3series35.fmd' is being loaded from Alternative File: 'gui/game/buttons'
WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:555)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:561)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:551)
at com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA.<init>(Car.java:123)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1663)
at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:725)
at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:555)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:561)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:551)
at com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA.<init>(Car.java:123)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1663)
at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:725)
at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.Car$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/WillisMB_snow/live.him'
WARNING: object '3do/Cars/WillisMB_snow/live.him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WillisMB_snow/live.him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WillisMB_snow/live.him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/WillisMB_snow/live.him
at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.setMesh(CarGeneric.java:555)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:561)
at com.maddox.il2.objects.vehicles.cars.CarGeneric.<init>(CarGeneric.java:551)
at com.maddox.il2.objects.vehicles.cars.Car$WillisMB.<init>(Car.java:75)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.cars.CarGeneric$SPAWN.unitSpawn(CarGeneric.java:1663)
at com.maddox.il2.ai.ground.ChiefGround.unpackUnits(ChiefGround.java:725)
at com.maddox.il2.ai.ground.ChiefGround.<init>(ChiefGround.java:202)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Car object [class:com.maddox.il2.objects.vehicles.cars.Car$WillisMB]
INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/ShipFrontWave.mat'
WARNING: object '3DO/Effects/TEXTURES/ShipFrontWave.mat' of class 'TMaterial' not loaded
WARNING: GObj: delete object - Exception !!!
WARNING: object '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' of class 'FObjSect' not loaded
INTERNAL ERROR: Effect param file '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' NOT loaded
Ship creation failure:
INTERNAL ERROR: Effect param file '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' NOT loaded
java.lang.RuntimeException: INTERNAL ERROR: Effect param file '3DO/Effects/Tracers/ShipTrail/PropWakeBoat.eff' NOT loaded
at com.maddox.il2.engine.Eff3D.New(Native Method)
at com.maddox.il2.engine.Eff3DActor.NewPosMove(Eff3DActor.java:205)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:160)
at com.maddox.il2.engine.Eff3DActor.New(Eff3DActor.java:138)
at com.maddox.il2.objects.ships.ShipGeneric.<init>(ShipGeneric.java:860)
at com.maddox.il2.objects.ships.Ship$Shuka.<init>(Ship.java:71)
at java.lang.reflect.Constructor.newInstance(Native Method)
at com.maddox.il2.game.Mission.loadChiefs(Mission.java:1905)
at com.maddox.il2.game.Mission._load(Mission.java:768)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Mission: Can't create chief '7_Chief' [class:ships.Ship$Shuka]
FM called 'FlightModels/Il-2MLate.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/LaGG-3IT.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/DB-3F.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Li-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA.<init>(Stationary.java:81)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA.<init>(Stationary.java:81)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AAA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AAA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AAA_W/Live.Him
at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA.<init>(Stationary.java:81)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AAA]
INTERNAL ERROR: Can't open file '3do/Cars/GAZ_AA_W/Live.Him'
WARNING: object '3do/Cars/GAZ_AA_W/Live.Him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AA_W/Live.Him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AA_W/Live.Him
java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Cars/GAZ_AA_W/Live.Him
at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:298)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric.<init>(StationaryGeneric.java:291)
at com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AA.<init>(Stationary.java:79)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.actorSpawn(StationaryGeneric.java:832)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2065)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2114)
at com.maddox.il2.game.Mission._load(Mission.java:781)
at com.maddox.il2.game.Mission.access$6(Mission.java:732)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Stationary object [class:com.maddox.il2.objects.vehicles.stationary.Stationary$GAZ_AA]
FM called 'FlightModels/MBR-2-AM-34.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Ju-52_3mg4e.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Me-210Ca-1.fmd:ME210410_FM' is being loaded from File: 'me210410_fm'
FM called 'FlightModels/Me-210Ca-1.fmd:ME210410_FM' is being loaded from Alternative File: 'me210410_fm'
FM called 'FlightModels/Me-323.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Me-321.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/He-111Z.fmd' is being loaded from Alternative File: 'gui/game/buttons'
ERROR file: File users/1/Icons not found
Mission: QuickQMBPro/CUP-Caucasus_W/CUP-Caucasus_Wbluenonea00.mis is Playing
warning: no files : music/inflight
java.lang.NoSuchMethodError
at com.maddox.il2.objects.weapons.Bullet.showExplosion(Unknown Source)
at com.maddox.il2.objects.weapons.Bullet.collided(Unknown Source)
at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)