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Author Topic: W.A.W 70% CTD on start (SOLVED)  (Read 2810 times)

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Clint Watters

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W.A.W 70% CTD on start (SOLVED)
« on: March 20, 2015, 05:00:20 PM »

Hello,

I have just installed C.U.P pack. No mods were added yet.
I'm having a 70% CTD on the 1st loading page.
Only does that with W.A.W.
J.W works like a charm.


Code: [Select]
'FlightModels/He-LercheIIIB2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Ta-183.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Yak-9T.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/I-16type24(ofSafonov).fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/MiG-3(ofPokryshkin).fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/P-39N(ofPokryshkin).fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/P-39Q-15(ofRechkalov).fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/La-7.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Ju-87G-2(ofRudel).fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-10.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/FokkerS3Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Wagen.fmd:WAGEN' is being loaded from File: 'wagen'
FM called 'FlightModels/Wagen.fmd:WAGEN' is being loaded from Alternative File: 'wagen'
FM called 'FlightModels/Jeep.fmd:WAGEN' is being loaded from File: 'wagen'
FM called 'FlightModels/Jeep.fmd:WAGEN' is being loaded from Alternative File: 'wagen'
FM called 'FlightModels/Jeep50.fmd:WAGEN' is being loaded from File: 'wagen'
FM called 'FlightModels/Jeep50.fmd:WAGEN' is being loaded from Alternative File: 'wagen'
Main begin: PlMisStatic: class 'vehicles.stationary.CandCJET$OBOE_F4Unit' not found
java.lang.RuntimeException: PlMisStatic: class 'vehicles.stationary.CandCJET$OBOE_F4Unit' not found
at com.maddox.il2.builder.PlMisStatic.configure(PlMisStatic.java:666)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:2363)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:166)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13 mars 15 21:20:31] -------------- END log session -------------

Here's what my W.A.W folder looks like:



I have tried enabling/disabling "pro-combo" with JSGME. 70% CTD always.
Please help,

Clint
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PapaG39

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Re: W.A.W 70% CTD on start
« Reply #1 on: March 20, 2015, 05:23:13 PM »

It's either in the manual or the DL section that referrers to WAW glitch & you have to delete some files and replace with those shown....
happened to me also...
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A Pilots Prayer:  "May you not run out of airspeed, altitude and ideas all at the same time".

UK_Apollo

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Re: W.A.W 70% CTD on start
« Reply #2 on: March 20, 2015, 07:01:39 PM »

Look for post #221 by Griffon_301 on the main "Community Universal Patch C.U.P." thread (around page 19 for me), which contains a fix for the 70% CTD issue.

http://www.sas1946.com/main/index.php/topic,44975.216.html

It basically involves some simple editing in Notepad of an .ini file to correct a few data entries. Presumably the CUP team will hotfix the install files in due course.

Worked for me.
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Clint Watters

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Re: W.A.W 70% CTD on start
« Reply #3 on: March 21, 2015, 06:31:09 AM »

Thank you very much Apollo!
That did the trick!  ;D

Cheers :)


Clint
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Barkhorn1x

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Re: W.A.W 70% CTD on start
« Reply #4 on: March 21, 2015, 07:43:18 AM »

Clint:

How long ago did you d/l WAW part 7?  Monty updated/fixed that part.   D/L it again and overwrite all file and it should work fine.
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Clint Watters

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Re: W.A.W 70% CTD on start
« Reply #5 on: March 21, 2015, 07:44:19 AM »

I dowloaded the torrent v2. Is that any good?

Thanks :)

Clint
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Barkhorn1x

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Re: W.A.W 70% CTD on start
« Reply #6 on: March 21, 2015, 08:52:04 AM »

I dowloaded the torrent v2. Is that any good?

Thanks :)

Clint

OK - now just d/l the single WAW part 7 file, overwrite and you will be fully up to date.
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Clint Watters

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Re: W.A.W 70% CTD on start
« Reply #7 on: March 21, 2015, 09:03:45 AM »

Okay,

I did download the W.A.W part 7. overwrote everything.
What exactly did this part update? do you know?

Thanks for your help mate  ;)

Clint
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Barkhorn1x

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Re: W.A.W 70% CTD on start (SOLVED)
« Reply #8 on: March 21, 2015, 11:26:25 AM »

It fixed the Opel Blitz truck issue and the C&C data.  And I have a feeling you are going to need this part for WAW Part 8 whenever that shows up.
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stjern

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Re: W.A.W 70% CTD on start (SOLVED)
« Reply #9 on: March 21, 2015, 04:57:54 PM »

I tried the fix on page 221 but still no luck.:(

I noticed though that when I extracted part 1,2 and 3 of WAW there was "an unexpected ending" in the archive or something and it claimed that one file was corrupt after extracting. Tried both 7zip and winRAR, but I get this every time?? Downloaded the map parts and then WAW parts from mediafire.

Here is the last part of the log file:

Code: [Select]
from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-6Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Bf-109G-10.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/FokkerS3Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/Wagen.fmd:WAGEN' is being loaded from File: 'wagen'
FM called 'FlightModels/Wagen.fmd:WAGEN' is being loaded from Alternative File: 'wagen'
FM called 'FlightModels/Jeep.fmd:WAGEN' is being loaded from File: 'wagen'
FM called 'FlightModels/Jeep.fmd:WAGEN' is being loaded from Alternative File: 'wagen'
FM called 'FlightModels/Jeep50.fmd:WAGEN' is being loaded from File: 'wagen'
FM called 'FlightModels/Jeep50.fmd:WAGEN' is being loaded from Alternative File: 'wagen'
PlMisChief: class 'com.maddox.il2.objects.ships.ShipPack$USSBelleauWoodCVL24' not found.
java.lang.ClassNotFoundException: com.maddox.il2.objects.ships.ShipPack$USSBelleauWoodCVL24
at com.maddox.rts.LDR.loadClass(LDR.java:27)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.il2.builder.PlMisChief.ForceClassLoading(PlMisChief.java:34)
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:84)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:2363)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:166)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Failure
java.lang.RuntimeException: Failure
at com.maddox.il2.builder.PlMisChief.ForceClassLoading(PlMisChief.java:38)
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:84)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:2363)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:166)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Main begin: java.lang.RuntimeException: Failure
java.lang.RuntimeException: java.lang.RuntimeException: Failure
at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:96)
at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
at com.maddox.il2.builder.Builder.<init>(Builder.java:2363)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
at com.maddox.il2.gui.GUI.create(GUI.java:166)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:432)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Mar 21, 2015 10:51:55 PM] -------------- END log session -------------
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