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Author Topic: Skins in C.U.P.  (Read 1992 times)

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68th_Charos

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Skins in C.U.P.
« on: March 19, 2015, 02:10:49 AM »

Hi all - first: Thank you for this wonderful Mod...!!!

...for all who worked on it and still will do...!!!

My questions is where to place f.e. Phantom-Skins or other Modded Planes ( - and there Skins)...

...maybe I`m silly but I do not find them in my installation!?!...

Thx 4 help,...Tom
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US_GRANT

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Re: Skins in C.U.P.
« Reply #1 on: March 19, 2015, 05:49:58 AM »

You have to have the skins folders in your PaintSchemes folder. To make a skins folder for the plane you want skins for, you must make a new folder and name it EXACTLY as the name appears in the AIR.INI file.
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aeromono

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Re: Skins in C.U.P.
« Reply #2 on: March 19, 2015, 06:11:04 AM »

Hi Charos, I'll try to explain how I do it, please since i'm not even an 'average' mod user I strongly recomend you follow every safety procedure here in SAS recomended.

All the ac skins should be in this location:

...\IL-2 Sturmovik 1946\PaintSchemes\Skins\(f.e.)PB4Y-2

There you'll find the folders with each stock aircraft skin. When create a new modded plane skin folder you should name it correctly in order to show up in game. The correct  aircraft's name in the in the air.ini  (Found here: IL-2 Sturmovik 1946\#WAW-or the 'era' your currently using-\STD\com\maddox\il2\objects) line, in my example:

PB4Y-2            air.PB4Y_2 1                                usa01 SUMMER

I hope it helps you, and I encourage you to do some research at SAS,takes little time and you will be helped by a wonderfull community ;)

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68th_Charos

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Re: Skins in C.U.P.
« Reply #3 on: March 19, 2015, 02:55:32 PM »

Thank you for your answers...It does work as you explained it...Thx ...be quick or be dead...Tom
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