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Author Topic: Community Universal Patch C.U.P.  (Read 462943 times)

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Plowshare

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Re: Community Universal Patch C.U.P.
« Reply #72 on: March 04, 2015, 09:27:50 AM »

Barkhorn1x:

It must be you I'm fighting for the bandwidth from mediafire! Just kidding - we're probably like a pack of ravenous dogs all trying to get the same little tasty morsel!

Bob
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ls

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Re: Community Universal Patch C.U.P.
« Reply #73 on: March 04, 2015, 09:40:18 AM »

Help, please,

CUP stops loading at 95%.
Log.txt is empty.

I have installed maps and second module DOF.
What is the problem?

P.S. Should I install all modules?

EDIT: Everything is OK, my fault - I wanted to start too fast (I didn't set up JSGME options properly)!
Thanks for CUP!!!


Greetings,
ls
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Sakura_Matou

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Re: Community Universal Patch C.U.P.
« Reply #74 on: March 04, 2015, 09:52:50 AM »

Ok Monty, and Gerax for your Replys.

Bassicly my wish was to have the Jet War planes upto 1955 or so be combined with world at war. I Just Used to have alot of fun Flying F-86s against various WW2 planes and also flying against them.

Some of the New Jet war planes I love, such as the Bronco and Russian Hevies and of course the Pogo. If there was a way to combine both Jet war and World at war I wold love that.

There are very good reasons why there are seperate 'Modules',
and so no, this modules will not be combined.   :-X

But above I told you how to have WWII planes in JTW.
Have you read it?  ;)

Yes I have, sadly it just seems that stock planes will be re-added if I do. Kind of a bummer, at least I was under that impression. I really wanted to only add a few of the planes from Jet War to WaW. But I will admit I am new to this and dont want to mess it up.
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Barkhorn1x

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Re: Community Universal Patch C.U.P.
« Reply #75 on: March 04, 2015, 09:59:20 AM »

Barkhorn1x:

It must be you I'm fighting for the bandwidth from mediafire! Just kidding - we're probably like a pack of ravenous dogs all trying to get the same little tasty morsel!

Bob

Oh I hear you.  The d/l is sooooo SLOOOWWWW.   :-[ Must be a lot of guys banging away!
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Danziger

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Re: Community Universal Patch C.U.P.
« Reply #76 on: March 04, 2015, 10:15:15 AM »

Some of you guys make some videos please! I'm a truck driver over the road and I will not be able to get to my computer for a couple of months : (

Also, are the full throttle exhaust flames included with Tiger's sound mod?
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Dell Inspiron 7559. Windows 10 64. Intel I7-6700HQ@2.6GHz. 16GB RAM. NVIDIA GeForce GTX960M 4GB GDDR5.

bergkamp

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Re: Community Universal Patch C.U.P.
« Reply #77 on: March 04, 2015, 10:22:14 AM »

Barkhorn1x:

It must be you I'm fighting for the bandwidth from mediafire! Just kidding - we're probably like a pack of ravenous dogs all trying to get the same little tasty morsel!

Bob

Oh I hear you.  The d/l is sooooo SLOOOWWWW.   :-[ Must be a lot of guys banging away!

Blame me. I had my desktop and 3 laptops running to d/l 4 files at a time! Got all 3 modules installed and running with no probs so far.

Again, a big thanks to Monty and team for all they put into this.
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Forager

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Re: Community Universal Patch C.U.P.
« Reply #78 on: March 04, 2015, 10:36:07 AM »

Nevermind. :)
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Lakajadiwa

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Re: Community Universal Patch C.U.P.
« Reply #79 on: March 04, 2015, 11:31:45 AM »

Two thinks i dont know if its just me but some of the A6M models dont work, and why are there no Polish Aircraft in ww2 module?
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Peachy9

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Re: Community Universal Patch C.U.P.
« Reply #80 on: March 04, 2015, 12:07:29 PM »

Excellent Stuff

Everything Works like a dream EXCEPT (Im sorry to be the one posting a problem) - I appear to have an issue with the Opel Blitz damage objects - I had the same error with TFM. Its a fresh install of everything - with only JGSME mods provided with CUP enabled. I attach relevant parts of the  logfile below. Its most apparent when watching Blackdeath Track - as soon as the opel Blitz columns are destroyed I get a slideshow - down to 2 or 3FPS.

I don't want to go manually inserting files into my freshly modded STD so any help appreciated

No other errors yet.

Fantastic work!

Code: [Select]
ERROR: Can't open file '3do/Cars/OpelBlitz6700A_radio/summer/Damage.mat'
WARNING: object '3do/Cars/OpelBlitz6700A_radio/summer/Damage.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Damage.mat'
Mesh 3do/Cars/OpelBlitz6700A_radio/summer/dead.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/Cars/OpelBlitz6700A_radio/summer/dead.sim not created

INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_medic_summer/summer/base.mat'
WARNING: object '3do/Cars/OpelBlitz6700A_medic_summer/summer/base.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_medic_summer/OpelBlitzTextures/damage64.tga'
WARNING: object '3do/Cars/OpelBlitz6700A_medic_summer/OpelBlitzTextures/damage64.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3do/Cars/OpelBlitz6700A_medic_summer/summer/Damage.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Damage.mat'
Mesh 3do/Cars/OpelBlitz6700A_medic_summer/summer/dead.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/Cars/OpelBlitz6700A_medic_summer/summer/dead.sim not created
INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_summer/summer/base.mat'
WARNING: object '3do/Cars/OpelBlitz6700A_summer/summer/base.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_summer/OpelBlitzTextures/damage64.tga'
WARNING: object '3do/Cars/OpelBlitz6700A_summer/OpelBlitzTextures/damage64.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3do/Cars/OpelBlitz6700A_summer/summer/Damage.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Damage.mat'
Mesh 3do/Cars/OpelBlitz6700A_summer/summer/dead.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/Cars/OpelBlitz6700A_summer/summer/dead.sim not created

INTERNAL ERROR: Can't open file '3do/Cars/OpelBlitz6700A_radio/summer/Damage.mat'
WARNING: object '3do/Cars/OpelBlitz6700A_radio/summer/Damage.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'Damage.mat'
Mesh 3do/Cars/OpelBlitz6700A_radio/summer/dead.sim not created
com.maddox.



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SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #81 on: March 04, 2015, 12:25:54 PM »

Two thinks i dont know if its just me but some of the A6M models dont work

yes, there is something missing (the arms pack for JapanCats A6Ms),
download it in the attachement at the end of this post and copy the folder
"! JCats_Arms_20130802" into your #WAW folder. This is a temporary fix only
and this will be repaired with the next update(s)!

Quote
, and why are there no Polish Aircraft in ww2 module?
I am sure there will be some updates.
Would be nice when you name the planes you want to have.

And: see my reply #61 above. You are free to add all the planes
you are missing by yourself when you want them so desperately ..  ;D.

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spartan18a

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Re: Community Universal Patch C.U.P.
« Reply #82 on: March 04, 2015, 12:37:31 PM »

Thanks you very much. This is a great step for Il2, a new era.

I´ve downloaded everything and now I have my first question.
I have the 9 rar files with the maps. When I unzip them I get 9 folders with the same name as the 9 rar files. is that what I want or I want all the maps in the SFS_MAPS folder. Maybe, I unzip them the wrong way, right?  :-\\

Could someone put pictures of the proper file structures in the folders? Thanks.
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Winning is optional, but trying your best is not.

SAS~Gerax

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Re: Community Universal Patch C.U.P.
« Reply #83 on: March 04, 2015, 01:14:03 PM »

I post one example, thats what I have inside SAS-MME09.rar .



And so its is in all the rar files. They come with subfolders
of any kind, ie "SFS_MAPS" etc.
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