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Author Topic: New Toomoose & Mission_bug vehicles MOD  (Read 8778 times)

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LameHawk

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #12 on: February 05, 2015, 03:27:13 AM »

Having a weakness for the early desert campaigns, British vehicles have really excelled by their absence.

Thank you very much!  :P
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wcat

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #13 on: February 05, 2015, 06:45:37 AM »

UPDATE !

I'm sorry, I have forgotten to add the drivers in winter and deserted variants of the machines :(

Add drivers and desert skins for Tilley Army and Quad+Fuelbowser






Loading version 1.1 on the first post
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vpmedia

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #14 on: February 05, 2015, 08:26:34 AM »

Thanks a lot! Excellent vehicle pack.

Mission_bug

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #15 on: February 13, 2015, 12:39:49 PM »

Hello wcat, I finally got to try this update of yours. 8)

However, I am experiencing some issues. :(

Here you see a mission start, all vehicles visible:



Once you enter the mission the Austin and Firetruck are not visible:




I love the new Dodge but what you see behind is the remains of a Tilley, just fragments no dead model:



I had experienced some of these issues with my original pack but had cured them before uploading, not sure
what has happened here with your update.

The Quad model and all the drivers look superb:



I know you got the Quad from another game was the limber(Ammo trailer) and 25lb gun there also?


Wishing you all the very best, Pete. ;D
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wcat

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #16 on: February 14, 2015, 11:36:10 AM »

Dear Mission_bug, I have realized reason of the disappearance Austin Ambulance & Firetruck :)
Mistake in line "Soldiers" in Technics.ini ("Soldiers 3" instead of "Soldiers 2")
Excuse me, and correct lines Technics.ini in First post :)
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Mission_bug

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #17 on: February 15, 2015, 04:52:25 AM »

Dear Mission_bug, I have realized reason of the disappearance Austin Ambulance & Firetruck :)
Mistake in line "Soldiers" in Technics.ini ("Soldiers 3" instead of "Soldiers 2")
Excuse me, and correct lines Technics.ini in First post :)


Hello wcat, thank you very much for that all vehicles can now be seen. 8)




However, there is still a issue with the Austin, Firetruck and both Tilleys doing this when hit:



I seem to recall this problem when I was putting the original pack together but I cured it, something to do with textures I think, but
not entirely sure.

I have a new rig and have been busy trying to get that sorted out so unfortunately I have not had the opportunity to actually go through
the mod and see just what is happening with the damage issue. :(


Wishing you all the very best, Pete. ;D

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PO_MAK_249RIP

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #18 on: February 16, 2015, 01:13:13 AM »

Fab stuff - your screenshots are blurred on the first post btw?
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ddr

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #19 on: February 18, 2023, 07:31:10 AM »

Hello! link is dead: it's possible to repost, or is there a new version of british vehicles?
Thank you very much!
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BMS

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #20 on: February 18, 2023, 11:24:02 AM »

Yes please, Link doesnt work.

Such great work
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maciek1460

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Re: New Toomoose & Mission_bug vehicles MOD
« Reply #21 on: February 19, 2023, 01:46:22 PM »

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