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Author Topic: Map of the German Baltic Sea  (Read 40708 times)

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Seppel

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Re: Map of the German Baltic Sea
« Reply #192 on: December 18, 2023, 03:49:09 PM »

The castle at Eutin


Navy memorial at Laboe



# # # # # # # # # # # # # # # # # #
QUESTION:
Hi guys,

I plan to create a new folder within the _Tex folder called BalticSea.
I want to transfer all used textures from this map in just one folder, that is supposed to come with the map download.
This should help users to bring the map to work - just in case there is a texture missing.
Studying the load.ini I recognized, that I am missing the textures written in the lines below myself!?


WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga

HighClouds = sk_Clouds256.tga
HighCloudsNoise = sk_CloudsNoise.tga
  //  CloudsMap  = CloudMap4x4km.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise = forest/summer/ListForestNoise.tga

TreeLightMask = Trees\LightM256.tga


Can anybody help me out, where I can get this textures, just to complete the folder?
I suppose they are IN the game and that's why it worked so far?
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Seppel

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Re: Map of the German Baltic Sea
« Reply #193 on: December 19, 2023, 03:29:53 AM »

German navy school at Mürvik - Flensburg harbour in the background


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leforban

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Re: Map of the German Baltic Sea
« Reply #194 on: December 19, 2023, 12:50:32 PM »

 :) Hi seppel,
the textures you're looking for,  should be in your Mod/MapMods/_Tex/  folders... For example I have the waternoise texture in IL2/DBW/MapMods/maps/_Tex/water, the forestside in IL2/DBW/MapMods/maps/_Tex/forest/summer...
As you've said, most players should have these textures already installed by now...
hope it helps...
Le Forban
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theOden

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Re: Map of the German Baltic Sea
« Reply #195 on: December 19, 2023, 02:17:49 PM »

WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga

HighClouds = sk_Clouds256.tga
HighCloudsNoise = sk_CloudsNoise.tga
  //  CloudsMap  = CloudMap4x4km.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise = forest/summer/ListForestNoise.tga

TreeLightMask = Trees\LightM256.tga


Can anybody help me out, where I can get this textures, just to complete the folder?
I suppose they are IN the game and that's why it worked so far?

Found most of them in fb_maps.sfs.
I'll try and locate all and PM you for preferred solution.
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Seppel

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Re: Map of the German Baltic Sea
« Reply #196 on: December 19, 2023, 02:40:26 PM »

Thank you leforban!

Unfortunately I do not have them, neither in HSFX nor in BAT. Maybe you can also send the ones you have? ...
Just to have them all .... "physical".


Hehe theOden,

thank you, too for your help!
Looking forward to your PM.
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Whiskey_Sierra_972

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Re: Map of the German Baltic Sea
« Reply #197 on: December 20, 2023, 05:00:56 AM »

......

Can anybody help me out, where I can get this textures, just to complete the folder?
I suppose they are IN the game and that's why it worked so far?

In the selector enable the DUMP mode , save and play the game with the map....exit and open your IL2 main root....you'll find a DUMP folder with the files extracted by the game....in the specific location you'll find the needed textures files....

Remember to delete the DUMP folder after you grab them and disable DUMP option in the selector before run the game again , this to avoid too much and unnecessary files extracted and stored in DUMP....reenable at need when searching for specific files used by the game....
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Seppel

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Re: Map of the German Baltic Sea
« Reply #198 on: December 20, 2023, 04:13:15 PM »

Hey WhiskySierra!

I am not that familiar with the selector and so I did not know, that textures can be extracted the same way as it can be done with objects!!

I will definitly try this out!
Thanks a lot!
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Seppel

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Re: Map of the German Baltic Sea
« Reply #199 on: January 10, 2024, 04:35:13 PM »

I am -more than- happy to announce, that I finally finished the population of the map two days ago!
ALL cities and villages have been done! Of course there had been several landmarks added.

Brunsbüttel and the sluice of the channel between North and Baltic sea:


harbour of Büsum


Schleswig castle


the "sophisticated" city of Westerland


Now the last building phase - German airfields - is on.
I think there is LIGHT at the and of the tunnel!!!  :P
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Whiskey_Sierra_972

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Re: Map of the German Baltic Sea
« Reply #200 on: January 11, 2024, 01:42:16 AM »

Great news mate!

Thanks for your work!
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theOden

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Re: Map of the German Baltic Sea
« Reply #201 on: January 12, 2024, 01:23:07 PM »

"Can you see the Light?" /JamesBrown
"Yes, yes I can see the Light!" /BluesBrothers
*music*
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Seppel

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Re: Map of the German Baltic Sea
« Reply #203 on: February 15, 2024, 03:50:45 PM »

A little WIP update:
The German airfields are coming ...

Burg auf Rügen - a large land and seaplane airfield...



... the large crane was built to lift seaplanes over the surf - largest crane construction in the world in 1940



the minor airfield at Dargelin


the important airbase at Greifswald


Kiel-Holtenau - north of the Kiel channel...


...and its attached seaplane station


Neumünster airbase



and the huge airbase on the Island of Sylt - the base was built up as a prepation for war - in 1939 the work was far from being finished







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