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Author Topic: Cranes and Tower fix by WxTech  (Read 11717 times)

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Hubberranz

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Re: Cranes and Tower fix by WxTech
« Reply #24 on: November 24, 2014, 09:29:05 AM »

I think I am good for 11% and trying hard for 12 ( some visual memory, mostly )...
I know what you mean: how many times I spent an hour or two answering at somebody's problem-question,
only re-reading their querry before I post the answer, ... to find out I got it all wrong
and had to scrap my brilliant no-good-dream-piece !
Happens...   :-[
( U prefer no pack; cloud mod is a cause of FPS problem for U; crane mod is OK and has no FPS issue; don't quote me wrong !)

I think I score 13% now ! 8) Your comment is for Hamm66, my bad: -3%  :(
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greybeard

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Re: Cranes and Tower fix by WxTech
« Reply #25 on: November 25, 2014, 01:44:21 AM »

... I spent an hour or two answering at somebody's problem-question,
only re-reading their querry before I post the answer, ... to find out I got it all wrong

 :D

Maybe you are still 13%, but at least you got complementary 87% of sense of humor! :)
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Aviar

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Re: Cranes and Tower fix by WxTech
« Reply #26 on: January 03, 2015, 09:58:08 PM »

As I make and host a lot of online coop missions, I have two questions.

1. Will clients who DO NOT have this mod be able to join my online coops?

2.If they CAN join, what version will the clients actually see...my modded version or the original version that is still on their computer?

PS: I mostly host with HSFX-7. I activated the mod via JSGME and it looks great. So, I'm wondering about the two questions above.

Aviar
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WxTech

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Re: Cranes and Tower fix by WxTech
« Reply #27 on: January 04, 2015, 12:15:27 AM »

I'm pretty certain *visual* mods are in effect only on the machine they're installed to. And differences in appearance only should have no impact on connecting to servers for online play. I think. ;)
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SAS~Malone

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Re: Cranes and Tower fix by WxTech
« Reply #28 on: January 04, 2015, 03:56:00 AM »

Wx is correct in his thinking. any visual mod you install will only be available on the host PC, so no-one else will see it online unless they have the same mod installed. ;)
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Mission_bug

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Re: Cranes and Tower fix by WxTech
« Reply #29 on: January 07, 2015, 10:54:17 AM »

Just tried this yesterday, looks superb, thank you very much. 8)

Wishing you all the very best, Pete. ;D
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Hubberranz

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Re: Cranes and Tower fix by WxTech
« Reply #30 on: January 07, 2015, 06:50:07 PM »

Very welcome, Mission_bug !  Glad you like it.  :D
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