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Author Topic: Total MODder V3 (EasyPack) - SFS Creation and MODding  (Read 61428 times)

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benitomuso

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #96 on: June 24, 2015, 08:23:42 PM »

UPDATE:  dumb question.... 

Great, your answer is the same I could have given.

Regards,
                        Pablo
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sparky

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #97 on: December 30, 2015, 03:22:23 PM »

Pablo

I can make sfs files of individual mods fine, and it does help with easing the load on my game. But i was wondering how, or can i combine several mods into one large sfs? Thinking along the lines of something like CUP which has lots of mods under a few sfs files. Can i do that with your program?

Thanks

sparky
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Draken

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #98 on: December 30, 2015, 07:01:33 PM »

Nice work !
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benitomuso

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #99 on: December 30, 2015, 10:04:07 PM »

Pablo

I can make sfs files of individual mods fine, and it does help with easing the load on my game. But i was wondering how, or can i combine several mods into one large sfs? Thinking along the lines of something like CUP which has lots of mods under a few sfs files. Can i do that with your program?

Thanks

sparky

Yes, just put in a single folder the contents of the several MODs you want to unify and later use the SFS Feature of my software over that bigger folder. It would create an SFS which includes everything what you previously "compiled" into the single folder. Then you will have the SFS with the n corresponding MODs.

Regards,
                      Pablo
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sparky

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #100 on: December 31, 2015, 07:46:37 AM »

such a simple solution, why didn't i think of that :)

thanks mate, and Happy New Year!


sparky
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sparky

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #101 on: February 05, 2016, 10:10:18 AM »

Pablo

Another question please if you don't mind? I want to get totalMODder to work on a basic 4.101 game enabled for mods. How do i do this please? Do i need a clean install with SAS modact 3.06 also installed? Or do i install SAS Modact through totalMODder?


Thanks for any help

regards

sparky
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vonOben

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #102 on: April 29, 2016, 05:01:56 AM »

Hi

I've been using Total Modder 3.1 with EasyPack since it was released, and I'm very happy with it.  :)
But I 've a problem with TrackIR in DBW 1.71 and UP3. 3dof yaw pitch and roll work fine, but the X,Y and Z axis don't work.  :(

I've activated the DBW 6dofTrackIr Class files Mod in DBW, but no 6Dof...
And I've tested the 6DOF Mouse mod and it worked fine.
6Dof work fine in 4.12, but not in DBW or UP3.

Also when I use TotalModder3.1 with EasyPack and launch UP3 and run the "Black Death" track I get this error:

The instruction at "0x5f22530e' referenced memory at "0x0000051c". The memory could not be "read".  :(

When I use the Selector to launch DBW 1.71 or UP3, 6dof TrackIr works perfectly fine in both and no memory errors in UP3 during the "Black Death" track.

Any help would be appreciated.

Best Regards

vonOben
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Epervier

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Re: Total MODder V3 (EasyPack) - SFS Creation and MODding
« Reply #103 on: October 01, 2016, 02:37:20 AM »



I finally have a computer capable of creating SFS files!
Everything SFS works fine (409) !
Thank you very much for this tool !
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