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Author Topic: GREECE AND AFRICA MAP  (Read 29231 times)

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Kopfdorfer

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Re: GREECE AND AFRICA MAP
« Reply #12 on: June 27, 2014, 07:57:23 PM »

Dardanelles water height correction works great in HSFX7.

Thanks JIR !

kopfdorfer
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Gumpy

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Re: GREECE AND AFRICA MAP
« Reply #13 on: June 27, 2014, 07:58:09 PM »

You still must have missing objects David,get the universal static.ini checker.   https://www.mediafire.com/download/oyygitdgtin/universal_static.ini_checkerV1.3.zip
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RedEye_Jir

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Re: GREECE AND AFRICA MAP
« Reply #14 on: June 28, 2014, 04:00:22 AM »

I've installed it in DBW, but am unable to save missions. I installed the correct file in the bottom of static.ini. Still no dice. What did I do wrong?

Lack some object
First: Check the map if present in Athens or Istanbul with all buildings. (see pictures http://redeyejir2.blogspot.com.es/)
If the buildings are missing, check Mod_JIR folder is in the  Buildings folder, check static.ini
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Asso di Spade - Ace of Spades

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Re: GREECE AND AFRICA MAP
« Reply #15 on: June 28, 2014, 09:43:10 PM »

Hi there...
I'm using 4.10.1 with SAS ModAct 3.06

When trying to use this map I get this message at the bottom of the screen:

section [MAP2D] not found in 'maps/Grecia_Africa_Jin/load.ini

Please, can someone tell me what is going wrong?

Tank you in advance...
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Uzin

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Re: GREECE AND AFRICA MAP
« Reply #16 on: June 29, 2014, 03:05:55 AM »

Hi there...
I'm using 4.10.1 with SAS ModAct 3.06

When trying to use this map I get this message at the bottom of the screen:

section [MAP2D] not found in 'maps/Grecia_Africa_Jin/load.ini

Please, can someone tell me what is going wrong?

Tank you in advance...

Let me to copy from the first  part of KevinP's tutorial page 62 :

"[MAP2D] not found - This error is nothing to do with [MAP2D], it means the game cant find th load.ini. The usual reasons are because the map is in the wrong folder or there is no load.ini in the folder or the text in the all.ini is spelt wrong. The most common mistake I made is to put a comma after the word "load" instead of a full stop."


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SAS~Tom2

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Re: GREECE AND AFRICA MAP
« Reply #17 on: June 29, 2014, 05:12:01 AM »

Funny, that question must have popped up 3 times the past 7 days. :P
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Asso di Spade - Ace of Spades

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Re: GREECE AND AFRICA MAP
« Reply #18 on: June 29, 2014, 08:31:42 PM »

LOL... My fault then...

Anyway, thank you for the explanation!

Cheers
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Whiskey_Sierra_972

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Re: GREECE AND AFRICA MAP
« Reply #19 on: June 30, 2014, 04:22:37 AM »

@ Capitan Diavolo

Mate , I haven't forget you!

ATM I'm finishing my maps consolidation and I'm looking for the sfs creation....

....You're one of my planned 'beta tester'....if you like!
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Asso di Spade - Ace of Spades

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Re: GREECE AND AFRICA MAP
« Reply #20 on: June 30, 2014, 07:31:39 AM »

Thank you, Walter!

Positive on the Beta-Tester... I would feel honored to help!

Cheers
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Whiskey_Sierra_972

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Re: GREECE AND AFRICA MAP
« Reply #21 on: June 30, 2014, 09:57:40 AM »

Ok mate!

You're recruited!
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FNRennier

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Re: GREECE AND AFRICA MAP
« Reply #22 on: July 01, 2014, 01:58:35 PM »

Many thanksfor this awesome map !
I installed the present DBW version of the map into my Il2 ver. 4.101 SASmodact3.06 , map loads well, but the missions are not saved.


Installing map Grecia_Africa in SASmodact:

It is similar to the installation on DBW, but you have to have some objects:
Desert Houses by Uufflakke alias Lejo
Southern Europe Houses by Uufflakke alias Lejo
Egypt Objects
Canons_England

In UP3 and DBW is not necessary to install because they already exist.

how to achieve the objects? which files should I have?
What files should I copy from the DBW?  :-\
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=FN=Rennier

SAS~Tom2

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Re: GREECE AND AFRICA MAP
« Reply #23 on: July 01, 2014, 05:08:36 PM »

Gentlemen, first my thank you for RedEye_Jir for this super map.  :)

And those who suffer from missing objects, please take a look at reply 10 and my own reply 53 in this thread below, it deals on how to get maps working in ModAct 5.3 and also contains the SAS~Boomer objects pack link with the static ini for that one...

I tried to sum it up in my post #53 and after the screens in that reply starts the here relevant part..

https://www.sas1946.com/main/index.php?topic=35419.48

Good Luck..

Cheers

Tom
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