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Author Topic: Crazyflak's Seawolves complete pack.  (Read 23583 times)

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Ta183Huckebein

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Re: Crazyflak's Seawolves complete pack.
« Reply #24 on: September 06, 2015, 09:15:46 PM »

You wouldn't happen to have a copy of those skins/campaign lying around would you?

Sounds interesting!
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_Hans

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Re: Crazyflak's Seawolves complete pack.
« Reply #25 on: September 30, 2017, 03:58:15 PM »

Is the 4.09 version of this available anywhere?
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_Hans

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Re: Crazyflak's Seawolves complete pack.
« Reply #26 on: August 14, 2019, 08:39:34 PM »

Got the 4.10 version working on 4.09, but I notice in the A4 variant, only the LEFT cowling MG seems to work.

Anybody else notice the same?
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Type83Fighter

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Re: Crazyflak's Seawolves complete pack.
« Reply #27 on: August 15, 2020, 11:46:08 PM »

Out of curiosity, is there a way disable the folding wings without affecting the rest of the coding/model?
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"You seem to be disappointed in my efforts only because my efforts were disappointing"

Epervier

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Re: Crazyflak's Seawolves complete pack.
« Reply #28 on: August 16, 2020, 01:21:36 AM »

The folding of the wings is coded in the Class of plane !
public void moveWingFold(float f)
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Venator77

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Re: Crazyflak's Seawolves complete pack.
« Reply #29 on: September 02, 2020, 05:11:06 PM »

Has the breaking wings bug been fixed yet?
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DONAGHY

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Re: Crazyflak's Seawolves complete pack.
« Reply #30 on: October 21, 2021, 05:07:07 AM »

NO only was broken 6 years ago :angel:
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