I'm sure that its not my fault that the developers are unable to deliver despite having IL-2 1946 as a blueprint
Nice!
46 and its mods can, and SHOULD be used as a reference point, as a source for information
what has made Il2 awesome and longlasting?
-online development and dedicated servers run by individuals
-(constant?) upgrades from 2001-2006
-user content as campaigns, skins
-wide net of content (maps, objects planes) whose gaps have been filled over time (and even faster once the modders got their act together)
-...
an indepth study of Il-2, its evolving community, instead of "we are coming from RoF and use the same tools" might maybe be helpfull.
@Dak: sticking to a plan is good. But is the plan good enough, does the result cover our expectations? far as i am concerned i get a bunch of less playtools than i god with IL2 back in the day.
Back in the day i had a (by nowadays standards) basic, but user friendly FMB, and the ability to paint my plane+share it on the net
Those are thins that i expected early on, as an extremely natural element. Il-2 needs a FMB and skins at the very least. Those are subjects that were not even answered when i laid down the cash.
I knew i was spending money blindly, in curiosity and as a form of support, there is no anger here, nobody starting a hate war or so.
Its just that now, 3 months or so later i discover that the answers i expected to be "of course, you fool! why do you even bother to ask!" are answered by: Nope, Nope aaaaand... Nope.
I aint mad. I just wanna avoid others being mad. a hundred bucks is okay for me, but awareness is worth more than that.$
awareness.