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Author Topic: western Artillery and truck , trailer  (Read 17629 times)

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max_thehitman

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Re: western Artillery and truck , trailer
« Reply #48 on: June 30, 2014, 10:15:49 AM »



Yes, you can create as many as you would like to have, the only problem is the time I must have to paint them.
At the moment I am working long hours in my job, and I need a little more extra time to finish painting those
other trucks when I get home.
The painting is coming along OK, but I must test each one of them in the game, to look at the model parts so the colors
are matching with other parts. This takes some time to do, but it will be finished.

If you wish to release the vehicles to the public now, it is ok. You can do that.
I will later post the skins for all of them when I am happy how they look. They are great 3d-models, so they must also
look good in their new skins.  :)
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western0221

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Re: western Artillery and truck , trailer
« Reply #49 on: July 04, 2014, 10:54:03 AM »

M49C fuel tank truck.
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SAS~Malone

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Re: western Artillery and truck , trailer
« Reply #50 on: July 04, 2014, 11:38:23 AM »

superb! :D
western, i would go ahead and release them, as max has said - if he doesn't have the time to paint them soon, i will also try and paint some skins - maybe not as great as max's, but i keep trying, lol :D
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western0221

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Re: western Artillery and truck , trailer
« Reply #51 on: July 04, 2014, 12:03:05 PM »

I've recieved and seen max_thehitman's skin (first version of 1 variant) in game, that's awesome!
I understand how he is trying hard to research and draw skins for my 3D models.

I decide to wait him.
His excellent skin works will show you big surprise.
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max_thehitman

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Re: western Artillery and truck , trailer
« Reply #52 on: July 04, 2014, 12:43:13 PM »

Thank you very much for the kind compliment Western.
I am trying to do my best for your beautiful trucks.



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David Prosser

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Re: western Artillery and truck , trailer
« Reply #53 on: July 04, 2014, 05:14:25 PM »

Good idea SAS~Malone. Can I suggest a yellow truck or two; and a light grey car. Many local government vehicles are yellow. Some US Navy soft skins were painted light grey. And maybe a yellow bulldozer. The US ambulance could be re-sinned as a delivery van. Maybe cream with black mudguards.

cheers

David

David Prosser

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Re: western Artillery and truck , trailer
« Reply #54 on: July 04, 2014, 05:15:44 PM »

That Hello Kitty one would go down well here in Korea, or Japan.

western0221

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Re: western Artillery and truck , trailer
« Reply #55 on: July 14, 2014, 05:15:07 AM »

I'm importing some Vehicles from "Theatre of War" and my first work is UK Universal Carrier (Bren Gun Carrier).

But now I'm facing a strange problem.
ToW's Universal Carrier has 3 skins for summer/desert/winter.
And I use all of them into IL-2 1946 and set technics.ini to use by map attributes.

Though in "Stationary Armor" and "Stationary Object" , those skin changing work well,
skin changing is ignored in "Armor".

Here is a winter map screenshot.


technics.ini is here
Code: [Select]
[BrenGunCarrier]
Description  UK Bren Gun Carrier , Universal Carrier variants
Icon         fieldgun       // used for 'stacionar' tank only

// Models
MeshSummer         3do/SPG/UK/BrenGunCarrier/summer/Live.him
MeshSummerDamage   3do/SPG/UK/BrenGunCarrier/summer/Dead.him
MeshDesert         3do/SPG/UK/BrenGunCarrier/desert/Live.him
MeshDesertDamage   3do/SPG/UK/BrenGunCarrier/desert/Dead.him
MeshWinter         3do/SPG/UK/BrenGunCarrier/winter/Live.him
MeshWinterDamage   3do/SPG/UK/BrenGunCarrier/winter/Dead.him


// Panzer
PanzerSubtype    3
PanzerBodyFront      0.020
PanzerBodyBack       0.012
PanzerBodySide       0.012
PanzerBodyTop        0.004
PanzerHead           0.012
PanzerHeadTop        0.004

// Weapon
Gun                  MachineGunJA_077_Type99
NumShells            1260
AttackMaxDistance     800.0
AttackMaxRadius       800.0
AttackMaxHeight       800.0
HeadYawHalfRange       30.0
GunMinPitch            -5.0
GunStdPitch             0.0
GunMaxPitch           +20.0
HeadMaxYawSpeed        50      // ??
GunMaxPitchSpeed       35      // ??
DelayAfterShoot         2.0
ChainfireTime           5.0
FireFastTargets           0

// Moving
SoundMove      models.Tank
StayWhenFire   1
SpeedAverage    14.0
SpeedMax        30.0
SpeedBack        5.0
RotSpeedMax     36.0             // ??
RotInvisAng     36.0
BestSpace          96.0
AfterCollisionDist  5.5
CommandInterval     1.6
StayInterval        1.5

"Armor" is TankGeneric class.
I don't know enough about Tank MODs, is there something limitation or feature of skins?
Like never set "~~Damage" msh to work correctly.
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Epervier

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Re: western Artillery and truck , trailer
« Reply #56 on: July 14, 2014, 03:57:44 PM »

Your screen it is "in game" or "in FMB" ?
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western0221

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Re: western Artillery and truck , trailer
« Reply #57 on: July 14, 2014, 05:30:31 PM »

Your screen it is "in game" or "in FMB" ?

It was "in FMB".
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western0221

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Re: western Artillery and truck , trailer
« Reply #58 on: July 14, 2014, 06:05:37 PM »

OK, I see!
In game, "Armor" Bren Gun Carrier changes its skins OK!

I will release it.


Thanks Epervier.
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David Prosser

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Re: western Artillery and truck , trailer
« Reply #59 on: July 14, 2014, 10:51:09 PM »

Thanks.
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