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Author Topic: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)  (Read 96984 times)

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duckie

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #216 on: February 22, 2015, 12:55:52 PM »

thanks western
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hydro sammy

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #217 on: April 08, 2015, 04:13:54 AM »

Game crashes when fire missile in quick mission builder help please
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SAS~Gerax

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #218 on: April 08, 2015, 05:38:29 AM »

more details and log please!

Read how to do a log here:
https://www.sas1946.com/main/index.php/topic,13457.0.html

For a instant log File read here:
https://www.sas1946.com/main/index.php/topic,19308.0.html

Important: what to post and how to post it (code option):
https://www.sas1946.com/main/index.php?topic=39780.0
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i7-13700K, MSI RTX4090, Kingston 64GB, Asus Z790-P, Crucial SSD 1TB, Kingston SSD 4TB;

FL2070

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #219 on: April 08, 2015, 10:00:32 AM »

Game crashes when fire missile in quick mission builder help please

That happened to me once. Try reinstalling engine mod, or removing any mod called 'Countermeasures' in your #SAS folder.
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On average, the average average averages, averagely, the average average of all averages.

SAS~GJE52

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #220 on: April 08, 2015, 11:18:30 AM »


... or even try posting the logfile ................. so that we can actually provide useful advice.....   :P

@ Dirtbloxx, your "stab in the dark" approach to trouble shooting can - and usually does - do more harm than good, so if you wish to keep your posting privileges I suggest you recognize your own limitations and stay within them.

SAS~GJE52
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Do not criticise a man until you have walked a mile in his shoes...  Then you can call him what you like, as you have his shoes ... and he is a mile away......

hydro sammy

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #221 on: April 08, 2015, 11:58:20 AM »

my game crashes when i try to play the game with weapons on
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SAS~GJE52

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #222 on: April 08, 2015, 12:16:31 PM »

Sammy,

We are not clairvoyant. There are thousands of combinations of mods, any of which could be your problem.

You have been advised to post a logfile if you really want help. One of the admins has already told you where to look.

If you keep posting this kind of one line "it's broke" I will assume you are not serious, and will remove any further such posts.

I hope that clarifies the situation.

SAS~GJE52
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Do not criticise a man until you have walked a mile in his shoes...  Then you can call him what you like, as you have his shoes ... and he is a mile away......

kostasfw190d

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #223 on: April 22, 2015, 11:46:36 AM »

The F-4 never engaged in dogfight  Why? I do something wrong or has been noticed by others
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SAS~Gerax

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #224 on: April 22, 2015, 12:04:25 PM »

The F-4 never engaged in dogfight  Why? I do something wrong or has been noticed by others

give more info please. wich planes should do the "dogfight"?
wich mission? maybe post it?

etc.
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kostasfw190d

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #225 on: April 22, 2015, 12:44:43 PM »

for example i flying the MIG-21 vs F-4 in QMB the phantom avoid to  engaged in dogfight with me
my installation is 4.12-5.3 + CUP

THANKS FOR quick reply ;D
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SAS~Tom2

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #226 on: April 22, 2015, 01:04:06 PM »

Maybe the F-4 driver is smart. ;D
On another note, did you check the enemy fighter is armed? AI will avoid dogfights when without weapons.
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SAS~Gerax

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Re: F-4 PhantomII v1.40 with full-function cockpit (4.12.2)
« Reply #227 on: April 22, 2015, 01:09:41 PM »

kostasfw190d, wich QMB mission?  I want to try the mission.
So give ALL details: wich weaepons? how many planes etc...
maybe save the QMB mission and paste the quick file here
(using the code option of course).  ;)
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