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### AuthorTopic: C-130 Pack Beta ver. 2.3 -2022  (Read 26968 times)

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#### foxhound

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##### Re: C-130 Pack Beta ver. 1.5
« Reply #24 on: June 03, 2014, 06:28:11 AM »

Hello foxhound, I thought the AC-47 or lack of it may have been the problem, the log does not really point me in any direction.  There are a number of issues in there, the shells problem could be the miniguns but the mod has all the bits as far as I know especially as you have the AC-47.

I would think the install you are using would more than likely contain all that was necessary, does it have the Skyraiders, it is possible someting in that mod is needed as that carries various gun pods?

The B-29 fm is mentioned but that should be default anyway, the mod uses that from the sim not one of its own.

I had a tool installed 'HierMesh Debugger' which caused my 4.12.2  with ModAct 5.30 to freeze once you were in the cockpit, probably because there is so much stuff in my install it would freak out any problem solving tool.   Do you have that?

Some of the aircraft also locked the sim at 100% in the QMB mission start, sometimes that could be cured by moving them up the hierarchy, that may be worth a try.

Sorry I cannot offer you any definitive reply, there can be so much variety in any install that it is difficult to pin down to any one cause.

Wishing you all the very best, Pete.

imma gonna re-install my spooky and yes i have skyraiders(came in latest jetwar).

imma gonna just keep searchin for that troublemaker, weirdly there is no problems when i select it for ai to fly but when i fly it, always after few minutes it just crashes(happend twice when closing in enemy aircrafts) (and those miniguns do work, i can shoot with them)

i dont have that hiermesh debugger, i had also these pal visual mods 8(gave me dosens of problems so i uninstalled it, wasnt able to fly at all with it)
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#### Mission_bug

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##### Re: C-130 Pack Beta ver. 1.5
« Reply #25 on: August 27, 2014, 01:24:20 PM »

Hello guys, been meaning to get around to a new default skin for some time that was more representative of what we are used
to seeing on American aircraft as well as quite a lot of those in service around the world.

This is my take on the USAF South East Asia scheme:

Due to mapping issues this scheme does not fathfully replicate the scheme, it merely gives a representation of it.

https://www.mediafire.com/?5t3c02up90hv913

Drop both files into the existing aircraft folder of your choice and allow to over write.

Wishing you all the very best, Pete.

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#### Flamer50

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##### Re: C-130 Pack Beta ver. 1.5
« Reply #26 on: August 27, 2014, 02:39:35 PM »

Thanks for the new skin, Looks Great!

Bwf.

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#### Mission_bug

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##### Re: C-130 Pack Beta ver. 1.5
« Reply #27 on: August 30, 2014, 03:25:28 PM »

Thanks for the new skin, Looks Great!

Bwf.

glad you like it Bwf, here is a desert version:

https://www.mediafire.com/?nond310cg54cki5

Sorry to say this just takes the place of the previous skin, for those who play in the desert rather than Europe.

You can actually rename the summer folder to desert for this, however, just the wings will be for the desert, the skin3o
will still be either a SEA or Desert skin depending on what you paste into the folder of your choice, there does not seem
to be a way to make the mod pick up the particular skin skin3o for SEA or Desert.

As before this skin does not follow any particular pattern, it is just a desert skin.

Wishing you all the very best, Pete.
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#### Galacticruler

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##### Re: C-130 Pack Beta ver. 1.5
« Reply #28 on: September 15, 2014, 07:35:37 PM »

Just wondering, but would it be possible to get a version with the guns as seperate gunner station, and replace the rear 2 guns with a 50mm and 105mm cannon set?(Closer to IRL.)
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#### Scotty Rotten

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##### Re: C-130 Pack Beta ver. 1.5
« Reply #29 on: May 17, 2017, 03:48:59 PM »

Where is the default skin folder for the franken C-130/AC-130? It came already installed with Jet Age, didn't install the individual aircraft mod for these 2.

EDIT: Nevermind, I reverse-engineered the mod folder structure. Sorry for the bump.
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#### Bison_M

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##### Re: C-130 Pack Beta ver. 1.61 -2022
« Reply #30 on: August 25, 2022, 04:28:13 AM »

C-130 family, ver. 1.61 beta UPD 25-08-2022

Hi all!
Having accidentally stumbled upon the classes that are still used for the C-54, having a new 3D and remembering that the stationary ones have not yet turned out, I thought, why not make a "Remake" of the C-130 frankenpack?
So - a new version of the C-130 family of 2022.

Tested in 4122+SАSmodact with SАS Engin mod (or without SАS Engin mod) and in 4101+SАSmodact with SАS Engin mod. Thanks to Bwf for the test in vpJetPack and 409! In other versions IL-2, I did not have the opportunity to test.

Many thanks for the 3D Hercules - GAE_Chape, Vega and Western for the slot, classes and fueling equipment and of course vudu_1 for the cockpit!
https://www.sas1946.com/main/index.php/topic.57881.msg638718.html#msg638718

Special thanks to the Missions_bug for the slot and classes created over 6 years ago!

https://www.mediafire.com/file/phm4zlybr11kl9h/C-130_family_v.1.61_beta.7z/file

https://www.sas1946.com/main/index.php/topic,40811.msg756541.html#msg756541

https://www.mediafire.com/file/dhd1krbpvxshzz5/KC-130J_Harwest_Hawk_v.0.1.7z/file

https://www.sas1946.com/main/index.php/topic,40811.msg756736.html#msg756736

Alternative version C-130 pack (all in one):

https://www.mediafire.com/file/x0k9qua8votvfd5/C-130_family_v.1.75%252Bfixes%2526patches.7z/file

Installation method:

1. Delete the old version.

2. Unpack the archive into your mods folder.

AC_130    air.AC_130 1 NOINFO usa01 SUMMER
C_130A    air.C_130A 1 NOINFO usa01 SUMMER
KC_130A   air.KC_130A 1 NOINFO usa01 SUMMER

AC_130    Lockheed AC-130 Hercules, 1958
C_130A    Lockheed C-130B Hercules, 1957
KC_130A   Lockheed KC-130B Hercules, 1958

Skins C-130H are compatible with C-130 pack.

Stationary aircraft - in the first post.

Version 2.0 beta:

https://www.mediafire.com/file/djp6vjs8ktc9xrn/C-130_family_wer.2.0.beta.7z/file

https://www.sas1946.com/main/index.php/topic,40811.msg757757.html#msg757757

Version 2.3 beta:

https://www.mediafire.com/file/0mce2rxwykpg2u2/C-130_family_ver.2.3_17th_October_2022.7z/file

https://www.sas1946.com/main/index.php/topic,40811.msg758575.html#msg758575

Existing known problems:
Due to the fact that the opening and extension of the landing gear was described in the original classes for another aircraft, it is not entirely correct here (the angle of rotation for the main legs of the landing gear, opening / not opening hatch doors, baydoors landing gear, etc.)
The flaps only work in two sections.
The ramp hatches do not open quite correctly, therefore, I have blocked the upper part of the door for now.
For the AC-130 version, only a part of the guns work and there is no sight or control.
For the KC-130 version, only the left refueling station (fuel line and cone) is shown working, but I have not tested this for refueling.
I didn't make any changes to the clips/hooks except for the landing gear and engines /wingsIn for DM.
Taxiing and tried to take off - it is almost impossible in manual mode. The plane pulls very hard to the right.
Impossible night flight Flights possible only between 07.00 a.m and 07.00 p.m

I want to apologize in advance for possible bugs in 3D and DM.

Original Credits for "Hercules":

Code: [Select]
1C- Maddox GamesGAE_Chape (3D import & moving parts)Claudio Tripe (mapping/skin) Cockpit WIP ]nono[4S_Vega (FM, loadouts & ultimate java)*Original team of FSDSBrian Franklin of SIMSHEDClaudio Sanchez (model and FDE)Mike HamblyClive Ryan (2D panel)Eduardo Fadul & Rob Barendregt (ParasmokeTailhook)Claus Vendelboe Holmberg (rebuild for FS9)1C/MADDOX (for original Model & code)Fireball (Java on B29 Silverplate BASE)SAS~Cirx (Additional packaging on B29 Silverplate BASE)MrJolly (Class work on B29 Silverplate BASE)Lt.Wolf (FM Work on B29 Silverplate BASE)Fat Duck (3D Converter)VC-81_BOLTER (Skins on B29 Silverplate BASE)O_Leigh (Additional textures on B29 Silverplate BASE)Ranwers & Barsney (pilots on cockpit)ecf111 (additional Skin's)CDS_ Raptor and GAEv (beta testers)Refuel pod and pylon 3D model: western0221Refuel classfile: western0221default texture: ecf111
Credits C-130 family:

Missions_bug - slot and classes C-130 family
MADMICK71 - skins for new version AC-130
Bison_M - adaptation of the new 3D (hier.him) to the slot and classes C-130 family

And thanks to all those whom I did not indicate in the credits, if I missed someone, let me know and I will add them to the credits.

Successful flights!

Bison_M
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#### ZtheE Studios

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##### Re: C-130 Pack Beta ver. 1.6 -2022
« Reply #31 on: August 25, 2022, 04:33:24 AM »

This is unexpected but a very welcome addition Mr Bison. I cannot wait to try of the AC-130
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#### Bison_M

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##### Re: C-130 Pack Beta ver. 1.6 -2022
« Reply #32 on: August 25, 2022, 04:54:42 AM »

This is unexpected but a very welcome addition Mr Bison. I cannot wait to try of the AC-130
Thank you, a little late for your birthday.
Happy Birthday!
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#### Flamer50

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##### Re: C-130 Pack Beta ver. 1.6 -2022
« Reply #33 on: August 25, 2022, 09:18:02 AM »

Holy Crap!..It's Xmas Again!

Thanks!
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#### Bison_M

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##### Re: C-130 Pack Beta ver. 1.6 -2022
« Reply #34 on: August 25, 2022, 11:26:26 AM »

Holy Crap!..It's Xmas Again!

Thanks!
Thanks Bwf!
And a quick update (version 1.61) - slightly changed the hooks for the AC-130 turrets and repacked the C-130 pack - the archive turned out to be half the size.

Peaceful skies to all
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#### Flamer50

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##### Re: C-130 Pack Beta ver. 1.6 -2022
« Reply #35 on: August 25, 2022, 12:42:08 PM »

Well, here's the report on the "old 130 pack".

Took the new C-130 Pack for a test run in vpJetPack and 409.
vpJetPack:
Chape's C-130H is already in the vpJpack, but haven't encountered
any conflicts between Chapes 'H' model and the new130 pack.
409:
The new pack works but no sound for the miniguns, here's the fix:
https://www.mediafire.com/file/j9xywrha1ylvu1x/MiniGun_Sound.rar/file
MiniGun sounds by AIRdomination

Cheers
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