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Author Topic: USS Iowa Class Battleships Pack v1.1  (Read 28614 times)

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BOYAN

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Re: USS Iowa Class Battleships Pack
« Reply #12 on: May 09, 2014, 04:31:33 PM »

Just asking, performance vise... I`ll try them out on my 4.09. The old Iowa mod didn`t work...

Now, here is something I`ve been thinking to post as a request for Iowa class ships... The current model represent the original 1943 Iowa bridge. She and New Jersey had the original up until 1945 IIRC, when they got the modified one, the way they look today.... Missouri and Wisconsin got the modified one as they were built, so they already had it in mid 1944... Would someone be willing to model the modified bridge?

Some real life shots for comparison...

Original, currently in game...


Modified...
   
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The Radge

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Re: USS Iowa Class Battleships Pack
« Reply #13 on: May 09, 2014, 04:52:42 PM »

Well, that's a good wish, but I'm not sure about making this, because I don't work with 3D :( Only may be if someone will wish to be a volunteer ;)

Btw, disable the original Iowa mod before trying to run this - otherwise you will face a 70% CTD.

When you faces 70% CTD in installing The Radge's Iowa pack,
that may be caused by classfiles conflict with old Diving_Hawks ones.
Then , disable "Ship_JFC_Classes" folder with renaming to "-Ship_JFC_Classes" (adding - before the name letters).
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BOYAN

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Re: USS Iowa Class Battleships Pack
« Reply #14 on: May 09, 2014, 04:57:34 PM »

I`ll post the request, maybe someone will volunteer... Thanks Radge, will report for 4.09, I must install HD mod first...
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The Radge

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Re: USS Iowa Class Battleships Pack
« Reply #15 on: May 09, 2014, 05:03:14 PM »

If something will go wrong, please, show your log ;)
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Plowshare

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Re: USS Iowa Class Battleships Pack
« Reply #16 on: May 09, 2014, 08:14:31 PM »

The Radge:

Great stuff man. Got it in and running after a minor misunderstanding about the class files - I thought everything was in the .sfs file and the class files were only to replace those in the original Iowa from Diving_Hawk.

Anyway, after that it's a real thrill to fly alongside them at zero altitude!

As one who has painted the 1944 dazzle schemes on other USN ships I know the challenges faced by parts that don't align as they would in real life. You've done a masterful job on these.

Keep up the great work.

Bob
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wplusaf

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Re: USS Iowa Class Battleships Pack
« Reply #17 on: May 09, 2014, 11:39:23 PM »

Thanks Radge for these Battleships :), and I'm now getting them work on my DBW1.71.

Now that we already have WWII Iowa class battleship, is there any idea of making a modernized Iowa? since these ships are serving in navy even in 90's Gulf War! Or is there any one interested in a South Dakota class or North Carolina?

Again THX for your work~
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The Radge

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Re: USS Iowa Class Battleships Pack
« Reply #18 on: May 10, 2014, 02:15:58 AM »

The Radge:

Great stuff man. Got it in and running after a minor misunderstanding about the class files - I thought everything was in the .sfs file and the class files were only to replace those in the original Iowa from Diving_Hawk.

Anyway, after that it's a real thrill to fly alongside them at zero altitude!

As one who has painted the 1944 dazzle schemes on other USN ships I know the challenges faced by parts that don't align as they would in real life. You've done a masterful job on these.

Keep up the great work.

Bob

Hello, Bob! Thank you for the review, I'm really very glad that you like it, continue enjoying ;)

Thanks Radge for these Battleships :), and I'm now getting them work on my DBW1.71.

Now that we already have WWII Iowa class battleship, is there any idea of making a modernized Iowa? since these ships are serving in navy even in 90's Gulf War! Or is there any one interested in a South Dakota class or North Carolina?

Again THX for your work~

Hello, Wplusaf! You're welcome ;) About very-late Iowa... Not really sure that it's needed, I think Iowa Generic is enough :)
But about SD and NC - very high chance that I'll reskin them! And Pennsylvania is also so.
Well, sorry, I misunderstood you :( As soon as I do not work with 3D, I can only make a Tennessee, Colorado and Arizona reskins and their sisterships, too... :-\
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wplusaf

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Re: USS Iowa Class Battleships Pack
« Reply #19 on: May 10, 2014, 06:41:58 PM »

No need to apologize, Radge. We all appreciate your work :)
About the very-late Iowa I think we may use them to make our Korea War mission much more interesting. Besides that, late Iowa class also took part in series of cold war conflicts, Vietnam war, Cuba crisis, etc..... That's why I think a modern Iowa would be a great add-on to this game~
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The Radge

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Re: USS Iowa Class Battleships Pack
« Reply #20 on: May 11, 2014, 04:06:36 AM »

So, you want the thing that I posted in the Iowa BB-61 reskin topic, applied to all the ships? Do you want them to have own slots?
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Phoenix9491

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Re: USS Iowa Class Battleships Pack
« Reply #21 on: May 11, 2014, 05:32:49 AM »

With all these Iowa mods, would someone possibly be working on the Montana class? Would be an awesome what if mod...;) wouldn't be too hard (I don't think) as they are essentially an enlarged Iowa with an extra stern turret
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BOYAN

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Re: USS Iowa Class Battleships Pack
« Reply #22 on: May 11, 2014, 11:01:35 AM »

If something will go wrong, please, show your log ;)

Ok, this is what I have. Original Iowa 1.1 did`t work on my 4.09, but 1.2 works ok. Your pack unfortunately doesn`t work. Now, HD mod also doesn`t work for me, instant CTD when I try to select HD skin for aircraft. As for your Iowas, they don`t show up when I select them in FMB, or appear when I try to put them on map.

This is my log...

Code: [Select]
INTERNAL ERROR: Can't open file '3do/Ships/USSIowaBB61/Hier.him'
WARNING: object '3do/Ships/USSIowaBB61/Hier.him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/USSIowaBB61/Hier.him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/USSIowaBB61/Hier.him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/USSIowaBB61/Hier.him

at com.maddox.il2.engine.HierMesh.Load(Native Method)
at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
at com.maddox.il2.builder.PathChief.setUnits(PathChief.java:249)
at com.maddox.il2.builder.PathChief.<init>(PathChief.java:290)
at com.maddox.il2.builder.PlMisChief.insert(PlMisChief.java:399)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:199)
at com.maddox.il2.builder.Builder.insert(Builder.java:1562)
at com.maddox.il2.builder.Builder.access$1000(Builder.java:32)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1278)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:436)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
java.lang.RuntimeException: java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3do/Ships/USSIowaBB61/Hier.him

This is what should be put into .rc file in Files folder: @sfs MOUNT 3do_USS_Iowa_Class_BBs.sfs, right?
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The Radge

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Re: USS Iowa Class Battleships Pack
« Reply #23 on: May 11, 2014, 11:05:54 AM »

Well, you're saying none of mods with HD textures works for you? May be then you need this?
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