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Author Topic: 4.12 Taxi to Takeoff Feature  (Read 1835 times)

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WindWpn

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4.12 Taxi to Takeoff Feature
« on: March 29, 2014, 12:10:50 PM »

Been struggling with this feature and found out that it appears that when setting a spawn point for an aircraft, the stationary for the aircraft must be standard stationary format. 

for example, this will not work:  vehicles.planes.UltimateBf109Static$BF_109B2
whereas this will work:  vehicles.planes.plane$BF_109B2

Basically if a static aircraft is not in the standard stationary format of " vehicles.planes.plane$xxxxxxxx" the Taxi to Takeoff" feature will not work.


anyone can confirm this scenario/theory?

~S~
wind
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BT~walker

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Re: 4.12 Taxi to Takeoff Feature
« Reply #1 on: March 29, 2014, 12:24:43 PM »

Why don't you just use the "default stationary point" in FMB ? I believe it works with any plane.
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WindWpn

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Re: 4.12 Taxi to Takeoff Feature
« Reply #2 on: March 29, 2014, 12:29:02 PM »

Where is that setting found?
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BT~walker

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Re: 4.12 Taxi to Takeoff Feature
« Reply #3 on: March 29, 2014, 02:02:33 PM »

At the end of Stationary Aircraft : Generic Spawn Point
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teisco

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Re: 4.12 Taxi to Takeoff Feature
« Reply #4 on: March 30, 2014, 11:21:43 AM »

Then how do you connect that to a type of aircraft?
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