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### AuthorTopic: TFM-412 The Next Level  (Read 918934 times)

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#### SAS~Gerax

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##### Re: TFM-412 The Next Level
« Reply #36 on: March 29, 2014, 05:33:13 PM »

5% normally indicates problems with SFS files install. recheck this.
btw, wrong logfile. we need parts of log.lst (or what you named it in config.ini)
not initlog.lst. Look there for SFS.
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#### Plowshare

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##### Re: TFM-412 The Next Level
« Reply #37 on: March 29, 2014, 06:19:34 PM »

NOTAMS:
For the expanded map packs to function please ensure that you have these UP-SFS files in your Il2-Root Directory:

Code: [Select]
up_maps01.sfsup_maps02.sfs...up_objects04.sfs

Just to be clear here - you definitely mean the Rootfolder and NOT the SFS_AUTO folder.

This would mean the bottom of the rootfolder would look something like this:
Code: [Select]
rcusas_basic_50.sfssound.logTemperature_Guide_4111.pdfubiup_maps01.sfsup_maps02.sfsup_maps03.sfsup_maps04.sfsup_maps05.sfsupdbw_mapex_01.sfsupdbw_mapex_02.sfsupdbw_mapex_03.sfsupdbw_mapex_04.sfsupdbw_mapex_05.sfsupdbw_mapex_06.sfsupdbw_mapex_07.sfsupdbw_mapex_08.sfsup_textures01.sfsup_textures02.sfsup_objects01.sfsup_objects02.sfsup_objects03.sfsup_objects04.sfswrapper.dll
and the SFS_AUTO folder would only have the five (5) .sfs files that come installed.

Really looking forward to installing this and then seeing what happens when DBW2 comes along - I'm not sure my old heart can stand much more of this great news!!

Bob
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#### SAS~Monty27

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##### Re: TFM-412 The Next Level
« Reply #38 on: March 29, 2014, 06:35:20 PM »

Hi Bob

Yes definately the root folder - it proved easier with testers at the time.  If we change that structure, which is easy enough, then the .RC would have to change to reflect that also.

Thanks for all your wonderful work on the international Il2 navy.

Simon
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#### Plowshare

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##### Re: TFM-412 The Next Level
« Reply #39 on: March 29, 2014, 06:53:57 PM »

SAS~Monty27

Okay - installed the .sfs files and here we go!!!

Bob
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#### teisco

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##### Re: TFM-412 The Next Level
« Reply #40 on: March 29, 2014, 07:40:42 PM »

Got it all installed and working, a couple odd things happened - 1 one of the P-47's had it's canopy standing straight up in the air in front of the cockpit - 2 Halifax, I think, lost the fuse in outside view if I was in the tail gunner posistion. Otherwise very happy with this and cannot imagine the amount of work and testing that went into this great set.
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#### SAS~Monty27

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##### Re: TFM-412 The Next Level
« Reply #41 on: March 29, 2014, 08:35:20 PM »

Got it all installed and working, a couple odd things happened - 1 one of the P-47's had it's canopy standing straight up in the air in front of the cockpit - 2 Halifax, I think, lost the fuse in outside view if I was in the tail gunner posistion. Otherwise very happy with this and cannot imagine the amount of work and testing that went into this great set.

Not every mod and effect from 409/410 is ready for 412 yet. - There is no Halifax in 412, or TFM-412 yet, and ALL P-47 work is covered in a single SAS pack.
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#### FNRennier

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##### Re: TFM-412 The Next Level
« Reply #42 on: March 29, 2014, 08:56:00 PM »

Fantastic!
Great news!
Congratulations to everyone involved in the construction of TFM-412

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=FN=Rennier

#### ForkTailedDevil

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##### Re: TFM-412 The Next Level
« Reply #43 on: March 29, 2014, 09:01:18 PM »

Code: [Select]
up_maps01.sfsup_maps02.sfsup_maps03.sfs....up_objects04.sfs
How do you put them in your game folder?  Aren't these files?  I can't copy an paste?

Please advise.  By the way this is AMAZING!!!!   THANKS FOR ALL THE AMAZING WORK!!!
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#### teisco

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##### Re: TFM-412 The Next Level
« Reply #44 on: March 29, 2014, 09:56:27 PM »

Here are the two planes that I am having a problem with. The Wellington III shows this graphic problem when selecting tail gun and then going to outside view. The Thunderbolt mk 11 1944 has it's canopy in an odd posistion.

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#### UberDemon

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##### Re: TFM-412 The Next Level
« Reply #45 on: March 29, 2014, 10:07:27 PM »

WOA... I managed to make HSFX7 a MOD on top of MODACT 5.30 for personal use, but this is amazing... I may have to try all this...  looks like a great setup.

Awesome.
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Best Regards, UberDemon/danzigzag, Get UQMG at http://www.uberdemon.net

#### SAS~Monty27

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##### Re: TFM-412 The Next Level
« Reply #46 on: March 29, 2014, 10:25:41 PM »

Here are the two planes that I am having a problem with. The Wellington III shows this graphic problem when selecting tail gun and then going to outside view. The Thunderbolt mk 11 1944 has it's canopy in an odd posistion.

Wellington - Well don't do that!  Go to internal pilot and exterior again and its fine.  Its TD's 412 plane, we did nothing to it, but that view is just a one off view, you can return to a normal exterior view in flight from any other position.

Thunderbolt - That needs a fix, thanks for spotting it, here's the remedy:

FIXES
1) -            One small 3D Fix for the Thunderbolt MkII.  Conflict with PA Jeronimo Cowling Fixes; which are OK for everything else.
Go to:        #SAS/!0000_PA_Jeronimo_cowling engine & props/3do/plane/Thunderbolt_MkII(Multi1)
Rename:    Thunderbolt_MkII(Multi1) to -Thunderbolt_MkII(Multi1)
Thunderbolt_MkII is now fixed.
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#### ilovelerche

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##### Re: TFM-412 The Next Level
« Reply #47 on: March 29, 2014, 10:27:33 PM »

Guys, can I have a suggestion for those that has to suffer a laptop reformat and with a snail-like internet connection that cannot accomodate UP3 and DBW downloads?
Can we have a link for the .SFS files as shared in the first post?
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