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Author Topic: What happened to the ice?  (Read 5639 times)

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Moezilla

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Re: What happaned to the ice?
« Reply #48 on: March 05, 2014, 05:07:04 AM »



Success! Well, sort of.  :P

Thanks a lot, Storebror!
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Uufflakke

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Re: What happaned to the ice?
« Reply #49 on: March 05, 2014, 05:47:37 AM »

@Storebror:
I dropped the folder 'Ice Fix' in #DBW folder but planes still sink into the ice.
(DBW 1.71/V 4.10.1)

EDIT: it does work!  :)
It must have to do with a modded load.ini of mine. But after disabling it planes can take of from the ice again.

Thanks for the fix!
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SAS~Poltava

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Re: What happaned to the ice?
« Reply #50 on: March 05, 2014, 05:50:01 AM »

YESSSS! That did it! Thanks for this Storebror!!!  ;D



And thanks for all those who took time and chipped in. This shows the strength of this community. Even a small problem like this eventually gets solved by the hive intelligence! Great. Now those volunteer Swedes can finally fight the Russians, without fear of drowning...

Many, many thanks!
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BravoFxTrt

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Re: What happened to the ice?
« Reply #51 on: March 05, 2014, 06:07:01 AM »

+1, way to go Mike.


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vpmedia

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Re: What happened to the ice?
« Reply #52 on: March 05, 2014, 07:51:24 AM »

I get ctd and this error message, DBW 1.71

Code: [Select]
Loaded camouflage: WINTER
java.lang.NoSuchFieldError: climate
at com.maddox.il2.fm.Atmosphere.set(Atmosphere.java:62)
at com.maddox.il2.engine.LandConf.set(LandConf.java:38)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:411)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:397)
at com.maddox.il2.engine.Landscape.LoadMap(Landscape.java:368)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:247)
at com.maddox.il2.builder.PlMapLoad$1.doAction(PlMapLoad.java:485)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Its probably a mod conflict but I cant find the source of this problem.
Obliviously it works for others hence I got a mod which others dont.
What I noticed is that the same classfile is present in the SAS_Engine_Mod_4101m_v26 so I deactivated that one.

Whiskey_Sierra_972

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Re: What happened to the ice?
« Reply #53 on: March 05, 2014, 07:57:28 AM »

Dear Poltava , about Sweden volunteers...did I miss one of your wonderful campaign?
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SAS~Storebror

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Re: What happened to the ice?
« Reply #54 on: March 05, 2014, 09:27:41 AM »

Okay I see, later Engine Mod versions which have been introduce past DBW 1.71 contain an additional "climate" parameter.
Please find attached a modified version of the Ice Fix, this one should be compatible with or without additional (later) Engine Mod versions installed.

Best regards - Mike
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vpmedia

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Re: What happened to the ice?
« Reply #55 on: March 05, 2014, 10:07:19 AM »

Thanks a lot Mike! Now it works perfectly.

SAS~Poltava

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Re: What happened to the ice?
« Reply #56 on: March 05, 2014, 11:26:04 AM »

Dear Poltava , about Sweden volunteers...did I miss one of your wonderful campaign?

Yes, a long while back, for one of Kapteeni's first maps - now long gone.

But I hope to build two campaigns this spring for the Swedish Volunteers: one for the J8 Gladiator and one for DreamK's Hawker Hart.  :)



It is possible now, due to this fix!!!  ;D
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Whiskey_Sierra_972

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Re: What happened to the ice?
« Reply #57 on: March 05, 2014, 12:09:12 PM »

Great news mate!

Hope to see them in the upcoming spring!

I'll be off-country and far from my beloved main rig....but I'll have my laptop to test them with great pleasure!
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