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Author Topic: Bf-109 Ultimate Pack v4  (Read 93332 times)

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SAS~Storebror

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Re: Bf-109 Ultimate Pack v4
« Reply #192 on: August 01, 2019, 10:41:35 PM »

Yep, logfile would help.
Type "logfile" in the search field on the very bottom of this forum and do what's written there.

]cheers[
Mike
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shahryar

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Re: Bf-109 Ultimate Pack v4
« Reply #193 on: September 15, 2019, 03:57:33 PM »

Hello and thanks everyone involved in making this package and other mods.
can you please make the G6AS to work with MW50? or is there a way i can do it myself?
thank you again.
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SAS~Storebror

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Re: Bf-109 Ultimate Pack v4
« Reply #194 on: September 15, 2019, 10:53:48 PM »

If you want a Bf 109 G-6/AS with MW-50, use the Bf 109 G-14/AS.
Otherwise it would be historically incorrect.

The Bf 109 G-6/AS uses the altitude optimized DB 605 AS engine, which has no MW-50.
MW-50 is demarked with an "M" attached to the DB 605 A series engine names.
The corresponding DB 605 AM engine was used on the Bf 109 G-14 and the DB 605 ASM on the Bf 109 G-14/AS.

Please note that due to the chaotic cirumstances in the 109 late war production, there have been quite a few late G-6 planes equipped with DB 605 D series engines (but without MW-50), as well as a good share of the Bf 109 G-14(/AS) production batch.

]cheers[
Mike
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shahryar

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Re: Bf-109 Ultimate Pack v4
« Reply #195 on: September 16, 2019, 05:46:12 AM »

Alright then, Thank you for the information.
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Pykso69

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Re: Bf-109 Ultimate Pack v4
« Reply #196 on: October 01, 2019, 08:35:56 AM »

I have a problem here, when I start a mission with a Bf-109 all ai planes crash or the mission failed to load ... What to do with this?
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bomberkiller

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Re: Bf-109 Ultimate Pack v4
« Reply #197 on: October 01, 2019, 11:53:29 AM »

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ROMULO

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Re: Bf-109 Ultimate Pack v4
« Reply #198 on: October 02, 2019, 04:32:28 AM »

Hello, even what I think I remember, is a problem with the maps that I do not recognize, look for something on the subject, something similar happened to me, but I do not remember how I solved it.
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Knochenlutscher

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Re: Bf-109 Ultimate Pack v4
« Reply #199 on: October 09, 2020, 11:53:11 AM »

I looked up the Mediafire Download of File: SAS_UltimateBf109s_v4.7z
Referring to a Texteditor search I found 348 non BF109 related Stationary classfiles from
an old IL-2 collection, ranging all around flyable stocks. I found some 126 left pure and core Bf109 Files.

Could someone please verify my finding ...

Best wishes
Tobias
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Epervier

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Re: Bf-109 Ultimate Pack v4
« Reply #200 on: October 09, 2020, 12:24:20 PM »

474 files hash in total
1 class weapon (PylonRECO1Bf109)
356 class stationary stock planes (do not use !!)
26 class stationary for this pack (ultimatebf109static)
91 class for planes + cockpits
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andqui

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Re: Bf-109 Ultimate Pack v4
« Reply #201 on: November 22, 2020, 11:13:22 AM »

So, I'm playing some SCW campaigns with the 109B-2. Tested in QMB at 1500m, overheat turned off, full fuel load. Maximum indicated speed was only 337 kph. That seems extremely pedestrian? I know the DB engines were a huge improvement and that a constant speed prop will help, but that's incredibly slow, in game I'm about the same speed as the I-15 and my butt is getting kicked. Were the early 109's really this lackluster?
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Orge Schwab

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Re: Bf-109 Ultimate Pack v4
« Reply #202 on: November 22, 2020, 12:19:48 PM »

Well, according to Green, the 109B-1 with fixed-pitch wooden prop. was good for 292 m.p.h. at 13,100 ft. The B-2 was fitted with a licence-built Hamilton variable pitch metal prop. Some B-2s had the Jumo 210E with two stage supercharger, but most had the Jumo 210G giving 670 h.p.
It was found that the Soviet supplied i-15 outperformed the Heinkel He 51 biplanes of the Condor Legion in Spain, but the 109B-1s and B-2s sent there redressed the balance and proved 'highly successful'. They were mainly used for bomber escort and the occasional sweep over Republican airfields. Oberstleutnant Harder built up quite a score in Spain using the early 'B' 109s. It was effective against Russian fighters, with one major shortcoming - inadequate armament. Three light 7.9 mm machine guns provided insufficient range and weight of fire, so tests of a 20 mm cannon armed version began - but that demanded a strengthened wing which increased weight, so its introduction was delayed.

One B-2 was experimentally fitted with a DB 600A producing 960 h.p. and this boosted max speed to 323 m.p.h. This became the basis for the 109D version. Top speed rose to 350 m.p.h at rated altitude in the early E model fitted with a 1,100 h.p. DB601A.

So, I guess, in direct answer to your question, yes, the early 109s were much slower than what we are used to in a WW2 context. But then, they had barely two thirds of the engine power. :-|
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andqui

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Re: Bf-109 Ultimate Pack v4
« Reply #203 on: November 22, 2020, 01:48:25 PM »

Well, according to Green, the 109B-1 with fixed-pitch wooden prop. was good for 292 m.p.h. at 13,100 ft. The B-2 was fitted with a licence-built Hamilton variable pitch metal prop. Some B-2s had the Jumo 210E with two stage supercharger, but most had the Jumo 210G giving 670 h.p.
It was found that the Soviet supplied i-15 outperformed the Heinkel He 51 biplanes of the Condor Legion in Spain, but the 109B-1s and B-2s sent there redressed the balance and proved 'highly successful'.

So unfortunately that's not what I'm seeing in game. For the B-1 I get 207mph IAS and 260mph True with 50% fuel, 2nd stage supercharger, radiators closed at 13k feet. With the B-2 and the constant speed prop it improves somewhat to 226mph IAH/283 True, but that's still 10mph short of what the unoptimized B-1 should be doing.

To make sure my comparison were valid I tested it out with the I-15bis, the type that's giving me all the problems. From what I know it should be doing 228mph true at 3000m, and it's pretty much exactly right, so I don't think I was doing the testing wrong. The 109B, at least, haven't tried the C/D yet, needs a big speed boost in game.
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