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Author Topic: Bf-109 Ultimate Pack v4  (Read 94367 times)

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marcost

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Re: Bf-109 Ultimate Pack v4
« Reply #108 on: August 30, 2014, 01:59:29 PM »

Great, this pack got all my old campaigns running in 4.12

Thank you!
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Chaoic16

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Re: Bf-109 Ultimate Pack v4
« Reply #109 on: September 19, 2014, 12:06:48 AM »

Hello,

Installed this magnificent Pack in 4.12.2 ModAct 5.3. Everything working except... I cannot see the S-199. Blue screen in QMB and if asking to fly, blue sky and no cockpit...
Can this problem be solved?

Greetings

Jenato

I have same problem as this.  When I selected S-199 in quick mission, plane wasn't able to be loaded in screen.  I am puzzled about this issues, anyone know any solution to S-199 issue?  And thank you very much for BF 109 Ultimate packs, I am enjoying it very much!
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KingTiger503

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Re: Bf-109 Ultimate Pack v4
« Reply #110 on: September 19, 2014, 02:03:50 AM »

Even I put Full power with Bf-109s, It starts Freeze.
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Knochenlutscher

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Re: Bf-109 Ultimate Pack v4
« Reply #111 on: September 20, 2014, 04:57:08 AM »

Check your install Chaoic16,  I'm running up exactly the same,
put everything in place as the Read Me says, from the book, it should be there without trouble.
Try to check for the newest Updates too, Modact, Fixes, Selector etc.
I use these:
Code: [Select]
NO DIFF FM needed!

SAS_Buttons_105_Test_10Nov13.7z
IL-2_Selector_3.1.3.zip
SAS_Engine_Mod_v27.7z
00_PAL-MissionProCombo-v4122.rar (this is not the default 5.30/JSGME as it was buggy for me)

Hope it helps fixing your probs
Best Regards
Knochenlutscher
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Chaoic16

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Re: Bf-109 Ultimate Pack v4
« Reply #112 on: September 21, 2014, 09:10:03 PM »

Check your install Chaoic16,  I'm running up exactly the same,
put everything in place as the Read Me says, from the book, it should be there without trouble.
Try to check for the newest Updates too, Modact, Fixes, Selector etc.
I use these:
Code: [Select]
NO DIFF FM needed!

SAS_Buttons_105_Test_10Nov13.7z
IL-2_Selector_3.1.3.zip
SAS_Engine_Mod_v27.7z
00_PAL-MissionProCombo-v4122.rar (this is not the default 5.30/JSGME as it was buggy for me)

Hope it helps fixing your probs
Best Regards
Knochenlutscher


Thank you for helping me through this.  I am still having issues with S-199 not displaying in IL-2 1946.  All other BF 109s are working fully and properly except for S-199.  This is what my #SAS folder look like:



And what my IL-2 main folder look like (I also added .sfs as provided by BF 109 v4 pack):



And my log:

Code: [Select]
[3:04:16 AM] INTERNAL ERROR: Can't open file '3DO/Plane/S-199/DummyCF.msh'
[3:04:16 AM] WARNING: object '3DO/Plane/S-199/DummyCF.msh' of class 'SkinTL' not loaded
[3:04:16 AM] INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/S-199/DummyCF.msh
[3:04:16 AM] WARNING: object '3DO/Plane/S-199/hier.him' of class 'HIM' not loaded
[3:04:16 AM] INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/S-199/hier.him
[3:04:16 AM] INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/S-199/hier.him
[3:04:16 AM]
[3:04:16 AM] java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/S-199/hier.him
[3:04:16 AM]
[3:04:16 AM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[3:04:16 AM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[3:04:16 AM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[3:04:16 AM] at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[3:04:16 AM] at com.maddox.il2.objects.ActorSimpleHMesh.<init>(ActorSimpleHMesh.java:26)
[3:04:16 AM] at com.maddox.il2.gui.GUIAirArming.setMesh(GUIAirArming.java:1140)
[3:04:16 AM] at com.maddox.il2.gui.GUIAirArming.access$900(GUIAirArming.java:72)
[3:04:16 AM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1672)
[3:04:16 AM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[3:04:16 AM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[3:04:16 AM] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[3:04:16 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[3:04:16 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[3:04:16 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[3:04:16 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[3:04:16 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[3:04:16 AM] at com.maddox.rts.Message._send(Message.java:1217)
[3:04:16 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[3:04:16 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[3:04:16 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[3:04:16 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[3:04:16 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[3:04:16 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[3:04:16 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[3:04:16 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[3:04:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[3:04:16 AM] java.lang.NullPointerException
[3:04:16 AM] at com.maddox.il2.gui.GUIAirArming.prepareSkin(GUIAirArming.java:1535)
[3:04:16 AM] at com.maddox.il2.gui.GUIAirArming.access$1200(GUIAirArming.java:72)
[3:04:16 AM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1675)
[3:04:16 AM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[3:04:16 AM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[3:04:16 AM] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[3:04:16 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[3:04:16 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[3:04:16 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[3:04:16 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[3:04:16 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[3:04:16 AM] at com.maddox.rts.Message._send(Message.java:1217)
[3:04:16 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[3:04:16 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[3:04:16 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[3:04:16 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[3:04:16 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[3:04:16 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[3:04:16 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[3:04:16 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[3:04:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Sep 22, 2014 3:04:25 AM] -------------- END log session -------------

I am going to re-download BF 109 v4 package and re-check to see if I am still missing other folder or files.
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Chaoic16

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Re: Bf-109 Ultimate Pack v4
« Reply #113 on: September 21, 2014, 09:33:48 PM »

UPDATE: Looks like I managed to fix missing S-199 model errors in this method:

I downloaded S-199 file from this link: http://www.sas1946.com/main/index.php/topic,5228.msg52133.html#msg52133

And then I extracted folder called 3do (add "-" to cockpit inside 3Do and leave plane folder alone) and I moved it into BF 109 Ultimate pack v4 folder.  And now my S-199 appears in QMB and I am able to fly her successfully!
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SAS~Malone

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Re: Bf-109 Ultimate Pack v4
« Reply #114 on: September 21, 2014, 09:50:53 PM »

seems you're lucky then, mate.
far as i know, those sfs files (the 109's and the basic) should not be in the game root, but in the SFS_AUTO folder. if it works, though, good for you ;)
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Chaoic16

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Re: Bf-109 Ultimate Pack v4
« Reply #115 on: September 21, 2014, 10:12:26 PM »

I didn't know that these SFS should be in SFS_AUTO Folder... I am going to move these files there and test it again.  I thought that all SFS should be at main folder.  What I did was editing .rc file to add SFS there and then move all SFS into main folder, so I was confused with that.

UPDATE:  I moved all BF 109 pack .sfs into SAS_AUTO and ran IL-2 1946, I crashed when starting IL-2 1946.  I removed @SFS MOUNT BF 109 SFSs files, then S-199 doesn't appear any more.

UPDATE:  I restored @SFS MOUNT BF 109 SFSs and moved all BF 109 .SFS files back to main IL-2 1946, S-199 doesn't appear either.  I moved 3do folder back to BF 109 Ultimate v4 folder, S-199 appears again.

I am so confused with .sfs files and I am learning more about handling these files.
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SAS~Malone

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Re: Bf-109 Ultimate Pack v4
« Reply #116 on: September 22, 2014, 03:56:19 AM »

a lot has changed since you were last active, mate - too much to explain in one post, so you should take some time to read through the forum for these changes.
for instance, sfs files that go in SFS_AUTO folder do not need to be entered in the rc file - hence the 'AUTO' part of the folder ;)
it's designed to make our lives easier, but obviously, if you haven't been here, you don't know.
i still say those SFS files should not go in the main folder, but the effect is the same, if you have them there, and then also the rc entries.
it's just different methods of achieving the same thing - that the game reads the SFS files. ;)
do take the time when you have it, to try and read up on a lot of the latest developments concerning SFS files, largely covered in benitomuso's threads  :D
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Chaoic16

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Re: Bf-109 Ultimate Pack v4
« Reply #117 on: September 22, 2014, 01:10:32 PM »

a lot has changed since you were last active, mate - too much to explain in one post, so you should take some time to read through the forum for these changes.
for instance, sfs files that go in SFS_AUTO folder do not need to be entered in the rc file - hence the 'AUTO' part of the folder ;)
it's designed to make our lives easier, but obviously, if you haven't been here, you don't know.
i still say those SFS files should not go in the main folder, but the effect is the same, if you have them there, and then also the rc entries.
it's just different methods of achieving the same thing - that the game reads the SFS files. ;)
do take the time when you have it, to try and read up on a lot of the latest developments concerning SFS files, largely covered in benitomuso's threads  :D

Yes I will definitely study and research everything with what have happened here since I have missed out so much things that went on in here.  And I appreciate all of your explanation and thank you.

Cheers!
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Gregoryrosheuvel112

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Re: Bf-109 Ultimate Pack v4
« Reply #118 on: January 02, 2015, 12:32:10 PM »

Nice pack 8) 8) 8)
Just installed 8)
This pack is better than the default BF109's of the game. ;D
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Starfighter24

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Re: Bf-109 Ultimate Pack v4
« Reply #119 on: January 10, 2015, 06:16:12 AM »

Hi!
I tried to install the game but I have 60% crash. It's the firts time that I install a plane, so maybe I'm making some mistake.
This is my log file:

Code: [Select]
[10.01.2015 13:11:50] ------------ BEGIN log session -------------
[13:11:50] OpenGL provider: Opengl32.dll
[13:11:50] OpenGL library:
[13:11:50]   Vendor: ATI Technologies Inc.
[13:11:50]   Render: ATI Mobility Radeon HD 4650
[13:11:50]   Version: 3.3.11672 Compatibility Profile Context
[13:11:50]   Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
[13:11:50] Size: 1366x768
[13:11:50] ColorBits: 32
[13:11:50] DepthBits: 24
[13:11:50] StencilBits: 8
[13:11:50] isDoubleBuffered: true
[13:11:50] DirectX Joystick NOT created: DirectX joystick driver: device not attached
[13:11:50]
[13:11:50] *** Looking for Advanced CPU Instructions...
[13:11:50] [x] PentiumPro
[13:11:50] [x] Multimedia (MMX)
[13:11:50] [x] 3D (SSE2)
[13:11:50] [x] 3D (SSE2)
[13:11:50] [-] 3D (3DNow)
[13:11:50] ColourBits 32, ABits 8, ZBits 24
[13:11:50]
[13:11:50] *** Looking for Render API Extensions ...
[13:11:50] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[13:11:50] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[13:11:50] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[13:11:50] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[13:11:50] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[13:11:50] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[13:11:50] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[13:11:50] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[13:11:50] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[13:11:50] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[13:11:50] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[13:11:50] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[13:11:50] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[13:11:50]
[13:11:50] Maximum texture size : 8192
[13:11:50] Maximum simultaneous textures :8
[13:11:50] MaxAnisotropic (1.0 = none) : 16.000000
[13:11:51] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[13:11:51] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.1 -> 0.1 (delta = 0) to Range 0.1..16384
[13:11:51] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.1 -> 0.1 (delta = 0) to Range 0.1..16384
[13:11:51] INTERNAL ERROR: Str2FloatClamp() - Clamped 2 -> 0.95 (delta = -1.05) to Range 0..0.95
[13:11:51] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
[13:11:51] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$A_20B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BATTLEMKII'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BEAU1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BEAU10'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BLENHEIM1F'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BLENHEIM4F'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$B_25D20'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$B_25D5'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$B_25J22'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$B_29SP'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F4F3s'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F4U1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F84G1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F84G2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F86A5'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F86F_25E'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F86F_25L'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F9F2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F_51D30NA'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F_80A'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$F_80C'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HalifaxBMkIII'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HurricaneMkIearly'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HurricaneMkIb'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HurricaneMkIIa'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HurricaneMkIIbBomber'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HurricaneMkIIcBomber'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HurricaneMkIId'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HurricaneMkIV'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_153_2BS'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_153_2SHKAS_BS'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_15_m22'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_15_m25'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE10'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE10WC'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE17'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE18_BS'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE24DRONE'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE27'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE29'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_16TYPE5_SPB'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$LAGG_3SERIES1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$LAGG_3SERIES11'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$LA_5FEarly'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Leo_451'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MAGISTERM14A'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MB_152'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MOSQUITO16'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Mig_15bis'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Mig_15bislate'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Mig_17F'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P2V5'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$PBY'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_24F'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_24G'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_26'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$H75_A2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38DroopSnoot'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38F1LO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38G15LO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38G5LO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38H5LO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38J10LO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38J25LO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_38L5LO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51A'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MustangMkI'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51D20NT'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51D25NA'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51D30NA'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P61_AEarly'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P61_ALate'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P61_B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Potez540'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Potez542'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$PWS_10'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$PWS_26'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$PZL23B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$PZL42'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$RWD_8'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$RWD_10'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$R_XIIID'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$R_XIIITer'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$R_XIIITerh'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SBD3s'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SEAFIRE1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SEAFIRE2C'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SEAFIRE2C4'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SEAFURYMKI'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SEAGLADIATOR2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SeaHurricaneMkIb'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SeaHurricaneMkIIc'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE1B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE2A'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE2B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE5A'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE5C2LFCLP'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE14C'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRELF14E'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE12'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE12CW'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE16E25'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SPITFIRE16ECLP25'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$L_5'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$AT6'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$TBM1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$TB_3_4M_34R_SPB'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$TEMPEST513LBS'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$TYPHOON1B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$TYPHOON1BLate'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$U_2TM'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_1BEarly'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_1PF'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_1PFLight'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_3bsf'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_7BPF'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_7B_late'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_7UTI'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_9DD'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_9MEarly'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_9RLR_DZZ'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$YAK_9UEarly'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Z26'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$A6M2_21Late'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$A6M3_32'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$A6M3_32kai'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$A6M3_22'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$A6M3a_22ko'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$AR_234B2NJ'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$AVIA_Bk534'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Avia_B_71'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$S_199'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109B1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109B2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109C1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109D1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109E1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109E1B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109E3'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109E3B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109E4N'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109E7N'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109F1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109F2B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4MSTL'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109F4Z'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109F5'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G4'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G5'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G6Erla'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G6Mid'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G8'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G10C3'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G10Erla'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109G14AS'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109K6'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_110C1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_110C7'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_110D3'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_110E1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_110F2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_110G4'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FiatBr20'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$Breda65'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$D3A2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$D4Y2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$D4Y2S'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$D4Y3'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$D4Y3S'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$DO_17_Z0'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$DO_17_Z2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A3'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A5U14'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A6LULU'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A7'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A7Sturm'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A8R11'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190A8MSTL'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190D11'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190D13'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190F2'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$FW_190G8'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$G_55_Late'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$HE_177_A3'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_11F'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_24E'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$I_153_fin'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$J1N1_S'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$J1N1_Sa'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$J7W1'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_388K'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88C6'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$JU_88MSTL'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$KI_43_IIIKO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$KI_44_IIKO'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$KI_67_I'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$LetovS_328N'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MC_205_3V'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$ME_410A'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$ME_410B'
[13:12:00] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$SM75'
[13:12:01] Error loading FM called 'FlightModels/Bf-109G-6ASN.fmd'!
[13:12:01] This FM is not present in 'gui/game/buttons' File
[13:12:01] *** This was the Reason of your 60% or 70% CTD ***
[13:12:01] null
[13:12:01] java.lang.NullPointerException
[13:12:01] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:01] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:01] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:01] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:01] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:01] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:01] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:01] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:01] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:01] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] FM called 'FlightModels/Bf-109T-1.fmd:BF109' is being loaded from File: 'bf109'
[13:12:02] SectFile load failed: null
[13:12:02] java.io.FileNotFoundException
[13:12:02] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[13:12:02] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[13:12:02] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[13:12:02] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[13:12:02] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[13:12:02] at com.maddox.rts.SectFile.<init>(SectFile.java:95)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:675)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] FM called 'FlightModels/Bf-109T-2.fmd:BF109' is being loaded from File: 'bf109'
[13:12:02] Error loading FM called 'FlightModels/Bf-109F-2_Mod.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/bf-109f-4_1_13ATA.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/Bf-109G-2trop.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/Bf-109G-3.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/Bf-109G-6ASN.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/Bf-109G-6trop.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/Bf-109G-6ASN.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/Bf-109K-14.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:668)
[13:12:02] at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:635)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3173)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:12:02] Error loading FM called 'FlightModels/Bf-109G-6ASN.fmd'!
[13:12:02] This FM is not present in 'gui/game/buttons' File
[13:12:02] *** This was the Reason of your 60% or 70% CTD ***
[13:12:02] Main begin: null
[13:12:02] java.lang.NullPointerException
[13:12:02] at com.maddox.il2.gui.GUIQuick$ItemAir.<init>(GUIQuick.java:1251)
[13:12:02] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:3169)
[13:12:02] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3613)
[13:12:02] at com.maddox.il2.gui.GUI.create(GUI.java:160)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:849)
[13:12:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:508)
[13:12:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[13:12:02] at com.maddox.il2.game.Main.exec(Main.java:422)
[13:12:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[10.01.2015 13:12:02] -------------- END log session -------------
Logged
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