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Author Topic: Bf-109 Ultimate Pack v4  (Read 99389 times)

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Mick

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Re: Bf-109 Ultimate Pack v4
« Reply #132 on: September 22, 2015, 01:35:13 AM »

For some reason I can t insert log file content as a script.

This is because in order to fight spam, robots etc ... you need to have at least 6 posts (you currently have posted 4 times) to be able to post links, logs etc ...  ;)

So you only need to post 2 more times ...  :D
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SAS~Storebror

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Re: Bf-109 Ultimate Pack v4
« Reply #133 on: September 22, 2015, 02:31:29 AM »

You should be able to post logs now BoloG, your profile has been altered accordingly.

Best regards - Mike
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BoloG

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Re: Bf-109 Ultimate Pack v4
« Reply #134 on: September 22, 2015, 04:51:43 AM »

@Mick; @SAS~Storebror: Thank You all, adding log to my previous post now.

Regards.
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Mick

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Re: Bf-109 Ultimate Pack v4
« Reply #135 on: September 22, 2015, 09:56:39 AM »

... well I am not, by far, a log guru, but it looks like you have at least a missing texture ...

[10:16:55 PM]   INTERNAL ERROR: Can't open file '3do/plane/TEXTURES/skin1okI.tga'
[10:16:55 PM]   WARNING: object '3do/plane/TEXTURES/skin1okI.tga' of class 'TTexture2D' not loaded
[10:16:56 PM]   INTERNAL ERROR: Texture required
[10:16:56 PM]   WARNING: object '3do/plane/Bf-109E-7(sk)/Gear2.mat' of class 'TMaterial' not loaded
[10:16:56 PM]   INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:16:56 PM]   INTERNAL ERROR: Material: Can't load 'Gear2.mat'
[10:16:56 PM]   
[10:16:56 PM]   java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Gear2.mat'

Just open Gear2.mat file (for ex with notepad) and see what texture (tga format) it calls, and see to it that this texture is somehow included in the Bf-109E-7(sk) folder ...

The skin 1okI.tga is also missing from the TEXTURES folder ...
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BoloG

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Re: Bf-109 Ultimate Pack v4
« Reply #136 on: September 22, 2015, 01:47:00 PM »

SOLVED: You guys are awesome :). Extracting: 3do/plane/Bf-109E-7(sk) folder and it s contents and corresponding texture in Textures folder from this mod: http://www.sas1946.com/main/index.php?topic=24656.0 and placing it in Bf 109 modpack folder solved the problem.

BTW,
That s useful info for everyone that want to fly Emil in Slovak livery.

Thank You.
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Benny

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Re: Bf-109 Ultimate Pack v4
« Reply #137 on: October 21, 2015, 10:56:01 PM »

Found a weird bug, the tail section is messed up for me and it bends the skins. The markings are straight when I make them but then it does that. It looks like it is bulged out slightly. I have CUP, anyone to fix this?



I dont remember it always doing this.
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Bf-109's are incredible.

PA_Jeronimo

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Re: Bf-109 Ultimate Pack v4
« Reply #138 on: October 22, 2015, 12:16:55 AM »

This little bug was solved some time ago at the request of RDDR.

Before



After



I'm going to search for the file and publish it in a moment.

Best Regards,

Jero. ;)
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PA_Jeronimo

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Re: Bf-109 Ultimate Pack v4
« Reply #139 on: October 22, 2015, 12:34:31 AM »

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Mick

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Re: Bf-109 Ultimate Pack v4
« Reply #140 on: October 22, 2015, 02:16:24 AM »

Muchas gracias, amigo ...!  :P
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Benny

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Re: Bf-109 Ultimate Pack v4
« Reply #141 on: October 22, 2015, 08:13:18 AM »

Thanks!
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Bf-109's are incredible.

Benny

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Re: Bf-109 Ultimate Pack v4
« Reply #142 on: November 04, 2015, 04:09:52 PM »

Ok, here is the link.

http://www.mediafire.com/download/jd1f7q1h2sgxus9/

 ;)

I have a similar problem with the G-4, the tail seems too small and there is a lip at the bottom where the rudder should extend down too. Has that been fixed too?
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Bf-109's are incredible.

Whiskey_Sierra_972

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Re: Bf-109 Ultimate Pack v4
« Reply #143 on: November 15, 2015, 01:51:32 PM »

Hi mates!

ATM I'm out of order because I'm in hurry to finish a model for a model show....

....but in the next days I'll post some information and a BIG question about the missing usage of GM-1 in the pressurized G1/U2 , G3/U2 , G5/U2 and G6/U2 and the G10/K4 series EM used....
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