TF Ace 162, "conforms with the Brady bill.".....love it.
Maybe try messing with it a bit in another map or in a different tactical situation. Put several countries or AT guns, artillery, assorted vehicles of the opposing side, see if it engages any of them. Try different numbers maybe. These things just seem to be a bit inconsistent in DBW, sometimes, and they just act like.......well,... chix - magnificent creations, but inconsistent at times for no apparent or logical reason.
Eg: VP's skin mod for static planes works great on most planes, but on just a few it won't (like the P-61B), no matter what I name the folders involved. There is no technical reason that I can see or that anyone I've consulted (who actually know this stuff) that it happens. Sometimes it may just be a small entry in a file somewhere that's different in a different person's install, but maybe the J-Tiger is just a female armored vehicle. THAT would explain all the inconsistency. (ducking as I run out of the room).
I love these guys and thier creations, but I think DBW 171 is still a bit unstable and inconsistent, even with just the basic stuff in it. I still can't get a single tail dragger to take off from any runway without wiping out, even when flown by ACE AI. None. Nadda. No friction on the runways.....BUT, jets take off ok, no problem flying an F-80A in the old cmpn Im trying to convert to the mods. Nobody esle seems to have this problem, so maybe it's unique to you like the no friction runways appear to be to me.
But I love the stuff in DBW. Love it.