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Author Topic: HSFX Version 7.0 released  (Read 173326 times)

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CharlieChap

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Re: HSFX Version 7.0 released
« Reply #60 on: October 10, 2013, 01:01:38 AM »

Storebror,

The Updated version has a new pt3. So just the last three pt3 archives changed.
So you could copy the first 2 parts into the torrent download folder, stop the torrent temporarily and then force-recheck.
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SAS~Storebror

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Re: HSFX Version 7.0 released
« Reply #61 on: October 10, 2013, 02:04:57 AM »

Thanks for the advice Charlie. Did so and everything's working fine, Transmission is grabbing the remainders of part 3 now.

Thanks and best regards - Mike
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Anders_And

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Re: HSFX Version 7.0 released
« Reply #62 on: October 10, 2013, 04:48:09 AM »

Yes I will, but in due time to see any/all or most bugs are clean of every ones install. I want to do it right the first time. So let us see how the next couple weeks go by, and when all is good I will ask CharlieChap for his blessing, and with that, I will show all how to do it correctly. Thanks to all for your Patients.

How do I add custom mods? Do I create a folder called "MODS" in the game root directory?
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Semor

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Re: HSFX Version 7.0 released
« Reply #63 on: October 10, 2013, 05:07:45 AM »

Hi to all

This Torrent is really funny.I´m currently downloading with the Lightspeed of 16,8 kB/s,connected to 25 Seeders from 140! ???

Please,can someone provide a Non-Torrent mirror (normal Filehoster) for those who won´t / can´t downloads from Torrents.

Thanks  :)
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Gamekeeper

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Re: HSFX Version 7.0 released
« Reply #64 on: October 10, 2013, 05:56:28 AM »

There will be a mirror at M4T in approx 24 hours, it takes so long due to 5GB+ file size, the more who attempt to download the torrent and more importantly seed, the quicker things will be all round
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Lagarto

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Re: HSFX Version 7.0 released
« Reply #65 on: October 10, 2013, 06:16:24 AM »

There will be a mirror at M4T in approx 24 hours, it takes so long due to 5GB+ file size, the more who attempt to download the torrent and more importantly seed, the quicker things will be all round

Thank you Gamekeeper, very much appreciated
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benitomuso

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Re: HSFX Version 7.0 released
« Reply #66 on: October 10, 2013, 06:56:01 AM »

I was able to download the full package and gave a short ride. Quite good so far!

Very nice B-17 cockpit!

The one of the Wellington has been changed too?

Charlie, some questions:
  • Are your Panthers, MiGs, F-84s and Sabres based on which Type classes? Would those be standalone ones? Have you in some way kept some posible compatibility with SAS JetWar?
  • Engine and AI are stock? No half or full implementation of something like the SAS AI Engine MOD is present?
  • Could you publish the changes (preferably as Deltas) of the .inis of the HSFX7 objects and etc respect to HSFX6? I had consolidated a mix of DBW1.7 with HSFX6 over 4.121 that worked quite well. It would be great to have the chance of adapting it to use HSFX7 instead of HSFX6, but some tunning of the .inis has to be performed.

Regards and congrats,
                                              Pablo

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stugumby

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Re: HSFX Version 7.0 released
« Reply #67 on: October 10, 2013, 07:07:27 AM »

Seems to have installed correctly but the ju-388 and he-177 are only in fmb and not as flyables? As per read me which states AI only..
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Heretic

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Re: HSFX Version 7.0 released
« Reply #68 on: October 10, 2013, 10:05:21 AM »

45 seeds, 54 peers. Makes for "only" 500KB/s . I suspect that everyone else is on 56K.  ;D
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Crash_MX06

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Re: HSFX Version 7.0 released
« Reply #69 on: October 10, 2013, 10:15:40 AM »

I'm downloading at the speed of 1.5 ko/s ......  :(

Estimated time : 2 weeks and 2 days  :'(
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Heretic

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Re: HSFX Version 7.0 released
« Reply #70 on: October 10, 2013, 11:00:31 AM »

1.7 MB/s now. Good, good...
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BravoFxTrt

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Re: HSFX Version 7.0 released
« Reply #71 on: October 10, 2013, 11:01:52 AM »

150's - 400's kb/s here
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