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Author Topic: new 4.11 and 4.12 default-Skin folders explained  (Read 7740 times)

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Mission_bug

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Re: new 4.11 and 4.12 default-Skin folders explained
« Reply #12 on: September 17, 2013, 03:28:28 PM »

Thank you very much for this Gerax, you taking the time and trouble to do this is greatly appreciated, especially from an FMB nut who loves his stationaries. 8)

Wishing you all the very best, Pete. ;D
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SAS~Gerax

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Re: new 4.11 and 4.12 default-Skin folders explained
« Reply #13 on: September 19, 2013, 09:27:38 PM »

P-51s added Reply #2.  ;)
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i7-13700K, MSI RTX4090, Kingston 64GB, Asus Z790-P, Crucial SSD 1TB, Kingston SSD 4TB;

Whiskey_Sierra_972

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  • In memory of my beloved hero: Saburo SAKAI!
Re: new 4.11 and 4.12 default-Skin folders explained
« Reply #14 on: September 20, 2013, 03:58:08 AM »

Thanks alot for part 2 mate!

This kind of search understanding should be a hard one!!!

All the best!

walter
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OberstDanjeje

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Re: new 4.11 and 4.12 default-Skin folders explained
« Reply #15 on: September 20, 2013, 10:18:43 AM »

Quite strange the guys at TD haven't advertised much this new default skin system, maybe because it just for modded games or new Aircraft?
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