pretty sure that Cockpit Sounds mod and Command and control mod that is part of Modact use the same class files. Read it on the TFM Thread
Yes,
as mentioned by nzmigman, the Cockpit Sounds can interfere with other MODs (or viceversa). It Works OK in an installation that loads the MOD over a SAS ModAct5. What I mentioned that is Beta about this MOD, is that I was trying to improve the mix of the sounds, taking into account the position in the plane, so the die of the gunners would not be Heard as strong as the co-pilot, theorically in the correct way, but the prs files doesn't work as expected.
About the other MODs. The only one I detected a problem was in the Multi and Auto SFS. Basically because the code I took from Storebror was old. There is a new one in the ModAct5.22. But even when now I have adapted it, it stills has a problema that I think that nobody noticed before: if you try to load files from a folder different than SFS_AUTO (let's say a second folder with SFSs), it doesn't work, always thinks the files are in SFS_AUTO. If someone can confirm that would be interesting. But my Multi-rc part Works OK.
Walter, regarding the HUDCOnfig. I have tested it on SAS ModAct5 and in a new experiment of HSFX6+DBW over 4.121 and it Works OK. Look at these pics of the B-29, they are in the bombardier position.
Regards,
Pablo