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Author Topic: Update Pack 3 for "IL-2 SCW" available now!  (Read 12419 times)

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Whiskey_Sierra_972

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  • In memory of my beloved hero: Saburo SAKAI!
Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #12 on: September 07, 2013, 11:10:46 AM »

Drop the mod into #DBW folder , it should be as a single folder named 000_Instant_log within the classfiles , then enable the log configuration in the conf.ini (remember to set it as read only in property)....
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markino

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #13 on: September 09, 2013, 04:49:59 AM »

Hi Walter, thanks for reply! Next I will try to do as you suggest.

Ciao!

Marco
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Griffon_301

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #14 on: September 09, 2013, 07:57:19 AM »

Hello Marco!

just a question: do you start installing from a clean DBW install or do you drop it on top of lets say TFM or an already otherwise modded #DBW folder?
a 70% crash usually indicates you are missing some entries in one of the various ini files or you have the entries but are missing the corresponding objects, ships, other stuff.....
if you start with a clean DBW 1.71, SCW should work as intended, at least it does on my install;

so make sure you start with a clean DBW 1.71 install....
and if that still does not work, back to the log file as Walter has suggested...
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markino

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #15 on: September 09, 2013, 08:38:25 AM »

Hi Griffon, in my IL-2 main root there are #DBW (+TFM) folder, #DBW1916, #UP, #SAS, etc. I put the SCW folder in jsgme folder and tried to activate it.

So I think is not a clean #DBW...

But the strange is that untill SCW update pack#2 all works fine and then no more...?!

How can I put a clean #DBW in my IL-2 main root without messing up all?

Ciao!

Marco
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Griffon_301

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #16 on: September 09, 2013, 09:26:35 AM »

simple answer, you can, but you then loose all other mod packs if you are not using the il2selector;
for TFM, there is a zip file containing a clean #DBW folder, so maybe try this for starters.
into this folder, you can add SCW using JSGME or you unzip directly into this folder;
it should work then!

that pack 2 works and 3 does not is not that strange, considering that #3 contains various ships which go into several ini files;
if you have stuff inside the #DBW folder that also goes into some of those ini files and you overwrite the existing ini files with the ones from SCW that do not contain the entries that are needed for the existing stuff, then the whole install will crash...
it´s a little bit complicated to explain, but that´s how things go...

out of this reason, it´s best to use the il2selector because it allows for several different mod packs to go into one existing install, as long as all those modpacks use the same patch level, for example 4.101m in my case;
for different patch levels, you will have to use Bravo´s Holy Grail .......
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markino

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #17 on: September 09, 2013, 01:51:41 PM »

Hello Guys, this is my conf.ini after modification suggested by Walter.

Quote
[game]
Arcade=0
HighGore=0
mapPadX=0.6692708
mapPadY=-0.046296295
viewSet=25
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
mapPadMode=1
mapZoomMode=1
mapWheelMode=1

Quote
[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=1
LOGTIME=0
LOGFILE=logfile.txt
LOGKEEP=0

After this I delete the LOGFILE, re-enabled the SCW by jsgme and run it again; obiouvsly it crashed at 70% again but the follow is the logfile generated after crash.
Surely you are magician, I don't know how you can read in it... :o :o

Quote
[09.09.2013 19:03:28] ------------ BEGIN log session -------------
OpenGL provider: Opengl32.dll
OpenGL library:
  Vendor: NVIDIA Corporation
  Render: GeForce GT 620/PCIe/SSE2
  Version: 4.2.0
  Extensions: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
Size: 1152x864
ColorBits: 32
DepthBits: 24
StencilBits: 8
isDoubleBuffered: true

*** Looking for Advanced CPU Instructions...
  • PentiumPro
  • Multimedia (MMX)
  • 3D (SSE)
  • 3D (SSE2)
  • [-] 3D (3DNow)
    ColourBits 32, ABits 0, ZBits 24

    *** Looking for Render API Extensions ...
    [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
    [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
    [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
  • 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
  • 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
  • 'GL_ARB_multitexture' extension - Multitexturing.
  • 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
  • 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
  • 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
  • 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
  • 'GL_NV_texture_shader' extension - NV Pixel Shaders
  • 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
  • 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.


Maximum texture size : 16384
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.bristol-mercury.start.begin (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.bristol-mercury.start.end (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.Argus_series (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.Argus_series.start.begin (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.Argus_series.start.end (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.Hispano (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.AM_Series.start.begin (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.AM_Series.start.end (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.BMW_800_Series1 (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.J42 (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.j42.start.begin (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.J47 (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.j47.start.begin (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.M-82.start.begin (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.M-82.start.end (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset motor.TRD (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset amflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset b17flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset b25flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset b29flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset bf109flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset bf110flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset beauflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset blenflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset centflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset corsairflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset griffonflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset he111flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset hispflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset hurriflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset jetflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset jumoflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset jumo213flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset m100flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset p47flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset mosquitoflyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset p36flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset p38flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Cannot load sound preset p40flyby (java.lang.Exception: Invalid preset format)
SectFile load failed: null
java.io.FileNotFoundException
   at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
   at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
   at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
   at com.maddox.rts.SectFile.<init>(SectFile.java:108)
   at com.maddox.rts.SectFile.<init>(SectFile.java:68)
   at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
   at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
   at com.maddox.il2.engine.Pre.loading(Pre.java:92)
   at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
   at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1583)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)<br
Logged

markino

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #18 on: September 09, 2013, 03:50:29 PM »

This is the last part of the logfile, in the previous message it was lost. I hope this is more usefull:

Quote
INTERNAL ERROR: TTF library: Could not open file.
WARNING: TT::Load(): WARNING: TT::Load(): WARNING: TT::Load(): WARNING:
WARNING: object 'font/arial8.font' of class 'FObjSect' not loaded
PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.Shipgio$ItalLaMasaDD
java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.Shipgio$ItalLaMasaDD
   at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:87)
   at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
   at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
   at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
   at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
   at com.maddox.il2.gui.GUI.create(GUI.java:164)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1853)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Main begin: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.Shipgio$ItalLaMasaDD
java.lang.RuntimeException: java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.Shipgio$ItalLaMasaDD
   at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:96)
   at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
   at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
   at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
   at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
   at com.maddox.il2.gui.GUI.create(GUI.java:164)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1853)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1548)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:420)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[09.09.2013 19:03:38] -------------- END log session -------------

Many thanks for all! Ciao!

Marco
Logged

Griffon_301

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  • Posts: 2136
Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #19 on: September 10, 2013, 03:28:01 AM »

Hello Marco!

well, as far as I can tell, the "culprit" is this one here:
http://www.sas1946.com/main/index.php/topic,28460.0.html
as indicated by this line in your log:
PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.Shipgio$ItalLaMasaDD
java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.Shipgio$ItalLaMasaDD

as it seems, your objects.ini or your ships.ini is not set up properly!
make sure to use a PLAIN DBW folder for copying the SCW stuff into it! this is utterly important!
otherwise you get ini files that do not contain all the info they need for the various mods you might have added!

as said already, you can grab a plain DBW folder from TFM, Simon has provided a link for a zip version in his TFM thread;
on top of this, copy the SCW files, but ONLY the SCW files, no other modpack!!!!

try that and report back :)

cheers
phil
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SAS~Poltava

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  • Keep calm and carry on
    • Check out my modded campaigns
Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #20 on: September 10, 2013, 04:10:25 AM »

Yes, if don't use "IL-2 SCW" on an empty, plain, vanilla DBW folder you will probably get into trouble...

This is EXTREMELY important.
Logged
My aim: to build campaigns for Mods! You can find them here: http://mission4today.com/index.php?name=Downloads3&file=search&sa=740

markino

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  • Posts: 516
Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #21 on: September 10, 2013, 06:13:02 AM »

Well guys, I take the plain vanilla DBW 1.71, and next I will try to do as Phil suggested:

Quote
as said already, you can grab a plain DBW folder from TFM, Simon has provided a link for a zip version in his TFM thread;
on top of this, copy the SCW files, but ONLY the SCW files, no other modpack!!!!

Then I put it in my IL-2 main root, and then activate it by IL-2 selector, right? Can I rename this new folder to "#SCW" or otherwise to avoid messing up whit the actual #DBW folder?

Many thanks for your help!

Ciao.

Marco
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SAS~vampire_pilot

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #22 on: September 10, 2013, 08:20:50 AM »

I don't think that works as you would like to, markino.

The selector does not (AFAIK) have the ability to recognize the folder that way. What I do is, name it "#DBW _scw" and when i want to run it, I rename the regular #DBW to #DBW46 and the #DBW_scw to #DBW, so the selector will just run that folder as your regular DBW game. no problem.

I have a variety of DBW variants that I can run selectively that way.

dunno if there's a more elegant way though.

Griffon_301

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Re: Update Pack 3 for "IL-2 SCW" available now!
« Reply #23 on: September 10, 2013, 09:28:34 AM »

Marco, Vampire_pilot....

read thru this thread:
http://www.sas1946.com/main/index.php/topic,35642.0.html
it does not get more elegant than this!

Marco, basically you are right, you only need to set up the Selector ini file correctly;
how this should be done can be read in the thread above...

my SCW folder is named #SCW and can be selected via the Selector, just as #DBW_1916 or #TFM...
it just depends on getting the il2fb.ini file set up correctly and sometimes you need to mess with the RAM settings for the game;
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