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Author Topic: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)  (Read 106989 times)

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Dauntless1

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #396 on: July 31, 2013, 06:27:19 AM »

 :D
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Stefan SG

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #397 on: July 31, 2013, 07:32:46 AM »

Hey guys, who are funs of good humor.
It seams that it is not right when somebody is trying to mock Storebror. All of us should be grateful to him for the wonderful ModAct 5.11/5.12, which allowed us to use modded 4.12 practically just after its release. Before to joke, pls imagine that You were him and You were forced to answer the same question a few times only to be asked about the same thing again.
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Heretic

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #398 on: July 31, 2013, 08:01:42 AM »

I'm perfectly used to that as I spend most of my time in the MSFS community. You sure as hell have people incapable of using Google/search engines there.
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sphantom

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #399 on: July 31, 2013, 08:24:26 AM »

Should I make this the forum banner for the coming days? Send it around to everyone by e-mail? Engrave it in stone and drop it on the capitol?
yes You should it might stop a few questions regarding the patch and problems happening.
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Funktrain

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #400 on: July 31, 2013, 01:38:10 PM »

I'm crashing at video options. Running 5.10 on a fresh 4.12. The bizarre thing is that I had it running fine until I botched the install of 5.11. I deleted everything and repatched to 4.12. Now it crashed when modifying the resolution. By the way, Thanks for everything you've done for the community.

I assume it may be the patch sequence or something. I thought I repeated the same process but it's the only thing I can think of.

Oh, not running 5.11. Just 5.10 which worked before. I'm at a loss.
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VF111Sundowner

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #401 on: July 31, 2013, 01:52:09 PM »

Hey guys, who are funs of good humor.
It seams that it is not right when somebody is trying to mock Storebror. All of us should be grateful to him for the wonderful ModAct 5.11/5.12, which allowed us to use modded 4.12 practically just after its release. Before to joke, pls imagine that You were him and You were forced to answer the same question a few times only to be asked about the same thing again.

If this was directed at me, Then I apologize to Storebror, and everone else as well.
I am grateful for his work, and look forward to the new patch I'm sure he is working feverishly on.
My post was only to express those sentiments, and hopfully lighten the mood and express an understanding of his frustration.
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duffys tavern

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #402 on: July 31, 2013, 04:34:48 PM »

Thanx for your help guys we'll wait, no hurry. Appreciate the mod for 4.12. Please keep up the good work.
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SAS~Storebror

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #403 on: August 01, 2013, 12:40:23 AM »

I would prefer my notice on Italian Marble please.
Not quite, but as close as it gets:


Mates, don't worry. It's okay to have some fun here. It will neither accelerate nor slow down development of the next modact ;)

Best regards - Mike
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BravoFxTrt

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #404 on: August 01, 2013, 04:02:53 AM »

Damn, almost spit me coffee allover me monitor in laughter, Lol. Thats Very Cool Mike.
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Dauntless1

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #405 on: August 01, 2013, 05:23:21 AM »

 :D
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Heretic

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #406 on: August 01, 2013, 08:45:10 AM »

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yubba

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Re: SAS Mod Activator v5.1 for 4.12m (18-Jun-13)
« Reply #407 on: August 01, 2013, 09:39:30 AM »

A bit of good news, the b24 campaign long rangers from mission4today download works in 4.12 with no addons, but of course I got side tracked, trying to piece together a pacific anti-ship campaign, with torpedo bombers, the TBDs fly nicely, the TBFs are another story,, a carrier based TBD campaign is well over due.
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