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Author Topic: Potez-540/542/543 - v1.4  (Read 9654 times)

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levine59

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Re: Potez-540/542/543 (4.09) v1.4
« Reply #12 on: June 12, 2013, 11:34:25 PM »

Thank you very much!
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GUZKNIFE

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Re: Potez-540/542/543 (4.09) v1.4
« Reply #13 on: July 13, 2013, 12:08:48 PM »

Works in 4.12 SAS ModAct 5.11 :) Thank you!
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Draken

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Re: Potez-540/542/543 (4.09) v1.4
« Reply #14 on: July 13, 2013, 03:12:50 PM »

Are you sure ?
Does the bombsight also work ?
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GUZKNIFE

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Re: Potez-540/542/543 (4.09) v1.4
« Reply #15 on: July 14, 2013, 02:18:58 AM »

Are you sure ?
Does the bombsight also work ?
Bombsight to not work! :(
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Oscarito

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Re: Potez-540/542/543 (4.09) v1.4
« Reply #16 on: September 23, 2013, 06:35:01 PM »

Hi!

Have a problem with this plane to be assembled...

My actions:
*Put "Potez-540 for 4.09 v1.4" into Mods folder (and wrote air.ini entries...)
*Replaced default FM by that for SAS buttons
*Put "Arms_France/Arms_Spain/Arms_France_Potez540" into Mods folder
*Installed Class Lewis MkII into Potez540 mod folder
*Installed newest buttons (4.09_SAS_9.7b)

But...CTD at 70% when loading game!

Code: [Select]
flightmodels/yak-9uearly.fmd
[0:09:56] s = FlightModels/Yak-9UEarly.fmd
[0:09:56] m_lastFMFile = gui/game/buttons
[0:09:56] sFMDir = gui/game/buttons
[0:09:56] s1 = flightmodels/yak-9u.fmd
[0:09:56] s = FlightModels/Yak-9U.fmd
[0:09:56] m_lastFMFile = gui/game/buttons
[0:09:56] sFMDir = gui/game/buttons
[0:09:56] s1 = flightmodels/yak-9ut.fmd
[0:09:56] s = FlightModels/Yak-9UT.fmd
[0:09:56] m_lastFMFile = gui/game/buttons
[0:09:56] sFMDir = gui/game/buttons
[0:09:56] s1 = flightmodels/yak-15.fmd
[0:09:56] s = FlightModels/Yak-15.fmd
[0:09:56] m_lastFMFile = gui/game/buttons
[0:10:04] Main begin: PlMisStatic: class 'vehicles.planes.Potez54Static$Potez540' not found
[0:10:04] java.lang.RuntimeException: PlMisStatic: class 'vehicles.planes.Potez54Static$Potez540' not found
[0:10:04] at com.maddox.il2.builder.PlMisStatic.configure(PlMisStatic.java:480)
[0:10:04] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:146)
[0:10:04] at com.maddox.il2.builder.Builder.<init>(Builder.java:1978)
[0:10:04] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
[0:10:04] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[0:10:04] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:689)
[0:10:04] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[0:10:04] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[0:10:04] at com.maddox.il2.game.Main.exec(Main.java:419)
[0:10:04] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[24.09.2013 0:10:04] -------------- END log session -------------

HELP!!!
-------------------------------------------------------------------
Edit: I'm not an expert about logfiles but guess the static plane is mandatory to get this plane flying...
I'll install them and see what happens.

Edit(2): indeed, problem was static plane missing. French ogre is flying now. Damned changing rules!
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v4.12+MA 5.3 - Win 7

Epervier

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Re: Potez-540/542/543 (4.09) v1.4
« Reply #17 on: September 24, 2013, 04:59:52 AM »

Yes! The log is very clear!

Quote
[0:10:04]   Main begin: PlMisStatic: class 'vehicles.planes.Potez54Static$Potez540' not found
[0:10:04]   java.lang.RuntimeException: PlMisStatic: class 'vehicles.planes.Potez54Static$Potez540' not found
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -
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