Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 19 [20]   Go Down

Author Topic: Battle of Moscow  (Read 76648 times)

0 Members and 1 Guest are viewing this topic.

Uzin

  • Modder
  • member
  • Online Online
  • Posts: 2540
  • On lifetime holidays
Re: Battle of Moscow
« Reply #228 on: January 23, 2019, 01:25:58 PM »

Removal of the paragraph [Airfields] is unnecesary.
What is essential, is disabling or removal  the friction mod from the #SAS folder.
Adding of either blank plates, BlankFieldPlates or similar ones is necessary not only for grass airfields, but for any of them, if smoothing is required.
 
Logged

marcost

  • Modder
  • member
  • Offline Offline
  • Posts: 1019
  • Keep calm and run away
Re: Battle of Moscow
« Reply #229 on: January 24, 2019, 11:57:00 AM »

Thank Uzin, I used the friction mod file from your Belarus download (great map btw, thanks!) and it seems to work with 4.12 and allows BoM maps to load with the airfield data!

However I think there will be a problem with aircraft using the runways IIRC

Regards

M
Logged

vpmedia

  • Modder
  • member
  • Offline Offline
  • Posts: 6652
  • www.vpmedia.hu/il2
    • VPMEDIA SKINS
Re: Battle of Moscow
« Reply #230 on: January 25, 2019, 01:43:45 PM »

this is all you got in that load.ini section so I dont know how you could get this work with the friction mod:

Quote
[AIRFIELDS]
  //Fild
  Airfield_001 = 1 371199 460799 1 1.85

;)

Uzin

  • Modder
  • member
  • Online Online
  • Posts: 2540
  • On lifetime holidays
Re: Battle of Moscow
« Reply #231 on: January 25, 2019, 02:26:05 PM »

this is all you got in that load.ini section so I dont know how you could get this work with the friction mod:

Quote
[AIRFIELDS]
  //Fild
  Airfield_001 = 1 371199 460799 1 1.85

;)
This aproach usually select all the map area smoothed, in the present case to 1.85.
Logged

Toobone

  • Mapper
  • member
  • Offline Offline
  • Posts: 480
Re: Battle of Moscow
« Reply #232 on: September 08, 2020, 08:21:39 AM »

I don't know were could be placed this one: a new game about Battle of Moscow:Enlisted
Latvia based creating company Darkflow softwere.

https://www.youtube.com/channel/UCc1ULeltPSfoX64nmNr_ENw

Logged

BMS

  • member
  • Offline Offline
  • Posts: 31
Re: Battle of Moscow
« Reply #233 on: October 04, 2020, 09:18:45 AM »

I cant get the map to load... which is so frustrating because IT LOOKS AMAZING.

DBW 1.71.   When I try and load the map I get a Map Load error 'BOM/aload.ini'      Firstly the log showed an error loading S1.tga, which didnt seem to exist in the oks subdirectory, so I installed Oks texture fix and now the log file shows errors loading various fieldsxx.tga files each time I try.  the files are there in the oks subdirectory

really confusing      or is this actually something to do with the static.ini?
Logged

BMS

  • member
  • Offline Offline
  • Posts: 31
Re: Battle of Moscow
« Reply #234 on: October 06, 2020, 10:55:45 AM »

I have checked static.ini and there are no errors or objects missing.
sorry guys I am really puzzled.. DBW works so well.   
Logged

BMS

  • member
  • Offline Offline
  • Posts: 31
Re: Battle of Moscow
« Reply #235 on: October 06, 2020, 03:19:55 PM »

DOH    all sorted.  I had /_tex/_tex/land...   instead of /_tex/land...       hope I havent wasted anyone's time. 

..and its amazing   :)
Logged
Pages: 1 ... 17 18 19 [20]   Go Up
 

Page created in 0.052 seconds with 23 queries.